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2341. The true OP weapon - in General Discussions [original thread]
Sinboto Simmons wrote: DUST Fiend wrote: Sinboto Simmons wrote: DUST Fiend wrote: Sinboto Simmons wrote: Oh and it is indeed a gallente rifle The only possible indication for that is the art, and basically everything is a placeho...
- by Killar-12 - at 2013.07.08 20:09:00
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2342. The true OP weapon - in General Discussions [original thread]
semperfi1999 wrote: Scheneighnay McBob wrote: Something I forgot to mention: you can improve the assault rifle more than any other light weapon. Sharpshooter makes a huge difference Your right it does.....it brings it to the level of th...
- by Killar-12 - at 2013.07.08 20:05:00
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2343. What is the point of the assault swarm launcher? - in General Discussions [original thread]
ZDub 303 wrote: The assault FG actually forces you to fire immediately, giving it some trade off.. What would be the trade off of an assault SL with faster lock on? I guess.. decreased damage? eh... is there a point to anything but the stand...
- by Killar-12 - at 2013.07.08 17:29:00
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2344. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Marston VC wrote: 1.) SMG's in my opinion are overpowered (especially the proto version) HOWEVER this weapon has missed out on the nerf hammer because it's an under used weapon. It doesn't get reallllyyy good until you have the ishukone assault...
- by Killar-12 - at 2013.07.08 17:03:00
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2345. The true OP weapon - in General Discussions [original thread]
DUST Fiend wrote: Just gonna chime in again here. Where is everyone getting that the standard AR is the Gallente AR? Can someone give me a link, because no where in its description does it say that it's Gallente :/ It was developed by duv...
- by Killar-12 - at 2013.07.08 16:54:00
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2346. What is the point of the assault swarm launcher? - in General Discussions [original thread]
Knight SoIaire wrote: Lolno. Swarms are most of the time invisible to the Pilot, can turn 90 Degree corners, and can ruin an armour tanker's day. And you want to give them faster lock on? Pfft, fix them first. with higher PG/CPU requiremen...
- by Killar-12 - at 2013.07.08 16:50:00
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2347. What is the point of the assault swarm launcher? - in General Discussions [original thread]
The dark cloud wrote: i Still cant get my head around it. Why do you want a weapon that locks 2 targets but only 1 gets hit? It needs more CPU/PG then regular variants. In my opinion it should have a faster locking time instead of its silly adi...
- by Killar-12 - at 2013.07.08 16:39:00
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2348. The true OP weapon - in General Discussions [original thread]
Cody Sietz wrote: Its not the meant to have the shortest range of all weapon, just the shortest range for assault rifles. GalAR=SMG? GalAR=HMG?
- by Killar-12 - at 2013.07.08 16:33:00
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2349. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
D legendary hero wrote: Killar-12 wrote: Here a more comprehensive post that the earlier ones I've made on my alt Colonel Killar Armor Reps and the reps on Reactives are fine but the problem is how slow armor is and how little armor HP is gi...
- by Killar-12 - at 2013.07.07 02:46:00
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2350. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
Here a more comprehensive post that the earlier ones I've made on my alt Colonel Killar Armor Reps and the reps on Reactives are fine but the problem is how slow armor is and how little armor HP is given. It's not that I want my armor to regen in ...
- by Killar-12 - at 2013.07.07 02:35:00
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2351. Use a flaylock= admitting lack of gungame (and ideas for a fix) - in General Discussions [original thread]
The dark cloud wrote: If you are actively using the flaylock your gungame must be very crap and appearently you have to keep using OP weapons. The flaylock is the only sidearm in the game that is better then most of the primary weapons. This is...
- by Killar-12 - at 2013.07.07 02:07:00
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2352. The reason Heavies don't have racial place holders - in General Discussions [original thread]
ladwar wrote: Iron Wolf Saber wrote: Sloth9230 wrote: Changing their colors is expensive? Bro, I could do it on Paint. Item creation and then removal is probably more expensive. are you talking about the art department making the mod...
- by Killar-12 - at 2013.07.07 02:00:00
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2353. The reason Heavies don't have racial place holders - in General Discussions [original thread]
DUST Fiend wrote: Iron Wolf Saber wrote: Like I said if I had to pick between fighting for placeholders or fighting for new suits I rather fight for getting new heavy suits out. Because CCP cannot stomp on that at all because it is on their ...
- by Killar-12 - at 2013.07.06 23:08:00
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2354. Uprising is The Build that Will weed out the Weak. - in General Discussions [original thread]
TEBOW BAGGINS wrote: mine dropped from 2.70 to like 2.54 but has been steadily climbing back to 2.59, i had to fit a lav and gave up on squading because tryhards were making my KDR suck because i was too worried about babysitting them. lone wol...
- by Killar-12 - at 2013.07.06 23:07:00
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2355. What would you do for a Klondike bar? - in General Discussions [original thread]
General John Ripper wrote: Iron Wolf Saber wrote: Go to the store and pay the 4 USD for it. $4 dollars for a klondike bar?? damn no way I would pay that much. You get 6 of them for $3 around here, also they cost 99 cents at the gas stat...
- by Killar-12 - at 2013.07.06 23:04:00
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2356. So since heavies aren't getting a different racial suit anytime soon... - in General Discussions [original thread]
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- by Killar-12 - at 2013.07.06 23:02:00
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2357. 1.3 - in General Discussions [original thread]
Iron Wolf Saber wrote: Killar-12 wrote: Iron Wolf Saber wrote: Actually the CPM hasn't got a clue of what is fully in 1.3 as the patch notes are not presented yet, some features here and there but most of them were said to be having blogs...
- by Killar-12 - at 2013.07.06 22:53:00
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2358. What would you do for a Klondike bar? - in General Discussions [original thread]
TheHigHGuy420 wrote: What would you do? That...
- by Killar-12 - at 2013.07.06 22:51:00
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2359. 1.3 - in General Discussions [original thread]
Xero The Mishima wrote: CCP FoxFour wrote: Jin Robot wrote: CCP FoxFour wrote: Well timestamps in chat because they are fun and a really large dev blog on Tuesday about some changes coming before 1.3... but I guess you could call those...
- by Killar-12 - at 2013.07.06 22:48:00
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2360. Vechile need to be remove from Ambush. - in General Discussions [original thread]
People use vehicles in combat for an advantage becausethey can take punisment , so just use teamwork or lots of tanks.
- by Killar-12 - at 2013.07.06 22:45:00
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