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761. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Chibi Andy wrote: whoa whoa whoa hold on there, us heavies complaining about our FG? since when? i've seen FG nerf threads but a thread about FG being UP?? i want what you're smoking there lol Chiby Andy, I found one for you! A fresh "...
- by Keri Starlight - at 2013.09.23 20:03:00
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762. I dont want to nerf forge guns....much - in General Discussions [original thread]
Only an armor tanker should say that Swarms are OP and Forge Gun is not. Or a Forge Gunner. I could say the opposite just because I drive shield tanks. So I disagree with you.
- by Keri Starlight - at 2013.09.23 19:59:00
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763. Daily Active Bonus..... - in General Discussions [original thread]
Anarchide wrote: Try the next closest thing to a tank: a scout with a shotgun. Damn, I lol'd, but it's true! Whenever I tank or I play a shotgun scout I feel the same way. Adrenaline and panic (especially panic) for the whole match. You can...
- by Keri Starlight - at 2013.09.23 18:13:00
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764. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
THUNDERGROOVE wrote: If I'm not on the tower then the enemy team is likely to, better me for the sake of my team then them. If you don't want to deal with it then stay out of my limited 300 meter range or die or better yet, get a decent sniper...
- by Keri Starlight - at 2013.09.23 15:51:00
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765. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Commander Tzu wrote: I use a railgun sniper, I really love it. I don't really stay on the redline (unless my infantry gets pushed back to the redline) but I try to stay as far away from combat as I can, railguns' main advantage is range of cour...
- by Keri Starlight - at 2013.09.23 15:29:00
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766. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Crash Monster wrote: Sgt Buttscratch wrote: As is the how dare you use your long range weapons at long range rant on post#1 As someone who likes to think he can read I'd say the post was not about the distance but more so the placement an...
- by Keri Starlight - at 2013.09.23 15:06:00
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767. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Sgt Buttscratch wrote: Keri Starlight wrote: Chibi Andy wrote: Keri Starlight wrote: If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots...
- by Keri Starlight - at 2013.09.23 15:03:00
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768. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Sgt Buttscratch wrote: As is the how dare you use your long range weapons at long range rant on post#1 Long range doesn't mean "camping a mountain in the redline or the highest tower in the map". Did I say anything against normal snipers?...
- by Keri Starlight - at 2013.09.23 15:02:00
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769. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Chibi Andy wrote: Keri Starlight wrote: If one headshot with a Charge sniper (dedicated sniper with proficiency and damage mods) is not enough to OHK a heavy sniper, 2 kaalakiota headshots (when the enemy is not moving you can easily land ...
- by Keri Starlight - at 2013.09.23 14:55:00
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770. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Sgt Buttscratch wrote: SO let me get this straight, If I rail an enemy tank that is working hard to help his team in closer combat, this is me saying I have a weak tank, but I'll cheap shot other tanks, OR is this a tank with a powerful long ra...
- by Keri Starlight - at 2013.09.23 14:51:00
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771. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Chances Ghost wrote: redline rail tanks cant see much... soooo they arnt particularly dealy to anything besides tanks who wander around like they are immune to gunfire... wich means if the railtank diddnt get them soemthing else would of. soo...
- by Keri Starlight - at 2013.09.23 14:46:00
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772. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Csikszent Mihalyi wrote: While I kind of share the same sentiment... aren't snipers in the same category? It's a playstyle which takes very little risk for decent rewards, while also being incredibly boring to play. Most people would probably ...
- by Keri Starlight - at 2013.09.23 14:25:00
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773. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
ChromeBreaker wrote: I am a forge gunner. Towers are overpowered Stay away from my forge gun (fyi i dont towere snipe) If you don't tower snipe I've no problems with you, bud.
- by Keri Starlight - at 2013.09.23 14:08:00
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774. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Chibi Andy wrote: whoa whoa whoa hold on there, us heavies complaining about our FG? since when? i've seen FG nerf threads but a thread about FG being UP?? i want what you're smoking there lol Forge Gun buff requests are probably troll...
- by Keri Starlight - at 2013.09.23 14:06:00
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775. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
Chunky Munkey wrote: There's a lot of QQ here. But it's not your typical QQ, and it's really rather a QQ about others' QQ. So +1 lol thank you.
- by Keri Starlight - at 2013.09.23 13:50:00
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776. Mountain railgunners and Tower forgegunners - in General Discussions [original thread]
- Mountain railgunner : "I'm forced to sit on a mountain in my redline because my tank is crap and CCP refuses to buff it" Well, you're the worst hypocrite ever, you have no problems killing other tankers working their big metal asses hard to ...
- by Keri Starlight - at 2013.09.23 13:39:00
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777. My suggestion to balancing Forge guns against infantry/vehicles. - in General Discussions [original thread]
Chibi Andy wrote: can the rail tanks also have shaky cams? i don't want them rail sniping in the red line with accurate hits as well Sniper tankers put shame on tankers, but shaky cam would penalize rail gunners actually going into the bat...
- by Keri Starlight - at 2013.09.23 11:57:00
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778. My suggestion to balancing Forge guns against infantry/vehicles. - in General Discussions [original thread]
I would go for damage fall off over distance. Done.
- by Keri Starlight - at 2013.09.23 11:53:00
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779. Shotguns have aim assist !? - in General Discussions [original thread]
DootDoot wrote: Keri Starlight wrote: Are you serious? Aim Assist has been nerfed too much to represent an actual advantage over the kb/m. Also, stop with this raw imput thing, please, this is a console shooter and being able to play with k...
- by Keri Starlight - at 2013.09.22 22:06:00
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780. The new PC assault rifle fit. Need a bit of help. - in General Discussions [original thread]
Rogatien Merc wrote: Shotty GoBang wrote: Welcome to New Wii-den. Confirming we all use the Move. I lol'd.
- by Keri Starlight - at 2013.09.22 22:04:00
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