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41. [Request] Commander Role for PC/FW - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: KenKaniff69 wrote: Teams could really benefit from a commander role in serious matches. This role would be responsible for all orbitals, team orders( different from squad orders), and map overview. They never fire a sho...
- by KenKaniff69 - at 2013.11.21 01:30:00
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42. [Request] Commander Role for PC/FW - in Feedback/Requests [original thread]
True Adamance wrote: Dirty Ultramarines disgracing the name of the God Emperor of Mankind....! Sure why not its not like I enjoy the game anymore, I wouldn't mind hunting some Minnie tanks and blapping to idiot blue dots. However as long as...
- by KenKaniff69 - at 2013.11.21 01:15:00
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43. [Request] Commander Role for PC/FW - in Feedback/Requests [original thread]
True Adamance wrote: KenKaniff69 wrote: True Adamance wrote: KenKaniff69 wrote: Teams could really benefit from a commander role in serious matches. This role would be responsible for all orbitals, team orders( different from squad ord...
- by KenKaniff69 - at 2013.11.21 00:55:00
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44. [Request] Commander Role for PC/FW - in Feedback/Requests [original thread]
True Adamance wrote: KenKaniff69 wrote: Teams could really benefit from a commander role in serious matches. This role would be responsible for all orbitals, team orders( different from squad orders), and map overview. They never fire a shot...
- by KenKaniff69 - at 2013.11.21 00:47:00
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45. [Request] Commander Role for PC/FW - in Feedback/Requests [original thread]
Teams could really benefit from a commander role in serious matches. This role would be responsible for all orbitals, team orders( different from squad orders), and map overview. They never fire a shot, but they do get a cut of ISK if their team w...
- by KenKaniff69 - at 2013.11.21 00:25:00
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46. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
For all dropships with the exception of the assualt variant chromosme's camera angle puts all uprising angles to shame.
- by KenKaniff69 - at 2013.11.16 02:57:00
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47. Vehicle Locks - in Feedback/Requests [original thread]
Lost 4-5 dropships the other day while playing domination solo. return to the supply depot to get more proto hives and turn around to see my DS upside down 200m up in the sky. Why do we not have this by now? If we can have the squad finder, why ca...
- by KenKaniff69 - at 2013.11.12 16:45:00
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48. [Request] Idea to improve Nanite Injectors - in Feedback/Requests [original thread]
Posted this before. What do you think? KenKaniff69 wrote: The revive system is in need of some vast improvements. Too many people exploit this and ultimately feed the other team WP without knowing it. A proto needle is a rare sight on the battl...
- by KenKaniff69 - at 2013.11.12 16:27:00
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49. [Feedback]Here is some FEEDBACK - in Feedback/Requests [original thread]
Ted Nugget wrote: It is pathetic that I can run infantry and make more isk while doing less. Only killing and hacking a point. Vehicle pilots have had it bad for a long time now. God forbid you are the pilot of the dropshiop. I can carry gunner...
- by KenKaniff69 - at 2013.10.23 18:34:00
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50. [Bug} Unreal damage to DS from LAV blaster turret - in Feedback/Requests [original thread]
There are numerous invisible walls that remain unfixed. There are times where a DS will seem to self destruct, just as you said. It makes no sense and shows just how many bugs there are with vehicles.
- by KenKaniff69 - at 2013.10.23 18:29:00
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51. [Feedback]Here is some FEEDBACK - in Feedback/Requests [original thread]
Ted Nugget wrote: I think as a tanker, when I blow up 4 tanks and all the installations and a few dropships in the same match I should make more than 200k. If I run infantry and kill 20 people I will break 300k. Why is it that the most expensiv...
- by KenKaniff69 - at 2013.10.23 18:25:00
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52. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Without the presence of vehicle locks or team deploy, friendly fire should not be turned on. We simple cannot have blueberries who are clueless having a direct impact on our gameplay without these features. Based on what you have said I could get ...
- by KenKaniff69 - at 2013.10.18 21:36:00
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53. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
So.... If a DS gets taken out with 4 people in it and the passenger bails, but the blueberries don't because they don't know any better, what happens? By what has been said here the Pilot cannot play FW any longer. WTF CCP?
- by KenKaniff69 - at 2013.10.18 21:33:00
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54. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
The more I read about friendly fire the more I hate it. If someone kills me I'm out a million, as is any other pilot. It's still ONE kill for some f'in blueberry. So when that blueberry hops into the rail turret and starts pelting my tank, am I su...
- by KenKaniff69 - at 2013.10.18 21:14:00
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55. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Great Idea. +1
- by KenKaniff69 - at 2013.09.18 03:13:00
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56. Supply Depots and 1.5 - in Feedback/Requests [original thread]
Mac Dac wrote: Mary Sedillo wrote: With the current slots available for a vehicle and my need for survivability -speed- and power, I see an ammo cache module as something that could potentially gimp my vehicle's ability to shrug off AV and m...
- by KenKaniff69 - at 2013.09.14 03:06:00
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57. All vehicle skills should have a good passive element. - in Feedback/Requests [original thread]
This shows just how much CCP neglects vehicles. The gaps for infantry skills ar very few, yet for vehicles they are endless. They took the time to nerf our turret damage and PG going into uprising, but they couldn't fill a single gap for vehicles....
- by KenKaniff69 - at 2013.09.12 15:32:00
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58. [request] Display Map in lobby while waiting for game to start - in Feedback/Requests [original thread]
CCP LogicLoop wrote: This is something we want to do. I however do not know when it will be done or by what means specifically. The map on the table was originally meant to display the terrain / game mode. We may or may not do that in the futur...
- by KenKaniff69 - at 2013.09.06 18:50:00
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59. Installations - in Feedback/Requests [original thread]
I-Shayz-I wrote: In one of the videos, an installation cost something like 1 million isk (Probably will be MUCH lower than that, but you never know), so don't expect these things to be cheap either. Don't kid yourself about these things. If ...
- by KenKaniff69 - at 2013.08.26 18:26:00
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60. Small Turret Hit Detection - in Feedback/Requests [original thread]
Roofer Madness wrote: I was killed my one just the other day. I remember because it was the first time I ever saw a small rail on the kill feed. Prove it and I will pay. Those small rails are a joke. They should perform just like their bigger...
- by KenKaniff69 - at 2013.08.04 15:37:00
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