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441. Even if vehicles are balanced in 1.7... - in General Discussions [original thread]
Arirana wrote: Vehicle locks would only take care of HALF the problem.
The other half is when you want to get transport assist for moving blueberrys from one place to another, but the blueberrys just won't GTFO A mechanic that ...
- by KenKaniff69 - at 2013.11.24 01:47:00
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442. Vehicle Issues that Remain Unadressed - in General Discussions [original thread]
Come on CCP! Shield tanks need that turret aiming issue and their collision damage to be adjusted properly for 1.7 to work. Otherwise, armor tanks will just rush shield tanks and pop them by ramming them.
- by KenKaniff69 - at 2013.11.24 01:39:00
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443. Vehicle Issues that Remain Unadressed - in General Discussions [original thread]
Mortedeamor wrote: lolz u just linked one of the oldest threads in my memory lol like one of the first times a vehicle lock was requested may 2012 lolz that we don't have one by now. Wonder how PC matches are going to open considering that no...
- by KenKaniff69 - at 2013.11.24 01:38:00
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444. Vehicle Issues that Remain Unadressed - in General Discussions [original thread]
These are the issues that remain untouched from an earlier post I made. CCP needs to clarify what they mean about the terrain damage not being taken. Also, heat dissipation skill without heat syncs, Shield regen mechanics and bumps from terrain, A...
- by KenKaniff69 - at 2013.11.23 20:00:00
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445. Vehicle Issues that Remain Unadressed - in General Discussions [original thread]
CCP has gone though the effort to rebalance our current set of vehicles and even provided us with a stat sheet to play spreadsheet games with before we get to drive our new and "improved" vehicles, but there are numerous issues with vehicles that ...
- by KenKaniff69 - at 2013.11.23 19:56:00
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446. *******COME PLAY WITH ME TONIGHT - LOOKING FOR SQUADMATES!******* - in General Discussions [original thread]
Add the channel "LFsquad" and you can easily find other people to play with
- by KenKaniff69 - at 2013.11.23 00:34:00
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447. 1.7 Vehicle Fitting Accessory! - in General Discussions [original thread]
My PG isn't updating with PG extensions
- by KenKaniff69 - at 2013.11.22 15:42:00
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448. How IMHO swarm launchers should behave - in General Discussions [original thread]
Cat Merc wrote: Judge Rhadamanthus wrote: Cat Merc wrote: ....2. 250m, when compared to the swarms 175m range. ... Effective long missile range is about 80m. Very few kills happen above 100m range. Try it. Swarms do not have to aim. th...
- by KenKaniff69 - at 2013.11.22 15:37:00
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449. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: True Adamance wrote: Atiim wrote: Iskandar Zul Karnain wrote: As a lock-on scrublet with proficiency 4 in swarms I'll hold back my QQ until I actually play 1.7. Swarms are going to function differently that's for sure but...
- by KenKaniff69 - at 2013.11.22 15:34:00
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450. Dear Boris the RDV Pilot - in General Discussions [original thread]
Borne Velvalor wrote: Please stop playing ping pong with my HAV for 5 minutes before dropping it. I know it's a lot of fun to slam that sucker down and bring it back up as I pepper your craft with SMG bullets and grenades, but it's not good for...
- by KenKaniff69 - at 2013.11.20 19:58:00
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451. read the 1.7 vehicle dev blog, I have a question relating to it. - in General Discussions [original thread]
knight of 6 wrote: will turrets still be mandatory? removing those stupid smalls would be icing on the cake man. vehicle lock finally I don't even care that it's temporary. Why are shields slower than armor in any degree? WTF What about the f...
- by KenKaniff69 - at 2013.11.19 19:18:00
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452. Rendering: CCPs Official stance - in General Discussions [original thread]
GeneralButtNaked wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: KenKaniff69 wrote: IWS, still awaiting your response to the pictures I posted. Do I need more to prove my point? I think someone beat us to it a few months ago. D...
- by KenKaniff69 - at 2013.11.19 18:39:00
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453. Rendering: CCPs Official stance - in General Discussions [original thread]
Iron Wolf Saber wrote: KenKaniff69 wrote: IWS, still awaiting your response to the pictures I posted. Do I need more to prove my point? I think someone beat us to it a few months ago. Da fuq? You have said multiple times that it wasn'...
- by KenKaniff69 - at 2013.11.19 18:27:00
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454. Rendering: CCPs Official stance - in General Discussions [original thread]
IWS, still awaiting your response to the pictures I posted. Do I need more to prove my point?
- by KenKaniff69 - at 2013.11.19 16:25:00
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455. Rendering: CCPs Official stance - in General Discussions [original thread]
Reserved for you IWS. Just got a few of Ashland's beauties. Next...
- by KenKaniff69 - at 2013.11.18 20:37:00
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456. Rendering: CCPs Official stance - in General Discussions [original thread]
Just played a domination match on fracture road. I spawned on the east side of the map and found a missile turret in the opposite team's redline and a supply depot in the redline. My tank was sitting just outside of the bravo skirmish socket and t...
- by KenKaniff69 - at 2013.11.18 20:13:00
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457. Rendering: CCPs Official stance - in General Discussions [original thread]
Iron Wolf Saber wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: I would complain to the developers but the only posts to support cause I can find for possible responses are invitation to toxin spewing fest. So no, I am not going to fight...
- by KenKaniff69 - at 2013.11.18 19:41:00
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458. Rendering: CCPs Official stance - in General Discussions [original thread]
Arkena Wyrnspire wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: I would complain to the developers but the only posts to support cause I can find for possible responses are invitation to toxin spewing fest. So no, I am not going to figh...
- by KenKaniff69 - at 2013.11.18 18:53:00
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459. Rendering: CCPs Official stance - in General Discussions [original thread]
Iron Wolf Saber wrote: I would complain to the developers but the only posts to support cause I can find for possible responses are invitation to toxin spewing fest. So no, I am not going to fight for something stabbing me in the back at the sa...
- by KenKaniff69 - at 2013.11.18 18:31:00
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460. Rendering: CCPs Official stance - in General Discussions [original thread]
SteelDark Knight wrote: Ghosts Chance - Have you tried to contact the CPM in regards to this issue? Cheerleaders will get you no where. OP is right on. Ranged combat is just stupid now. I literally had people not rendering 50m away from me ...
- by KenKaniff69 - at 2013.11.18 14:52:00
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