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421. Friendly fire. With blueberries. - in General Discussions [original thread]
Arkena Wyrnspire wrote: GG. Aside from the vast amounts of griefing that's going to happen, serious play will get wrecked by this. Throw a grenade? A blueberry will be drawn to it magically. They may even stare at it for a few moments before ...
- by KenKaniff69 - at 2013.12.03 19:39:00
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422. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
Vitharr Foebane wrote: Son-Of A-Gun wrote: Vitharr Foebane wrote: KenKaniff69 wrote: When I call in a sica, equal to a gunloggi in 1.7 without resist, a current advanced assault forge can two shot it with ease. Vehicles often "hang" on...
- by KenKaniff69 - at 2013.12.03 17:12:00
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423. thread for questions about the FW dev blog - in General Discussions [original thread]
Why not reward some isk until you complete the racial lines? If I run scout and fight for the caldari wtf do I do? ATLEAST supplement your lack of content with isk until we get all of the content we need.
- by KenKaniff69 - at 2013.12.03 17:09:00
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424. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
The Attorney General wrote: KenKaniff69 wrote: Uhm what? Is it balanced to not even let me get in my vehicle before it gets destroyed in under 4 seconds? The average time from stationary bolas to the time I board is around 4 seconds. Plus a...
- by KenKaniff69 - at 2013.12.03 17:05:00
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425. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
DAU Assault forge deals almost 2000 damage with prof 3 and two damage mods. Ishukone Assault forge deals roughly 2250 damage. This is every 1.875 seconds. This strips all of the shields of of a gunloggi and eats very deep into the armor of a Madru...
- by KenKaniff69 - at 2013.12.03 16:43:00
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426. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
Son-Of A-Gun wrote: KenKaniff69 wrote: When I call in a sica, equal to a gunloggi in 1.7 without resist, a current advanced assault forge can two shot it with ease. Vehicles often "hang" on the bolas waiting to be dropped. This is absolute c...
- by KenKaniff69 - at 2013.12.03 16:33:00
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427. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
Zekain K wrote: The solution is simple. Buff the bolas. That's not the point. The vehicle itself dangling from the bolas can be two shotted by an assault forge as things stand right now.
- by KenKaniff69 - at 2013.12.03 16:31:00
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428. Why vehicles will never touch the ground IF forge is untouched - in General Discussions [original thread]
When I call in a sica, equal to a gunloggi in 1.7 without resist, a current advanced assault forge can two shot it with ease. Vehicles often "hang" on the bolas waiting to be dropped. This is absolute candy for an assault forge gun who can then ki...
- by KenKaniff69 - at 2013.12.03 16:26:00
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429. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
Cat Merc wrote: Needless Sacermendor wrote: Cat Merc wrote: Needless Sacermendor wrote: I'm no FPS vet or game dev or anything ... but my experience with KBM I find it just moves of it's own accord ... I can point at a dot, move the mo...
- by KenKaniff69 - at 2013.12.03 01:31:00
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430. How many Forge gunners does it take to kill a tank? - in General Discussions [original thread]
Iron Wolf Saber wrote: 1-3 depending on the tank. I know it only takes one to kill either of my tanks. Why don''t you GTFO with this omni soldier BS and just unlock some real tanks. Then you can stop talking out of your @ss and actually un...
- by KenKaniff69 - at 2013.12.03 01:25:00
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431. f5 - in General Discussions [original thread]
ratamaq doc wrote: http://dust514.com/news/blog/2013/ f5 f5 TY I can check a reliable link now
- by KenKaniff69 - at 2013.12.03 00:19:00
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432. Who's the best DropShip pilot in this game? - in General Discussions [original thread]
We don't have dropships any longer. These are boats that fly like barges on ice. Absolutely pathetic POS. Chromosome was the last time a DS actually acted like a DS. Then again it is pretty hard to tell since the camera is so far up the @55 of the...
- by KenKaniff69 - at 2013.12.02 18:14:00
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433. If 1.7 has some form of trading - in General Discussions [original thread]
Heavenly Daughter wrote: Doc Noah wrote: Dat FG count fffff Will trade for thales lol. Deal.
- by KenKaniff69 - at 2013.12.02 13:19:00
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434. 20,000 YEARS IN THE FUTURE AND I CANT JUMP OVER A 1 FOOT FENCE - in General Discussions [original thread]
SILVERBACK 02 wrote: Iron Wolf Saber wrote: 20,000 years in the future we managed to go back to the stone age, reinvent a lot of things we forgot about like culture, and society, mathematics, fire!, fossil fuels usage, fusion, space travel! ...
- by KenKaniff69 - at 2013.12.02 02:29:00
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435. Uhhh, CCP, your turret AI is broken - in General Discussions [original thread]
I once watched a blaster go crazy and farm the CRU on Ashland Dom from the Alpha platform. You would swear it was Zitro behind the controls for gods sake. Those freaking rails are worse yet. Slap is probably behind the controls of the rail by my...
- by KenKaniff69 - at 2013.12.01 17:10:00
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436. How hard is it to introduce STD-ADV-PRO tanks? - in General Discussions [original thread]
Iron Wolf Saber wrote: Rather get rid of STD - ADV - PRO dropsuit concepts instead. get rid of std-adv-pro AV, as well
- by KenKaniff69 - at 2013.11.30 05:49:00
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437. Why are tanks getting nerfed again? - in General Discussions [original thread]
Luther Mandrix wrote: The legend345 wrote: Luther Mandrix wrote: The legend345 wrote: I keep looking at these numbers and its def a nerf. Next build in a perfect world if i fit a proto hardner, proto plate, and proto rep ill be worse o...
- by KenKaniff69 - at 2013.11.30 00:49:00
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438. Why are tanks getting nerfed again? - in General Discussions [original thread]
Eris Ernaga wrote: The legend345 wrote: I keep looking at these numbers and its def a nerf. Next build in a perfect world if i fit a proto hardner, proto plate, and proto rep ill be worse off then my current tank build. You couldnt fit those...
- by KenKaniff69 - at 2013.11.30 00:47:00
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439. Closed beta battle song (dev help please) - in General Discussions [original thread]
We need chromosome music back. Uprising music is stupid. I would also like to see the dusty landscapes and sandstorms return as well. Good old Manus Peak before it got neutered.
- by KenKaniff69 - at 2013.11.28 00:47:00
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440. 1.7 Vehicle Fitting Accessory! - in General Discussions [original thread]
Harpyja wrote: KenKaniff69 wrote: My PG isn't updating with PG extensions Could you elaborate? Like which sheet, which cell? I assumed that you were looking at "Base" and "Modified" values and stating that those didn't change. They will a...
- by KenKaniff69 - at 2013.11.26 18:25:00
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