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61. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
In case they need a reminder: Dren Swarm Launcher 30 CPU, 5 PG Swarm Launcher 23 CPU, 3 PG Dren Swarm Description: A variant of the standard swarm launcher issued to Ishukone Watch's elite forces. Dren Scrambler Pistol 20 CPU, 5 PG...
- by Kelrie Nae'bre - at 2013.10.01 00:40:00
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62. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
I guess in that case it becomes P2GF (Pay to get fixes) as opposed to P2W (pay-to-win).
- by Kelrie Nae'bre - at 2013.09.30 02:58:00
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63. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Fair enough. It's possible that suits like the commando/sentinel might need to be adjusted too by that logic though (and presumably by different amounts).
- by Kelrie Nae'bre - at 2013.09.27 13:48:00
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64. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Do Amarr only manufacture lasers in EVE?
- by Kelrie Nae'bre - at 2013.09.27 08:13:00
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65. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
Hmm...
- by Kelrie Nae'bre - at 2013.09.26 19:28:00
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66. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Zeylon Rho wrote: You can't look at the stats in a vacuum either, it would be a bit off to only adjust the Amarr suit. B allpark though, I was thinking something along the lines of 30-40 more base hp on the Amarr, and keep the speed penalty a...
- by Kelrie Nae'bre - at 2013.09.26 14:45:00
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67. So, about giving us your current weapons stats/vehicle changes... - in General Discussions [original thread]
I'm sure the Dust forum masses are prepared for a civil discussion, though if they're going to try the whole "all feedback in this topic", I'd suggest they make separate topics for gun stats and vehicle changes.
- by Kelrie Nae'bre - at 2013.09.26 14:33:00
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68. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
I don't know... they could make a Laser-shotgun kinda like the Metal Blaster or the tri-beam laser rifle in Fallout. Scattered laser beams, shorter range capability, etc. The fire lance idea is alright, though I'd be curious about the aiming, a...
- by Kelrie Nae'bre - at 2013.09.26 13:07:00
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69. Amarr, cant armor tank with one low slot. - in General Discussions [original thread]
Tectonic Fusion wrote: How bout this, the Basic Amarr Medium frames can have the 180 and 180, while the Assault have a crapload more armor but less shields. Interesting concept. The logi is already armor-weighted of course (120/180 I think)....
- by Kelrie Nae'bre - at 2013.09.26 04:11:00
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70. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Hard to fit a 33 CPU 10 PG Scrambler compared to a MLT AR (30 CPU 5 PG I think?) I guess that's sort of already the case when comparing Scramblers and ARs though.
- by Kelrie Nae'bre - at 2013.09.26 03:33:00
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71. Clip size for all weapon is to big - in General Discussions [original thread]
Time-to-kill is too short now, and it's hard to say how much of that is AA. However, they could probably make some more measured changes than this: Roll back the 10% slightly post-uprising damage buff that came about because of hit detection is...
- by Kelrie Nae'bre - at 2013.09.25 15:08:00
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72. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
They do need more hp for the speed hit now, at least, that's what they seem to be saying with the adjust plate stats. I'd keep the laser bonus, but I don't know about the shield bonus. It seems like there could be another assault bonus that might...
- by Kelrie Nae'bre - at 2013.09.15 05:18:00
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73. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Worth mentioning... amidst the storm of one billion 1.4 posts.
- by Kelrie Nae'bre - at 2013.09.05 08:08:00
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74. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
This could possibly make a 1.5 update... or a hotfix.
- by Kelrie Nae'bre - at 2013.09.03 14:58:00
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75. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
I'd be curious to see what the Dev rationale for the difference is. If 30 HP of armor is worth a 4% speed hit and a module slot, that's quite a hit. Maybe the problem is that you can still function with that sort of handicap, and so it doesn't s...
- by Kelrie Nae'bre - at 2013.08.27 11:26:00
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76. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
This is even more relevant considering that these would supposedly be "fixed" with the incoming changes. It doesn't really "fix" the issues with Reactive plates.
- by Kelrie Nae'bre - at 2013.08.27 11:20:00
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77. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
The Amarr scout may not pop up until after they'd "given scouts some love" anyway.
- by Kelrie Nae'bre - at 2013.08.22 08:07:00
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78. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
It's nice to have posts with numbers.
- by Kelrie Nae'bre - at 2013.08.20 11:26:00
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79. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
Zeylon Rho wrote: It's seems like forever-ago that they were actually sold now. I still feel robbed because the "limited time" message wasn't displayed in 480p. I'd imagine even people that bought more than one might be out by now. I doubt t...
- by Kelrie Nae'bre - at 2013.08.20 11:18:00
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80. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Zeylon Rho wrote: I would hope that they would've taken this into account with the armor rebalance in 1.4, since it's an infantry-focused update. "Hope", eh?
- by Kelrie Nae'bre - at 2013.08.20 11:16:00
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