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81. Community: Give us some planet names - in General Discussions [original thread]
Uranus
- by Karl Koekwaus - at 2013.09.28 14:19:00
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82. Consecutive Days: 25 - in General Discussions [original thread]
Iron Wolf Saber wrote: I am not sure if Dust could do with a roulette with items because that could lead to bad economics. (item faucets that compete/circumvent around people who build the items are bad) CCP already made a mess selling BPO's...
- by Karl Koekwaus - at 2013.09.28 14:16:00
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83. EVE Online winter announcement set for 9pm GMT tonight - in General Discussions [original thread]
http://community.eveonline.com/news/news-channels/eve-online-news/eve-online-winter-expansion-announcement-sep-26/
- by Karl Koekwaus - at 2013.09.26 11:55:00
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84. "Market Top Sellers"- surely a lie? - in General Discussions [original thread]
I just think it's rather weird that there is no ISK top selling list, since I doubt anything gets sold more than some of the ISK items.
- by Karl Koekwaus - at 2013.09.25 21:49:00
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85. So, about 1.5 - in General Discussions [original thread]
Robert JD Niewiadomski wrote: An example of "nothing blows up" combination of words. It is a sad story if true but very unlikely taking the source into account. http://www.theonion.com/articles/goldman-sachs-announces-theyre-blowing-up-a-nursi...
- by Karl Koekwaus - at 2013.09.25 20:54:00
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86. EVEmaps. Now you're playing with Districts - in General Discussions [original thread]
Didn't see it linked in these forums yet, while I really think this deserves more attention. It is really, really awesome if you want to follow PC. http://evemaps.dotlan.net/blog/2013/09/19/please-welcome-planetary-districts/ Great work Woll...
- by Karl Koekwaus - at 2013.09.25 05:53:00
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87. Announcement:Dev Blog: Delegating Duties: Corporation Roles in Uprising 1.5 - in Announcement and Events [original thread]
How can you get 16 people into a match when you only have 1 or 2 Directors/CEO/TCOs online?
- by Karl Koekwaus - at 2013.09.24 23:55:00
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88. How Dust/EVE Planetary Interaction should be like - in Feedback/Requests [original thread]
In an ideal world, the way EVE players would place their PI stuff should auto generate maps for DUST players to concquer some PI stuff on. for Corps to be able to do anything with PI CCP would have to implement a CORP PI feature though, the only ...
- by Karl Koekwaus - at 2013.09.24 23:45:00
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89. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
1. For the new Research Facility. Overall, did you feel it was too complex or not very complex in layout and navigation? it's no Los Santos, but it's pretty perfect as far as dust maps go 2. For the supporting smaller sockets (mediums and sma...
- by Karl Koekwaus - at 2013.09.24 23:40:00
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90. YOUR GAME SUCKS - in Feedback/Requests [original thread]
haven't you guys heared, capslock is cruisecontrol for cool so op must be a penguin
- by Karl Koekwaus - at 2013.09.24 23:25:00
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91. Sticky:FW stats discussion - in Feedback/Requests [original thread]
seems some people in EVE are starting to care about Dust influence in FW :p https://forums.eveonline.com/default.aspx?g=posts&t=280426 on topic: - Influence gained in system - A warning if something became (in)vurnerable - Ships and Clon...
- by Karl Koekwaus - at 2013.09.24 23:23:00
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92. DUST Needs to affect EVE Planetary Interaction. - in General Discussions [original thread]
The pain for EVE players isn't the amount of ISK, since it costs me about 15M or something to set up an factory planet and around 7M to set up a extractor planet. It is however very annoying since it takes a boatload of mouseclicks to set up a pla...
- by Karl Koekwaus - at 2013.09.24 23:02:00
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93. ****..........Are these numbers accurate??!! - in General Discussions [original thread]
More people would be nice, as it feels the game is comming along nicely. But I don't complain since finding matches only takes seconds and most of the time they're full and with the new matchmaking system, quite balanced :) I think the only peopl...
- by Karl Koekwaus - at 2013.09.15 19:10:00
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94. Dev confirmation - in General Discussions [original thread]
http://www.youtube.com/watch?v=olm7xC-gBMY classic
- by Karl Koekwaus - at 2013.09.12 11:06:00
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95. [Request] Market History - in Feedback/Requests [original thread]
you can use the http://eve-marketdata.com website btw, but it is wonky as in won't show search results for dust items :) http://eve-marketdata.com/price_check.php?type_name_header=GEK-38+Assault+Rifle
- by Karl Koekwaus - at 2013.09.08 21:36:00
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96. [Request] Market History - in Feedback/Requests [original thread]
Please include a market history like we can see in EVE. it's really interesting to see how many weapons and stuff is sold. To check for dust however, you need to have an EVE account. The data is already there, please make it visible in Dust too :)
- by Karl Koekwaus - at 2013.09.08 21:10:00
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97. Just a quick note on assault rifles - in General Discussions [original thread]
Duvolle is better, but bang for your buck I like GEK more
- by Karl Koekwaus - at 2013.09.08 21:08:00
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98. Cant play a match lol - in General Discussions [original thread]
Scotty is a bit confused atm, he is putting people in sides they didn't choose in FW too
- by Karl Koekwaus - at 2013.09.08 20:59:00
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99. "I enjoy it and it's fun" - in General Discussions [original thread]
Ludvig Enraga wrote: Karl Koekwaus wrote: Ludvig Enraga wrote: This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it . This is the criterion that runs modern gam...
- by Karl Koekwaus - at 2013.09.08 18:28:00
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100. "I enjoy it and it's fun" - in General Discussions [original thread]
Ludvig Enraga wrote: This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it . This is the criterion that runs modern game market: It has to be casual, accessible at you...
- by Karl Koekwaus - at 2013.09.08 18:25:00
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