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41. This game is getting old - in General Discussions [original thread]
Yes its all a problem. This may help some of them though, on a related topic: https://forums.dust514.com/default.aspx?g=posts&t=96372&find=unread
- by Karazantor - at 2013.07.23 06:20:00
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42. I can't do it anymore ... - in General Discussions [original thread]
Duck Drahko wrote: How about we all start leaving the war barge whenever the matchup looks like it will turn into a stomp (well-known proto-stomper squad on only one of the teams)? It might send a message. I've already started doing this. On...
- by Karazantor - at 2013.07.22 21:29:00
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43. Laser Rifles - in General Discussions [original thread]
Ncredible Beast wrote: Don't u touch it CCP leave it alone, unless you want to buff it. Pretty hard to imagine them being nerfed anymore. Its hard enough to like them at present, even when they are free. I tried to like them, I really did,...
- by Karazantor - at 2013.07.22 12:18:00
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44. Variable hitboxes? Did I miss something? - in General Discussions [original thread]
Another Heavy SOB wrote: Karazantor wrote: KingBabar wrote: I've read in various threads that we now have warying hitboxes. It certainly seems so, it will explain a lot. When we run it gets bigger, when we sprint it gets even bigger and a...
- by Karazantor - at 2013.07.22 09:59:00
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45. What happened to Shotguns, CCP? (Uprising 1.2) - in General Discussions [original thread]
Reaper Skordeman wrote: I'm not sure what you're complaining about... I only recent started using Shotguns, post-1.2 and it's only a little buggy. I say that as I feel the ridicule/spread animation isn't lined with the actual shot ever so slig...
- by Karazantor - at 2013.07.22 09:54:00
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46. Variable hitboxes? Did I miss something? - in General Discussions [original thread]
KingBabar wrote: I've read in various threads that we now have warying hitboxes. It certainly seems so, it will explain a lot. When we run it gets bigger, when we sprint it gets even bigger and appearantly a scouts hitbox is now bigger when jum...
- by Karazantor - at 2013.07.22 09:49:00
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47. What happened to Shotguns, CCP? (Uprising 1.2) - in General Discussions [original thread]
Dysnomia Pandora wrote: Lightning xVx wrote: Dysnomia Pandora wrote: A shotty should not 1 shot a proto thats OP no matter what distance. Sir, what in the hell are you smoking? The only time this is applicable would be if it WAS a hea...
- by Karazantor - at 2013.07.22 09:38:00
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48. When is the next respect going to be - in General Discussions [original thread]
KINKY JEZEBEL wrote: Want to know when will the next respect will be? Respect is earnt, not scheduled.
- by Karazantor - at 2013.07.22 02:38:00
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49. Negative ISK battles? - in General Discussions [original thread]
Azura Sakura wrote: Galante logi + explosive514 = going afk on my alts . Can't use high end suits cause if A grenade or a flaylock just massacre me. Been in matches where in would only die to grenades :( P.s. scout shot gunners are so fun to ...
- by Karazantor - at 2013.07.21 14:01:00
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50. Perhaps my Final Goodbye - in General Discussions [original thread]
Aythadis Smith wrote: Can I haz tank? Real talk, it isn't being popped that angers me, it is that one pop. I can't make a profit at 200k-450k vs 800k-1.5m I too question the placement of vehicles. I just doubt the present audience can really ...
- by Karazantor - at 2013.07.21 12:15:00
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51. GameInformer Cries: Dust is "Pay-to-Win"?! - in General Discussions [original thread]
RydogV wrote: (apparently Dust 514 has 'hover tanks' and 'laser pistols') He didn't accidentally review PS2 and call it DUST did he Oh yeah, pay to win? Not really. Some of the grenades are pushing it but its not really a huge disadvanta...
- by Karazantor - at 2013.07.21 12:02:00
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52. Negative ISK battles? - in General Discussions [original thread]
Well, Sunday I had my first negative ISK battle ever (that didn't include me trying to use an HAV ) Some stupid decisions and near suicide runs with a top tier sniper outfit and a couple of decent assault suits as well. It got me thinking, how m...
- by Karazantor - at 2013.07.21 11:46:00
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53. FW: I pretend it matters. - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Nullarbor wrote: We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour ha...
- by Karazantor - at 2013.07.21 02:10:00
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54. FW: I pretend it matters. - in General Discussions [original thread]
GET ATMESON wrote: CCP Nullarbor wrote: We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour has a ...
- by Karazantor - at 2013.07.21 01:55:00
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55. FW: I pretend it matters. - in General Discussions [original thread]
CCP Nullarbor wrote: We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour has a big design documented ...
- by Karazantor - at 2013.07.21 01:45:00
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56. SWARM and dropships - in General Discussions [original thread]
Tosh Tearg wrote: Delta 749 wrote: People act like the damn things dont fly in a straight line towards their target, now Im not going to say they will absolutely never get to you behind cover but if they that means they were already incred...
- by Karazantor - at 2013.07.21 01:41:00
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57. SWARM and dropships - in General Discussions [original thread]
Shavan D wrote: Tosh Tearg wrote: . Missile user can't talk about not being able to kill stuff. DSs can't even tell there bing locked on to, the missle user can fire from behind cover and the missiles push DSs completely out of a fight, ...
- by Karazantor - at 2013.07.21 01:38:00
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58. I love how... - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: I pumped 10 straight ishukone assault FG shots with damage mods into blammos maddy to take him down...conescutive shots, like all in a row in the shortest time possible... it takes 9 shots for me to down a suppl depot....
- by Karazantor - at 2013.07.20 11:55:00
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59. Weapons that I consider 'perfect' - in General Discussions [original thread]
Pandora Mars wrote: Scrambler rifle is a lovely weapon and I think it is balanced... But I would DEFINITELY change the Scrambler Rifle Operation bonus into either Cooldown or Damage bonus. The current bonus (reload speed) is a joke, all the ot...
- by Karazantor - at 2013.07.20 11:50:00
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60. Weapons that I consider 'perfect' - in General Discussions [original thread]
Aero Yassavi wrote: Karazantor wrote: Pikachu Power wrote: ARs in general Mass driver Nova Knives Forge gun Scrambler pistol SMG Small blaster Large rail Large blaster Large missile Sniper rifles With the exception of these, everything e...
- by Karazantor - at 2013.07.20 11:33:00
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