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461. the price of the dragon fly scout blueprint in isk? - in General Discussions [original thread]
mini rehak wrote: Roofer Madness wrote: Christiphoros von Poe wrote: It's just a standard Gallente scout suit. But I swear mine is magical... No one seems to be able to hit me when I wear it! I would charge large sums of legitimate ISK fo...
- by Kane Fyea - at 2013.12.09 23:54:00
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462. Who else has exams this week???? (CCP Pay attention for future releases) - in General Discussions [original thread]
My finals are next week lol.
- by Kane Fyea - at 2013.12.09 23:52:00
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463. Amarr FW: The 1st New Age Crusade and the unveiling of Scions of Athra - in General Discussions [original thread]
I am going to apply for the corp either today or tomorrow.
- by Kane Fyea - at 2013.12.09 23:47:00
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464. SMGS are OP - in General Discussions [original thread]
Fizzer94 wrote: Lately I have noticed more and more people using SMGs on both scouts and medium frames. After being killed by them a couple of times I started doing some research on them so I could make a QQ thread, and I found most of the play...
- by Kane Fyea - at 2013.12.09 00:09:00
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465. The CCP logic - in General Discussions [original thread]
Son-Of A-Gun wrote: Kane Fyea wrote: It's a 3% penalty to depleted recharge delay. For stacking, doesn't even come in to play until your second mod. No body ever mentions that part. I truthfully didn't know that. I thought it applied to...
- by Kane Fyea - at 2013.12.07 03:46:00
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466. help me choose - in General Discussions [original thread]
Pick what you think is fun.
- by Kane Fyea - at 2013.12.07 03:36:00
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467. The CCP logic - in General Discussions [original thread]
It's a 3% penalty to depleted recharge delay.
- by Kane Fyea - at 2013.12.07 03:30:00
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468. I need an answer CCP. Is my spent money going be a waste? - in General Discussions [original thread]
Chunky Munkey wrote: Cat Merc wrote: I care more about the health of the game than some BPO's. Treatment of people who spend money on the game is the health of the game. It's not like they're taking away ones you got in packs.
- by Kane Fyea - at 2013.12.07 02:53:00
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469. Scouts can't beat the scanner - in General Discussions [original thread]
DUST Fiend wrote: Stronger than prototype scanner coming to a Gallente LP store near you I believe it will only be the normal proto active scanner just stronger (Probably little bit better scan precision and possibly targets stay on radar ...
- by Kane Fyea - at 2013.12.07 02:05:00
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470. Scouts can't beat the scanner - in General Discussions [original thread]
Baal Roo wrote: Kane Fyea wrote: Baal Roo wrote: Kane Fyea wrote: Baal Roo wrote: Regardless, any time someone runs a scanner over you, the game tells them you are there by telling you that there was a "margin of error." They won'...
- by Kane Fyea - at 2013.12.07 02:03:00
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471. Scouts can't beat the scanner - in General Discussions [original thread]
Baal Roo wrote: Kane Fyea wrote: Baal Roo wrote: knight of 6 wrote: racial scout 5 + dampening 3 = 40% passive damp scout suit = 45db 27db = 45 x .6 get gud also, I get scanned like once a week proto scanners in pubs aren't common a...
- by Kane Fyea - at 2013.12.07 02:00:00
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472. Scouts can't beat the scanner - in General Discussions [original thread]
Baal Roo wrote: knight of 6 wrote: racial scout 5 + dampening 3 = 40% passive damp scout suit = 45db 27db = 45 x .6 get gud also, I get scanned like once a week proto scanners in pubs aren't common at all. Regardless, any time someone ...
- by Kane Fyea - at 2013.12.07 01:54:00
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473. Scouts can't beat the scanner - in General Discussions [original thread]
The only thing wrong with active scanners is the scan and spin tactic where you can scan all around you.
- by Kane Fyea - at 2013.12.07 01:53:00
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474. the SCR needs to be nerfed into the ground - in General Discussions [original thread]
CrotchGrab 360 wrote: Tectonic Fusion wrote: Compared to the Duvolle it's balanced. Plus you need the Amarr Assault suit for it to be truly overpowered. Without 2 complex damage mods besides using an Imperial, the gun is garbage compared to ...
- by Kane Fyea - at 2013.12.06 22:34:00
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475. the SCR needs to be nerfed into the ground - in General Discussions [original thread]
TechMechMeds wrote: Aisha Ctarl wrote: Currently looking up your IP address so I can call your ISP to get your address to punch you in the face. You know, I might just join in, you can come to my door and punch me, then I'll **** you with...
- by Kane Fyea - at 2013.12.06 22:30:00
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476. the SCR needs to be nerfed into the ground - in General Discussions [original thread]
Knight Soiaire wrote: The ASCR definitely needs a nerf. Anyone who says "Bu- but Knight, it hawd to aim " Will get a slap from me personally. If its hard to aim, half the damn people using it wouldn't be able to blindfire with the damn thin...
- by Kane Fyea - at 2013.12.06 22:26:00
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477. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: All right. Done trying to reason with you guys - you win. Shields are the best, they are the way to go. Everyone should tank all shields and regulators. Cal Logi is OP, etc. etc. Guess that explains why so many people are run...
- by Kane Fyea - at 2013.12.06 21:36:00
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478. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: Cat Merc wrote: "If a full squad of shield suits went up against a full squad of armor suits with reppers, which would win?" If the shield tankers are smart and target the reppers, the battle would be even. You really t...
- by Kane Fyea - at 2013.12.06 21:24:00
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479. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: Kane Fyea wrote: One locus grenade and the armor tanker is either 1. Instakilled (Which if this happens then you cannot be revived) or 2. Pretty much dead. One flux grenade and the entire shield squad is pissing their ...
- by Kane Fyea - at 2013.12.06 21:17:00
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480. Holy **** I never realized how much armor slows me down - in General Discussions [original thread]
Sana Rayya wrote: TERMINALANCE wrote: you forget all the other factors that affect armor tankers, like grenades and mass drivers and flaylocks, armor tankers are very susceptible to grenades and other explosions, logis aside because they ar...
- by Kane Fyea - at 2013.12.06 21:03:00
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