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561. Since Swarms are being nerfed so much... - in General Discussions [original thread]
Fizzer94 wrote: Atiim wrote: Fizzer94 wrote: DeadlyAztec11 wrote: Cody Sietz wrote: I'd rather they don't be useful, too much QQ for a "no skill" wweapon. Then give me a respec so I can hip fire you to death with Forge Gun. Beca...
- by Kane Fyea - at 2013.11.29 23:47:00
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562. Since Swarms are being nerfed so much... - in General Discussions [original thread]
Fizzer94 wrote: DeadlyAztec11 wrote: Cody Sietz wrote: I'd rather they don't be useful, too much QQ for a "no skill" wweapon. Then give me a respec so I can hip fire you to death with Forge Gun. Because waiting for the article to turn...
- by Kane Fyea - at 2013.11.29 23:16:00
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563. Since Swarms are being nerfed so much... - in General Discussions [original thread]
DeadlyAztec11 wrote: I feel a few changes are in order. Ahem... -Dumb fire is back! -Increase Missile speed -Make it so that missiles can hit any part of the vehicle not just the back. -GIVE ME BACK MY DAMN BINOCULARS -Faster reload That is ...
- by Kane Fyea - at 2013.11.29 23:15:00
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564. I Can't Wait - in General Discussions [original thread]
DUST Fiend wrote: Swarms will still travel the same distance, you just cant lock from halfway across the map anymore. I know but 175m really isn't that far especially considering that you guys are very fast. I think it should at least be 200-...
- by Kane Fyea - at 2013.11.29 23:09:00
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565. NeoCom for PS Vita - in General Discussions [original thread]
The neocom app was mostly to give us the API. I would much rather just get the API since players would probably be a lot more creative with it anyways.
- by Kane Fyea - at 2013.11.29 21:15:00
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566. DUST 514 Beta - in General Discussions [original thread]
IraqiFriendshipExplosive wrote: Back in Closed / Open Beta - This game had a reasonable player-base. Now it has a lack of. (A very small one at best.) Not only that, I thought that while the game did have issues back then it was a LOT more fu...
- by Kane Fyea - at 2013.11.29 21:10:00
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567. If there's a problem... - in General Discussions [original thread]
Ivy Zalinto wrote: Kane Fyea wrote: Killar-12 wrote: Nerf Strong Items or Buff Weak ones? Just in general, not any specific issues. I personally think TTK is too low so I'd say nerf strong items. Although that doesn't exclude buffing UP...
- by Kane Fyea - at 2013.11.29 21:05:00
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568. I Can't Wait - in General Discussions [original thread]
Oh yea because it is so hard to run away from swarms in a dropship. Don't worry I'm already skilling my forge gun to proto to prepare for you dropship pilots.
- by Kane Fyea - at 2013.11.29 20:57:00
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569. If there's a problem... - in General Discussions [original thread]
Killar-12 wrote: Nerf Strong Items or Buff Weak ones? Just in general, not any specific issues. I personally think TTK is too low so I'd say nerf strong items. Although that doesn't exclude buffing UP weapons either.
- by Kane Fyea - at 2013.11.29 20:13:00
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570. DUST 514 Beta - in General Discussions [original thread]
Rynoceros wrote: Everything was red/orange. HAVs camped CRUs. Every team had 10 snipers. Smart Deploy was known as Auto Deploy, although nothing actually changed other than the name Heavies were viable. Scouts were viable. It was better, but i...
- by Kane Fyea - at 2013.11.29 19:58:00
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571. i thought heavies were bad... - in General Discussions [original thread]
So if I get 20-30 kills with a plasma cannon that instantly makes it not UP. Worst logic ever.
- by Kane Fyea - at 2013.11.29 19:56:00
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572. DUST 514 Beta - in General Discussions [original thread]
Jack Boost wrote: For your addict to this game... you restart console every 3 games... fun ;) Also it use to take forever to load into the game.
- by Kane Fyea - at 2013.11.29 19:51:00
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573. DUST 514 Beta - in General Discussions [original thread]
There was only the Amarr Heavy, the Caldari Assault, the Minmatar Logistic, and the Gallente Scout suits. There was no flaylock pistol, plasma cannon, and scrambler rifle. The graphics weren't as good as they were now but the render distance was j...
- by Kane Fyea - at 2013.11.29 19:40:00
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574. Wheres the patch notes? - in General Discussions [original thread]
itsmellslikefish wrote: It's thanksgiving break, probably wont see them till after Monday. That's an American holiday. Why would people from Iceland celebrate an American holiday?
- by Kane Fyea - at 2013.11.29 19:00:00
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575. Wheres the patch notes? - in General Discussions [original thread]
CCP usually stay quiet over the weekend. I'd expect it next week.
- by Kane Fyea - at 2013.11.29 18:59:00
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576. Future Vision Giveaway [Templar Set & ISK] - in General Discussions [original thread]
Reserved
- by Kane Fyea - at 2013.11.29 01:40:00
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577. Question for the community .. what to do with 2m unallocated SP - in General Discussions [original thread]
I'd say wait until the new rifles come out next month and skill those up. They look like they'll be pretty good.
- by Kane Fyea - at 2013.11.29 00:58:00
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578. change to swarm launchers good and bad - in General Discussions [original thread]
I will continue using my swarms against tanks and lavs but dropships will be impossible to kill with an 175m lock on range.
- by Kane Fyea - at 2013.11.29 00:56:00
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579. Post your Logi Suit to be Judged and Pass Judgement - in General Discussions [original thread]
I can't see my logi fitting since my only tv broke so I'll try to give you what I remember. Amarr Logistics A/1 series Advanced Scrambler Rifle Advanced Sub Machine Gun Enhanced shield extender (I think I had two of these on) Enhanced Armor plat...
- by Kane Fyea - at 2013.11.26 22:03:00
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580. Why dont people just do logistics? - in General Discussions [original thread]
Evicer wrote: Kane Fyea wrote: Evicer wrote: Lol wow get up to speed kid....Im not talking about giving up your side arm people want the LOgi to be nered and only have a sidearm.....no light weapon....read dude...its good for you. Yea ...
- by Kane Fyea - at 2013.11.26 20:40:00
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