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DUST Fiend
OSG Planetary Operations Covert Intervention
8121
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Posted - 2013.11.29 20:53:00 -
[1] - Quote
For swarm launchers to have to actually, you know....move to shoot my dropship, instead of just standing still and shooting me from everywhere imaginable with invisible swarms. Now if the forge gun were toned back a bit and large rail guns took any skill to operate, we just might be in a good spot
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Ridire Greine
138
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Posted - 2013.11.29 20:55:00 -
[2] - Quote
I can wait.
Turret Installations will be deadly.
Property of Knight SoiaireGäó
Onikanabo Brigade
[VGTG]
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Kane Fyea
DUST University Ivy League
2278
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Posted - 2013.11.29 20:57:00 -
[3] - Quote
Oh yea because it is so hard to run away from swarms in a dropship. Don't worry I'm already skilling my forge gun to proto to prepare for you dropship pilots. |
Kallas Hallytyr
Skullbreakers
143
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Posted - 2013.11.29 20:57:00 -
[4] - Quote
I can't wait to have my Pythons able to stand up to multiple Forge hits with the new Hardeners lasting more than a fraction of a second. 30 Seconds of 60% resistance? Yes please! |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2558
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Posted - 2013.11.29 20:57:00 -
[5] - Quote
DUST Fiend wrote:For swarm launchers to have to actually, you know....move to shoot my dropship, instead of just standing still and shooting me from everywhere imaginable with invisible swarms. Now if the forge gun were toned back a bit and large rail guns took any skill to operate, we just might be in a good spot
YAY i cant wait to only use my FG because swarms will be useless! >:3
NO.
NO.
NO.
FG stay.
you cant expect a Heavy to be moving around.They are HEAVIES, and need the range. they already have the disadvantage of being a heavy, DO NOT MAKE IT so in order to use a FG you need to Use a Heavy PLUS an LAV. Its madness....
The Best Damage Mod, its a Headshot....
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calisk galern
BurgezzE.T.F Public Disorder.
1313
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Posted - 2013.11.29 21:00:00 -
[6] - Quote
swarms will be able to shoot you?
you must be a horrible tank pilot. |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
362
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Posted - 2013.11.29 21:48:00 -
[7] - Quote
DUST Fiend wrote:For swarm launchers to have to actually, you know....move to shoot my dropship, instead of just standing still and shooting me from everywhere imaginable with invisible swarms. Now if the forge gun were toned back a bit and large rail guns took any skill to operate, we just might be in a good spot
Not too sure I'm down with the swarm adjustments yet, Fiend.
In pretty much every scenario I can think of a decent pilot will be unhindered by swarms. Even with the way swarms work now the advantage is with the pilot (assuming average skill and has actually put some SP into the dropship).
I'm concerned that eh A-DS will be a flying tank now and without a solid counter. I do agree that turret installations are going to be a piece of key terrain now. |
DUST Fiend
OSG Planetary Operations Covert Intervention
8123
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Posted - 2013.11.29 21:58:00 -
[8] - Quote
Swarms will still travel the same distance, you just cant lock from halfway across the map anymore.
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
251
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Posted - 2013.11.29 22:01:00 -
[9] - Quote
As a heavy, I'm ready for the FORGE nerf.
Then we have A LOLhmg and a LOL forge. But don't worry, we have enough sp to train HEADBUTT to lvl 5.
Headbutt people to death !!!
...and may the FORGE be with you.
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Kane Fyea
DUST University Ivy League
2287
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Posted - 2013.11.29 23:09:00 -
[10] - Quote
DUST Fiend wrote:Swarms will still travel the same distance, you just cant lock from halfway across the map anymore. I know but 175m really isn't that far especially considering that you guys are very fast. I think it should at least be 200-225m. |
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