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3141. [Technical Support] For CCP/Shanghai, Debug information regarding the Small Miss... - in Technical Support/Bugs [original thread]
Results of Small Missile Turret Tests. SMT that are Non-Cycling work under only one condition. The Vehicle they are mounted on Must be Stationary . It there is motion, even straight forward motion the missiles leave the launcher in the Broken Wi...
- by KalOfTheRathi - at 2013.03.24 11:08:00
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3142. [Technical Support] For CCP/Shanghai, Debug information regarding the Small Miss... - in Technical Support/Bugs [original thread]
As a previous manager of programmers I would look at these factors: Who programmed Each of the various Types of Turrets? I would surmise that Programmer A wrote Large Missile Turret functionality. That Programmer B wrote the Small Missile Turrets...
- by KalOfTheRathi - at 2013.03.24 11:08:00
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3143. [Technical Support] For CCP/Shanghai, Debug information regarding the Small Miss... - in Technical Support/Bugs [original thread]
Small Missile Turrets used to work. They got the Nerf because they were dominant. Which left them Broken and they currently still are as of Mar 15 2013. This missive assumes that they were not broken On Purpose . Since most modern Game Engines a...
- by KalOfTheRathi - at 2013.03.24 11:07:00
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3144. [Bug] or Exploit, you tell me. No damage from RE while Standing on it. - in Technical Support/Bugs [original thread]
On March 16 I was in a Squad and we were running our standard methods. Focus on the objectives, support each other and some places got explosive treatment. Kresta Protex of the War Ravens was Standing on a Remote Explosive (F/45 as I recall) an...
- by KalOfTheRathi - at 2013.03.24 10:05:00
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3145. [Request] Remove Smoke from Mass Driver grenades. - in Feedback/Requests [original thread]
Why do we need heavy smoke on the Mass Driver grenades? It is a nice effect from a graphics standpoint but it does give the MD operator a very distinct advantage. In CQC the room fills with smoke and suddenly the one Red that needs killing is inv...
- by KalOfTheRathi - at 2013.03.24 09:52:00
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3146. In game problem - in Technical Support/Bugs [original thread]
Frankly no I don't. I haven't heard that particular combination before. Normally the failure mode is to wait for the loading screen, get a spinning circle of lights and then you wind up in Quarters. Some things that cause weird issues below, alt...
- by KalOfTheRathi - at 2013.03.24 09:41:00
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3147. leader board - in Technical Support/Bugs [original thread]
Boomer Dues Mortis wrote: Skirmish does not record stats unless you win by clone depletion. It has been going on for almost a month now. Well, that is inconsistent with what happened for my scores today. The first one worked and I thought the ...
- by KalOfTheRathi - at 2013.03.24 06:14:00
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3148. Southpaw and other controls. - in Feedback/Requests [original thread]
Well, self bumping could get you banned. But here is a free bump for you anyway. Obviously you have no idea what is on the To Do list from CCP/Shanghai. One very important item is remapping of the entire input system. That would include support f...
- by KalOfTheRathi - at 2013.03.24 06:05:00
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3149. A tank game mode AND nerf AV weapons - in Feedback/Requests [original thread]
Don't bring your tank into Ambush. Leave AV alone. I would doubt if you ever use them yourself or you wouldn't be making these QQ Kitten statements. If anything the lower levels need a buff that scales with the level of HAV they are against*. Mos...
- by KalOfTheRathi - at 2013.03.24 06:02:00
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3150. Simple requests - in Feedback/Requests [original thread]
Friendly fire will fix your not getting distracted by a Blue. You will get just as dead when the Reds do it. Welcome to the Future.
- by KalOfTheRathi - at 2013.03.24 05:57:00
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3151. [Request] Railgun Suppression effect - in Feedback/Requests [original thread]
My best was 16/0 from a Large Rail Gun Turret. At least half were just infantry. I get head shots all the time with them and use them as counter sniping weapons as well. Even if I cannot get through the Hit Detection Bug the Splash Damage will tak...
- by KalOfTheRathi - at 2013.03.24 05:55:00
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3152. Damage mods...WTF (not what the French) - in Feedback/Requests [original thread]
They seem to work just fine. What do you mean they don't work correctly? They are a Skill based item, with Militia variant available for ISK. Weaponry to lvl 5 give +10% on any hand held weapon and damage mods add as stated. Except for the existi...
- by KalOfTheRathi - at 2013.03.24 05:45:00
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3153. i could use some help here - in Technical Support/Bugs [original thread]
SCAT mania wrote: but he said he tried reinstalling.. did you try deleting the saved data file.. not sure if this will work but worth a go.. even try with a diff psn acc and see if its happens there.. if not then its prob a bug and send and ema...
- by KalOfTheRathi - at 2013.03.23 13:01:00
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3154. Hit with no DMG - in Technical Support/Bugs [original thread]
XV1 wrote: Sorry new to forum and could not find anything with search. I have recently heard a common term for this is "head glitching" by hiding just behind a rock to fire sniper rifles. Either way I would like to see it fixed. I am not talkin...
- by KalOfTheRathi - at 2013.03.23 12:56:00
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3155. Can't join any games - in Technical Support/Bugs [original thread]
Were you in a Battle or in the game when the servers went down? That can block users for some period of time. Personally I don't really know how long.
- by KalOfTheRathi - at 2013.03.23 12:46:00
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3156. [BUG] new map event - obstacle - position server/client glith - in Technical Support/Bugs [original thread]
This might be better reported in the Map Feedback Forum: https://forums.dust514.com/default.aspx?g=forum&c=235 Or in this case, in addition. If you can recall the location try to place it by Grid from the JPEG. Include region (NA,UE,wher...
- by KalOfTheRathi - at 2013.03.23 12:45:00
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3157. Nova Knives vs SMG - in General Discussions [original thread]
Sweet joy abounds! Today I had two waves including no less than five KNova Knivers come at me in my Baby Heavy*. They all died, of course, with bursts to their lettuce heads leaving barely enough remains to make a salad between them all. Yes, yes...
- by KalOfTheRathi - at 2013.03.23 12:37:00
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3158. EvE like resistances - in Feedback/Requests [original thread]
They exist for Vehicles. You should check out the Market -> Vehicle Modules -> Shields (and Armor for that matter). See if those various solutions are what you are talking about. I think that is what you are asking about. Sorry, I am not a...
- by KalOfTheRathi - at 2013.03.23 12:29:00
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3159. Helipads and Repair points for vehicles. - in Feedback/Requests [original thread]
Just to clarify between your subject line and the detail from your post. Repair Points refer to the Supply Depot being able to Repair your DS on the Helipad and Not War Points, correct?
- by KalOfTheRathi - at 2013.03.23 12:25:00
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3160. [Request] Add Squad Commands to R2 wheel. - in Feedback/Requests [original thread]
Once the R2 button brings up the wheel hitting R3 is trouble some. Put the SL Commands on the Opposite side of the regular items, for example. Once selected enable the Command Menu but add a new Feature as well. Choose Squad Member for Defense O...
- by KalOfTheRathi - at 2013.03.23 12:23:00
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