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1101. [request] Get Rid of the free Anti-armour class - in Feedback/Requests [original thread]
Cool, just get rid of HAVs all together then there are no reasons for AV fits. Or separate the driver from the gunner so nobody can solo HAVs. Seriously now, why does the QQ flag get raised about free anything? I seriously doubt that CCP is goi...
- by KalOfTheRathi - at 2013.02.25 15:37:00
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1102. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Jathniel wrote: Vermaak Doe wrote: Wait a minute, if tanks shouldn't be able to killed solo shouldn't they have to have good gunners to defend from Av? And if they're not using gunners it would be a 1v1 scenario so if the tank is running sol...
- by KalOfTheRathi - at 2013.02.25 14:50:00
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1103. [Request] Ping monitor to match serwer at war-barge - play or not - in Feedback/Requests [original thread]
Have you check your ping to CCP servers? The results are interesting.
- by KalOfTheRathi - at 2013.02.25 14:20:00
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1104. railgun turret range - in Feedback/Requests [original thread]
Nah. Do the math. Different Rail Guns have different ranges all ready. And they are not the most accurate thing at range. The Big Hill in Manus Peak is getting over played by the Snipers and the Sniper HAVs that is true. But Nerfing a weapon for ...
- by KalOfTheRathi - at 2013.02.25 12:25:00
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1105. SP for destroying enemy equipment - in Feedback/Requests [original thread]
Points for something that takes 10 rounds from an Assault Rifle sprayed at the ground? Not likely.
- by KalOfTheRathi - at 2013.02.25 12:04:00
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1106. (feedback) aurum exchange - in Feedback/Requests [original thread]
There are some pieces of information you seem to be lacking. EVE Corps Will be able to transfer ISK to their DUST counterparts. Exactly how, how much and if there is a tax on the transfer we simply do not know at this stage. EVE players are Space...
- by KalOfTheRathi - at 2013.02.25 12:02:00
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1107. skill to reduce drop time? - in Feedback/Requests [original thread]
BTW, there are better Drop Uplinks that have up to -19% wait time. They cost more. A cheaper solution is to let the Bolas simply release from a higher altitude. Without slowing up. Yeah, that could work. Trajectories are simple to program. S...
- by KalOfTheRathi - at 2013.02.24 07:57:00
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1108. Adding invisible camouflage for Scout class would be awesome - in Feedback/Requests [original thread]
As long as they use 10M CPU and 4000 PG while costing 55K AUR. And they were the first thing destroyed under any damage condition, like too strong a breeze. Past that, are you even aware that there are people out in the world that are Not you...
- by KalOfTheRathi - at 2013.02.24 07:48:00
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1109. [Request] It would be so cool if there was a jet pack. - in Feedback/Requests [original thread]
It would be . wait for it . A Jet Pack Joy Ride! Available on the iPhone. Enjoy.
- by KalOfTheRathi - at 2013.02.24 07:42:00
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1110. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
You logging off is good. Angry Birds awaits you. Bejeweled Zen Mode never, ever ends. Imagine the lovely sparklies . Ooh. While you were on your phone I logged into my second char. Capped that one too. Haven't started a third as I have Dark Sou...
- by KalOfTheRathi - at 2013.02.24 07:39:00
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1111. [Idea] Vehicle field removal via Bolus (RDV) - in Feedback/Requests [original thread]
Fantastic Idea! I love, simply love popping Bolas! +150 when I get them plus their precious, precious cargo is even more. Only getting +75 if it takes too long to crash and burn disappoints me so. Imagine if one was to remove a fully loaded HAV...
- by KalOfTheRathi - at 2013.02.24 07:31:00
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1112. Orbital strikes - in Feedback/Requests [original thread]
Rats. I thought this was the QQ Kitten that had never gotten an OB and wanted them to be easier to get. More with the Searching. But, while I am here I might as well fire the volley I had previously loaded. Yo, QQ Cutie. Your wall of text wa...
- by KalOfTheRathi - at 2013.02.24 04:31:00
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1113. [Request] Tanking abilities - in Feedback/Requests [original thread]
Frankly I would wait until the KB/M and Game Controller remapping is running. There is a new UI in the pipeline so CCP may not be open to additional tweaks this close to the release of their new UI. Or post suggesting that Macros be allowed. That...
- by KalOfTheRathi - at 2013.02.24 04:08:00
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1114. {Feedback} railgun installation - in Feedback/Requests [original thread]
There are several types of Large Rail Gun Turrets and one big difference is tracking speed. Some come equipped with slow Turrets and others use faster tracking versions. It is infuriating that the turret will turn instantly unless an operator is ...
- by KalOfTheRathi - at 2013.02.23 19:27:00
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1115. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
The DJINN crowd really likes that method. It is sorely lacking in concept, honor and is a tactic one would associate with KD/R CoD and other low caliber players. Several of my friends have taken to hunting them down. Check if you are A: In Manus...
- by KalOfTheRathi - at 2013.02.23 19:06:00
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1116. [Request] Add gun attachments please - in Feedback/Requests [original thread]
JP the Merc wrote: Really... 21 000 years from now on, I think iron sight on most of the assault rifle is REALLY OLD SCHOOL. I am sure I am not the only one. Plus, it adds more variety of options for us. I know this is only a beta so I think th...
- by KalOfTheRathi - at 2013.02.23 18:42:00
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1117. Introduce a team leader role - in Feedback/Requests [original thread]
First, the Battle Commander will probably handle the role. I certainly would if I or my Corp put 120M into an MCC. These are Public Instant Battles. Which are essentially Training areas that your clone can die in and you can kill other clones. Fo...
- by KalOfTheRathi - at 2013.02.23 18:33:00
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1118. Feedback From A New Player's Perspective - in Feedback/Requests [original thread]
Bohemian Raven wrote: I can't offer much to the thread, but sprinting can cancel a forge gun's charge. No need to change weapons. Stopping any Charged weapon (Charged Sniper Rifle, Forge Guns) can be shut off with a reload, if you are down a r...
- by KalOfTheRathi - at 2013.02.23 18:25:00
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1119. Feedback From A New Player's Perspective - in Feedback/Requests [original thread]
Did you even consider reading the Training Ground Forum? Most, if not all, of your comments are just a waste of bits. These selfsame views are repeated hundreds of times in all the wrong Forums as well as this one (you did get that right, not t...
- by KalOfTheRathi - at 2013.02.23 18:23:00
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1120. Tank driver seat lock - in Feedback/Requests [original thread]
Wow, think of what you could have done with mics.
- by KalOfTheRathi - at 2013.02.23 12:00:00
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