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441. [BUG] Couldn't spawn in, stuck at a 0 timer. - in Technical Support/Bugs [original thread]
What ^ said. Its worth a try. ;-) I used to be able to get loose by hitting Up on the D-pad. That would bring up the player menu but for these latest 1.4 issues no buttons on the DS3 worked at all. So the game was crashed. Locked up actually as i...
- by KalOfTheRathi - at 2013.09.09 11:15:00
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442. Please, fix the Tac AR's Hit Detection - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=108846&find=unread Same problem, different gun. One might suspect a conspiracy. Or an equal level of coding skill.
- by KalOfTheRathi - at 2013.09.09 04:02:00
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443. [BUG] Vehicle Core Powergrid Skill not giving 5%+ to base PG per level - in Technical Support/Bugs [original thread]
You might have missed the memo on this. Vehicle Engineering Skill Decreases CPU usage of PG modules. It does Not Increase PG by any amount whatsoever. It was documented incorrectly in the beginning. It is not worth any SP over lvl 3, persona...
- by KalOfTheRathi - at 2013.09.09 00:40:00
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444. [bug] ScR charged shot not registering - in Technical Support/Bugs [original thread]
This happens with many Charged weapons in my experience as well as Rail Gun Turrets. Try aiming at something else first. If you can get it to register some visual result (rail gun explosion or pop) then you can normally damage the original target...
- by KalOfTheRathi - at 2013.09.09 00:35:00
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445. [BUG] Couldn't spawn in, stuck at a 0 timer. - in Technical Support/Bugs [original thread]
Z3R0 GR4VITY wrote: I selected to spawn at the CRU at the beginning of a match, timer was stuck at 0 seconds and wouldn't spawn in. I could not cancel the action and was kicked from the match. Did you happen to hit Circle? That is what I beli...
- by KalOfTheRathi - at 2013.09.09 00:32:00
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446. Enemy targets dissappearing with my railgun - in Technical Support/Bugs [original thread]
Yes they do. This is because growing pretty grass while you move is more important than seeing your enemy or potential targets while operating a Turret of any type. Draw distance was dramatically reduced in Uprising and it has not actually gotten...
- by KalOfTheRathi - at 2013.09.09 00:29:00
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447. Graphical bug. - in Technical Support/Bugs [original thread]
How hot is your room and the PS3? It looks like your RAM overheated. Or the GPU. Either would produce that type of result. Nothing in the code should enable this type of failure. I don't have access to their code but that has been my experience i...
- by KalOfTheRathi - at 2013.09.09 00:24:00
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448. A friendly that dies within needle range will cancel hacking - in Technical Support/Bugs [original thread]
Finally! Thanks for letting me know what was going on OP. It was driving me nuts. I would have a hack nearly finished and it was like back in Beta when the game didn't believe that Circle was still being pressed. I wondered if it was because the ...
- by KalOfTheRathi - at 2013.09.09 00:17:00
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449. [Bug] Multiple copies of Hives don't allow enough to be deployed. - in Technical Support/Bugs [original thread]
This is a change and/or a glitch. If one fits multiple K-2 Hives (for example) you are limited to Two deployed at a time. This is incorrect. The limitation is two per equipment slot, not two of each type. Unless the documentation is wrong! Hah!...
- by KalOfTheRathi - at 2013.09.09 00:15:00
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450. Sprint not working on spawn - in Technical Support/Bugs [original thread]
Have any of those that experienced this tried the common controller fix? Specifically R3 (melee). It might be nothing more than the typical controller status getting out of sync with the game and R3 fixes 99% of those.
- by KalOfTheRathi - at 2013.09.08 03:19:00
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451. [bug?] The quick change booth quickie repair - in Technical Support/Bugs [original thread]
[BUG/BY DESIGN?] Armor is restored when getting a new suit type from a supply depot - https://forums.dust514.com/default.aspx?g=posts&m=1181005#post1181005 Status: Currently by design, but we want to make changes in the future regarding swap...
- by KalOfTheRathi - at 2013.09.08 03:16:00
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452. [Bug] Tac AR Hit Detection - in Technical Support/Bugs [original thread]
Fantastic! This also happens on Large Rail Guns Turret on occasion. Both in Installations and Tanks. If Everything Is Broken then maybe it can get fixed.
- by KalOfTheRathi - at 2013.09.07 23:13:00
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453. Onikuma Gone and Weird Kill Bug - in Technical Support/Bugs [original thread]
Free LAVs were removed to fix the wrong portion of the Murder Taxi Fleet. With big maps they will be missed. There are several posts regarding Kills being converted to Kill Assists but yours is the best so far, IMO. They are also missing Kills, ...
- by KalOfTheRathi - at 2013.09.07 23:11:00
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454. [BUG]unable to cancel deployment(in battle) - in Technical Support/Bugs [original thread]
Yeah, that seems to be the case. There are several times during spawning that Circle will cancel but the Second Spawn request can not be canceled. Fine, but if you hit Circle when the count down timer is at Zero or, worse, has been at Zero for a ...
- by KalOfTheRathi - at 2013.09.07 23:07:00
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455. [Bug] Death in vehicle or Installation counts twice. - in Technical Support/Bugs [original thread]
Okay, the vehicle I sort of understood. I definitely thought it was stupid and probably a bug. However, there were so many things just flat out busted in 1.4 I figured it was best to wait it out. One more However. Today I died in a Turret and tha...
- by KalOfTheRathi - at 2013.09.06 11:45:00
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456. Aim assist video. - in Technical Support/Bugs [original thread]
DootDoot wrote: Was trying out 1.4 and the aim assist is horrid.. i will be aiming no where near and get shots on target i don;t deserve, made a quick post from last game but i will be making a montage of them over the coming days CCP. http:...
- by KalOfTheRathi - at 2013.09.05 21:39:00
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457. [Bug] Blue Null Cannon does not draw at 260m. - in Technical Support/Bugs [original thread]
Okay, I get the whole Graphics Are More Important Than Game Play bit. If you have read any of my post regarding your pretty, pretty grass being stupid you know my view on the entire situation. This however dear CCP/Shanghai is too freaking much...
- by KalOfTheRathi - at 2013.09.05 21:35:00
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458. Battle launcher confusing - in Technical Support/Bugs [original thread]
It is an enhanced experience. Exactly what experience and what the enhancement is about I have no clue. I started again at GMT 0800 and it had been improved. The first functionality was non-existent. It cut my matches in half and most it tried t...
- by KalOfTheRathi - at 2013.09.05 11:32:00
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459. Server down? - in Technical Support/Bugs [original thread]
843 Epidemic wrote: Happened to half my team in a PC match. We lost. Thanks CCP, where is our reimbursement isk? The only solution for that is [email protected] I know you are upset, as most of us are, but there are people responding to...
- by KalOfTheRathi - at 2013.09.04 01:08:00
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460. [Bug] 1.4 search corp causes disconnect - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Luke Vetri wrote: I had to quite because of a bugged squad, now can't log back in at all with that account That was what I was suspecting. I will try my alt once more. Nothing works. Something crashed at the CCP bas...
- by KalOfTheRathi - at 2013.09.04 01:05:00
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