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301. Enemy on the minimap - sound direction - in Feedback/Requests [original thread]
supported we have ears nothing futurisitic recnquested here, and without any sort of silencer... no reason not to have spacial awareness
- by KOBLAKA1 - at 2013.06.27 22:37:00
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302. Can we have the heat build up skill on the laser rifle and Scrambler Rifle - in Feedback/Requests [original thread]
CCP said the skill is working as intended in another post
- by KOBLAKA1 - at 2013.06.27 22:35:00
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303. Just send me the bill.... - in Feedback/Requests [original thread]
your logic is sound, it doesnt make sense tactically to withold valuable assets, maybe make a limit on OBs per match with the lore saying due to problems with bullets putting holes in the ozone layer and causing global warming or some garbage lol....
- by KOBLAKA1 - at 2013.06.27 22:33:00
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304. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Goric Rumis wrote: ladwar wrote: your still comparing it to the heavy and not the Amarr assault... i am bored so im willing to take a shot at movement speed and guess that sprint speed is 6.6 and movement non-sprint is 4.6 which is slightly ...
- by KOBLAKA1 - at 2013.06.27 22:01:00
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305. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
edit: too long added to previous
- by KOBLAKA1 - at 2013.06.27 21:52:00
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306. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Terra Thesis wrote: KOBLAKA1 wrote: STD commando breakdown vs Sentnel (assuming tanked sentinel with skills) additions: .3 km/h speed upgraded sidearm slot (not two light weapons because heavys slots can fit light weapons) equipment slot ...
- by KOBLAKA1 - at 2013.06.27 21:50:00
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307. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
So you got that commando thing off your chest, now moving on to useful content any, update on other heavy weapons please?
- by KOBLAKA1 - at 2013.06.27 21:27:00
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308. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Sponglyboy Squaredoo wrote: I swear I never heard anyone ask for a new drop suit role ... seconded
- by KOBLAKA1 - at 2013.06.27 21:12:00
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309. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Rugman91 wrote: KOBLAKA1 wrote: Rugman91 wrote: People don't seem to be getting the idea of weapons vs. module slots tradeoff. Seems like you guys want it to be just as good as the med frames but with two weapons. Me thinks you havent ful...
- by KOBLAKA1 - at 2013.06.27 21:10:00
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310. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Rugman91 wrote: People don't seem to be getting the idea of weapons vs. module slots tradeoff. Seems like you guys want it to be just as good as the med frames but with two weapons. Me thinks you havent fully contemplated the possibilities I...
- by KOBLAKA1 - at 2013.06.27 20:54:00
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311. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
ladwar wrote: KOBLAKA1 wrote: @ladwar thanks for the appreciation. also thanks for pointing out my typo should read: "benefits do not outweigh the cons" i think if you weigh it against assaults it will come out just fine(minus a nade slo...
- by KOBLAKA1 - at 2013.06.27 20:45:00
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312. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
As a heavy i condone this message an would like to add my disappointment of another AR/SR platform the commando suit. Because as i heavy i want to do everything less effectively than an assault suit (no mods to fit effin anything really). just mor...
- by KOBLAKA1 - at 2013.06.27 20:36:00
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313. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
@ladwar thanks for the appreciation. also thanks for pointing out my typo should read: "benefits do not outweigh the cons"
- by KOBLAKA1 - at 2013.06.27 20:10:00
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314. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Eskel Bondfree wrote: KOBLAKA1 wrote: Eskel Bondfree wrote: Two ARs on one suit: we finally have a LMG! lol the weapon switch acts like the barrel cooldown? Hardly, but if you want cooldown, how about two scrambler rifles, that's 150 ...
- by KOBLAKA1 - at 2013.06.27 19:56:00
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315. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
Daedric Lothar wrote: KOBLAKA1 wrote: Is it really that different from a sniper and a duvolle? (to defend how current suits could do it just as well as commando: sniper/proto smg +dmg mods/or tank) It actually is, I find a HMG is much ...
- by KOBLAKA1 - at 2013.06.27 19:50:00
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316. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
Daedric Lothar wrote: Because 1 Heavy and 1 light would be awesome and better then our current Heavies. Can't have awesome, that would be broke. Plus, can you imagine the forum threads about the Heavy with a Sniper and a HMG or AR and Forge G...
- by KOBLAKA1 - at 2013.06.27 19:42:00
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317. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Eskel Bondfree wrote: Two ARs on one suit: we finally have a LMG! lol the weapon switch acts like the barrel cooldown?
- by KOBLAKA1 - at 2013.06.27 19:32:00
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318. [Feedback/Request]Commando should get one heavy weapon and one light. - in Feedback/Requests [original thread]
seen the stats and hold my stance
- by KOBLAKA1 - at 2013.06.27 19:27:00
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319. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Den-tredje Baron wrote: KOBLAKA1 wrote: Den-tredje Baron wrote: D legendary hero wrote: hahaha.... i posted this somewhere: https://forums.dust514.com/default.aspx?g=posts&m=943251#post943251 wether that was sarcasim or not,...
- by KOBLAKA1 - at 2013.06.27 19:20:00
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320. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Jin Robot wrote: ChromeBreaker wrote: Bonus to module efficiency... on a suit with no modules... It will help make the most out of the few modules it does have. Also 500 base hp is hardly weak. with no mods to work with it squi...
- by KOBLAKA1 - at 2013.06.27 19:15:00
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