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241. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
double post
- by KOBLAKA1 - at 2013.06.29 20:57:00
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242. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Sloth9230 wrote: XxWarlordxX97 wrote: Sloth9230 wrote: XxWarlordxX97 wrote: D legendary hero wrote: it takes way to long to burn through shields, and since everyone shield tanks you end up losing or being crippled in 1v1s and sin...
- by KOBLAKA1 - at 2013.06.29 20:54:00
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243. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: when you do the total calculation at lvl 5 having a 30-45% resistance will still allow a singe militia AR to kill you in 1 clip. the difference is that they have to hit you with more concentrated fire, than they do now. ...
- by KOBLAKA1 - at 2013.06.29 20:52:00
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244. [Request] Move shield regulators to high slots - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: @cross yeah that would be good. @KOBLAKA naw, dmg/shields high, armor/cardio low, the rest optional high or low http://wiki.eveonline.com/en/wiki/Basic_Gyrostabilizer low slot mod http://wiki.eveonline.com/en/wiki...
- by KOBLAKA1 - at 2013.06.29 20:41:00
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245. [REQUEST] EM Grenade - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=913232#post913232 edit: not criticizing just sharing
- by KOBLAKA1 - at 2013.06.29 20:30:00
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246. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Arx Ardashir wrote: KOBLAKA1 wrote: BlazeXYZ wrote: The Commando suits looks nice. Equip with an AR and a scrambler rifle, this is deadly. Do I really need to do another comparison with all the math? Amarr proto basic heavy can beat t...
- by KOBLAKA1 - at 2013.06.29 20:18:00
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247. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Goric Rumis wrote: I for one will appreciate if they are starting the new role at a point where it's definitely underpowered so it won't disturb the current balance, and then tuning it up over time. I've worked on many projects and I know that ...
- by KOBLAKA1 - at 2013.06.29 15:58:00
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248. Rework all Militia Gear - in Feedback/Requests [original thread]
Militia AR and forge OP imo (OP for militia gear not overall)
- by KOBLAKA1 - at 2013.06.29 15:54:00
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249. Dropships don't give you the ISK for the RIsk - in Feedback/Requests [original thread]
Multiple threads no less true.
- by KOBLAKA1 - at 2013.06.29 15:49:00
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250. [Request] Move shield regulators to high slots - in Feedback/Requests [original thread]
And dmg mods to low. Bring in accuracy and range mods those go in medium slots.
- by KOBLAKA1 - at 2013.06.29 15:47:00
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251. [Request] Player Weight affecting vehicles - in Feedback/Requests [original thread]
While im not happy about it DS is only one this makes sense in. Other vehicle engine power would more than compensate. Sadly aircraft have max lift etc.
- by KOBLAKA1 - at 2013.06.29 15:45:00
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252. [Suggestion] Queue jumping over Free vehicles - in Feedback/Requests [original thread]
I agree and really like the meta level plan
- by KOBLAKA1 - at 2013.06.29 15:42:00
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253. new weapon/device - forcefield generator - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Gaelon Thrace wrote: They've already said we'll be getting a shield bubble soon. where,when first i have heard about this Its in one of this weeks dev blogs I believe Edit: I lied march http://dust514.com/news/blo...
- by KOBLAKA1 - at 2013.06.29 15:31:00
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254. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
BlazeXYZ wrote: The Commando suits looks nice. Equip with an AR and a scrambler rifle, this is deadly. Do I really need to do another comparison with all the math? Amarr proto basic heavy can beat the commando out of this combo in everythin...
- by KOBLAKA1 - at 2013.06.29 15:19:00
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255. The biggest threat to a heavy - in General Discussions [original thread]
FIRST TESTDUMMY wrote: Threats For a Heavy -Railings -Hills -One's own Flux Grenades -One's own Flaylock Pistol -Installation Turrets -LAVs -Wide Open Spaces -Every gun that has more range than the HMG -stairs (by the very last one we are ti...
- by KOBLAKA1 - at 2013.06.29 15:02:00
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256. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Noobs who don't know better?
- by KOBLAKA1 - at 2013.06.28 17:04:00
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257. Flaylock Vehicle Knockback - in General Discussions [original thread]
Oso Peresoso wrote: Considering the flaylock shoots tiny bullet-sized rockets, this shouldn't be happening. If it even is, I haven't seen it. try it, (for a troll do it to a friendly dropship it still works)
- by KOBLAKA1 - at 2013.06.28 16:05:00
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258. Commandos need a nick name! - in General Discussions [original thread]
DUST Fiend wrote: Kraven Darkstorn wrote: DUST Fiend wrote: Kraven Darkstorn wrote: How about Gamebreakers.:p I pray that this comment is basting in sarcasm Yeah, im glad someone caught that. I don't care much for the suit, they...
- by KOBLAKA1 - at 2013.06.28 16:04:00
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259. Wider FOV - in Feedback/Requests [original thread]
+1 as well
- by KOBLAKA1 - at 2013.06.28 15:48:00
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260. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
If CCp told you they would have to Ban you
- by KOBLAKA1 - at 2013.06.28 15:44:00
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