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2481. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: KING CHECKMATE wrote: Atiim wrote: CCP doesn't care about us Matari either. Just look at our suits. Your suits look pretty good to me.Specially with the new bonuses. Not to mention your combat rifle No...
- by KING CHECKMATE - at 2014.01.21 04:18:00
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2482. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
Cody Sietz wrote: Yeah, no. Buff the AR, then we can talk. The AR is still King of Spray and Pray. I still own Groups of people with my Toxin AR....
- by KING CHECKMATE - at 2014.01.21 04:17:00
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2483. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: At mid range the SCR can defeat AR and CR users pretty well, has the 2nd highest range, and can even work well in close range if you go about it correctly. I think its fine the way it is, and far from underpowered. ...
- by KING CHECKMATE - at 2014.01.21 04:16:00
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2484. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
Atiim wrote: CCP doesn't care about us Matari either. Just look at our suits. Your suits look pretty good to me.Specially with the new bonuses. Not to mention your combat rifle Not to mention the MAss Driver and FP that was so OP that h...
- by KING CHECKMATE - at 2014.01.21 04:11:00
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2485. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
Viktor Hadah Jr wrote: And yet I went 65\6 with it today... You use an Amarr assault.Soon you wont have your Heat buildup bonus.
- by KING CHECKMATE - at 2014.01.21 04:01:00
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2486. More re: scout bonuses, esp Amarr - in General Discussions [original thread]
Vicious Minotaur wrote: The stamina bonus for the amarr scout is on the lacklustre side of things. I'd advocate for removing the stamina regen bonus and replace it with a headshot bonus for laser weaponry. so it would be: x% increase to max st...
- by KING CHECKMATE - at 2014.01.21 03:58:00
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2487. CCP - THE SCRAMBLER RIFLE - in General Discussions [original thread]
NEEDS A BUFF. NOw before everybody starts loosing their s***... Hear me out. The RR owns the SCR in every range. The CR owns the SCR in its own range (Each burst representing at least 96 damage{at STD level}, its a LOT more than the 79.5 p...
- by KING CHECKMATE - at 2014.01.21 03:55:00
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2488. Scout Registry / Killboard - in General Discussions [original thread]
BTW since i got back from my month and -+ without being able to play i've been rocking my scout suits. Plus will get the CAL Scout in 1.8 Just saying. Im back.
- by KING CHECKMATE - at 2014.01.21 03:40:00
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2489. Is CR getting another 2% to ROF? Really??!! - in General Discussions [original thread]
Maciej Szambelan wrote: Isn't 1200 RPM too much already? C'mon.. Actually. ITs 2% per level.
- by KING CHECKMATE - at 2014.01.21 03:38:00
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2490. All we ask is you acknowledge our plight - in General Discussions [original thread]
Jimbo Boilstaff wrote: i'm a dropship pilot...... and i risk a huge amount of isk each time out for what could be a very quick encounter (damn you MCC!!).... I'm not annoyed about this,,,, its what this games like,, part of the risk and fun of...
- by KING CHECKMATE - at 2014.01.21 03:19:00
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2491. All we ask is you acknowledge our plight - in General Discussions [original thread]
Aizen Intiki wrote: Rail turrets are still broken, just even more so in the redline. Damage mod nerf and slight rail turret nerf is in order. QQ NErf is in order. ;)
- by KING CHECKMATE - at 2014.01.21 03:18:00
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2492. Equalize the scout bonuses - in General Discussions [original thread]
Magnus Amadeuss wrote: Right now the 1.8 scouts have a seriously skewed bonus structure. When taking into account the bonuses and translating them into effective modules, you come up with. Minmatar bonuses = 5 free modules (4 proto type and 1 ...
- by KING CHECKMATE - at 2014.01.21 03:07:00
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2493. gg opus arcanna. - in General Discussions [original thread]
Fristname Family name wrote: Me and a sqaud of outlaws were all just having fun making some isk in pubs. We joind one game and never really paid any attention to who we were up againts. Then at the end of the game they had thrashed our team of ...
- by KING CHECKMATE - at 2014.01.21 03:05:00
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2494. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Magnus Amadeuss wrote: Iron Wolf Saber wrote: Gavr1lo Pr1nc1p wrote: Iron Wolf Saber wrote: Fitting score of preinstalled modules is as is AK. 28 GK 24.5 MK 26.25 CK 26.5 What? Have to include all modules and this is just compar...
- by KING CHECKMATE - at 2014.01.21 03:00:00
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2495. More re: scout bonuses, esp Amarr - in General Discussions [original thread]
Meee One wrote: You are all idiots. The bonus isn't just "stamina" as the deceptive OP would have you believe. -Stamina -Stamina regen Too many people keep referring to the cardiac regulator,and are to ******** to see each one of these are it's...
- by KING CHECKMATE - at 2014.01.21 02:58:00
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2496. All we ask is you acknowledge our plight - in General Discussions [original thread]
@ Sir Snugglz : it takes 2-3 clips of proto swarms to take down a DS. Which means 2-3 people running swarms can coordinate to to fire 1 volley each together and take down a derpship..... instant death -So, the DS pilot can be playing alone and b...
- by KING CHECKMATE - at 2014.01.21 02:42:00
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2497. More re: scout bonuses, esp Amarr - in General Discussions [original thread]
Nocturnal Soul wrote: KING CHECKMATE wrote: AMARR SCOUTS should have the previous assault bonus: Like this: G֪ 5% to max stamina & Stamina regen + 5% Reduction to heat buildup on laser weaponry per level. Man im good..... But wh...
- by KING CHECKMATE - at 2014.01.21 02:33:00
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2498. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Nocturnal Soul wrote: Here I'm going to make a list of all the possibilities of a new bonus. Primary: Increased ammo clip size. 2% to Scp rate of fire. Laser rifle feedback damage -10% Headshot damage multiplier x% Speed penalty reduction -x...
- by KING CHECKMATE - at 2014.01.21 02:26:00
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2499. More re: scout bonuses, esp Amarr - in General Discussions [original thread]
AMARR SCOUTS should have the previous assault bonus: Like this: G֪ 5% to max stamina & Stamina regen + 5% Reduction to heat buildup on laser weaponry per level. Man im good.....
- by KING CHECKMATE - at 2014.01.21 02:25:00
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2500. Scouts GATHER - Before 1.8 Share your BEST fits! - in General Discussions [original thread]
Darken-Soul wrote: Scout g-1series 2x complex damage mods Exile ScP flux grenade Complex Reactive Plate enhanced armor repper these are my rapin' shoes. WOW like that fit. Nice Very aggressive X)
- by KING CHECKMATE - at 2014.01.21 02:22:00
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