Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
8801. Who do you think is going to be the most/least popular Empire in Dust? - in General Discussions [original thread]
I like Gallente: Freedom, plasma, and curvy pretty aesthetic to their tech. I like Minmatar: Because of their tribalness, and their story remind me of my home country so I connect with them on a personal level. I don't care much for the Caldari ...
- by KAGEHOSHI Horned Wolf - at 2012.10.07 02:51:00
|
8802. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: Despite my race I would like a custom HUD. Being a merc means using what works even if there is higher rated gear or racially oriented gear. I'll use whatever I want to get the job done, be it a laser rifle or a nail...
- by KAGEHOSHI Horned Wolf - at 2012.10.07 02:22:00
|
8803. CoD Kids can be converted - in General Discussions [original thread]
First FPS I ever played was CoD:MW2, I loved it, it got me into shooters. While looking for other shooters to try, and stumbled across a wikipedia page about MAG; 256 players sounded appealing, and the high tech looking Raven soldier on the cover ...
- by KAGEHOSHI Horned Wolf - at 2012.10.07 01:27:00
|
8804. REQUEST 6 Man Squad - in Feedback/Requests [original thread]
Repeat thread. Please go post here: https://forums.dust514.com/default.aspx?g=posts&m=346259#post346259 EDIT: had the wrong link before.
- by KAGEHOSHI Horned Wolf - at 2012.10.06 20:37:00
|
8805. How's the new build - in General Discussions [original thread]
Lots of improvements. Its great, except for 4 things: Precision strike spam SP farmers Strafe speed nerf Ambush spawning is still bad.
- by KAGEHOSHI Horned Wolf - at 2012.10.06 20:36:00
|
8806. REQUEST: Levels ranks - in Feedback/Requests [original thread]
Total skillpoints are your "level".
- by KAGEHOSHI Horned Wolf - at 2012.10.06 20:30:00
|
8807. 6 man squad - in Feedback/Requests [original thread]
6 or 8 merc squads would be great. I still want.
- by KAGEHOSHI Horned Wolf - at 2012.10.06 20:27:00
|
8808. [Feedback & Suggestions] Improving Dust514 - in Feedback/Requests [original thread]
+1 good suggestions and feedback, but CCP said they don't want big lists like this. https://forums.dust514.com/default.aspx?g=posts&t=37174&find=unread Try to find threads about each individual topic you discussed and post there, or ma...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 20:19:00
|
8809. Ok, I give up - in General Discussions [original thread]
Your problems are genuine, and they really do ruin the fun. Just wait until next build. CCP listens to player feedback, and has improved the game with every build based on feedback. Some Things they do are mistakes, but your feedback can help get ...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 20:04:00
|
8810. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
Agreed
- by KAGEHOSHI Horned Wolf - at 2012.10.06 08:14:00
|
8811. Are you a random? - in General Discussions [original thread]
I'm not random, I am predetermined by a long causal chain of events that goes back to the first cause. My existence is an inevitability.
- by KAGEHOSHI Horned Wolf - at 2012.10.06 08:03:00
|
8812. Assault Rifles: too accurate? - in General Discussions [original thread]
I support recoil proportional to the duration of sustained automatic fire. Actual accuracy should remain the same, especially while hipfiring. I love the ability to hipfire effectively in shooters, and most shooters don't allow it these days.
- by KAGEHOSHI Horned Wolf - at 2012.10.06 05:12:00
|
8813. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
HowDidThatTaste wrote: KAGEHOSHI Horned Wolf wrote: HowDidThatTaste wrote: I believe the slower straife speed is just what this game needed. Playing a heavy we have no straife speed so we adapted by using cover. This is how it should be m...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 05:06:00
|
8814. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
HowDidThatTaste wrote: I believe the slower straife speed is just what this game needed. Playing a heavy we have no straife speed so we adapted by using cover. This is how it should be makes it much more tactile than running straight at someone...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 04:56:00
|
8815. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
Vermaak Doe wrote: KAGEHOSHI Horned Wolf wrote: Vermaak Doe wrote: Poor scouts? Oh let's pitty those formerly intangible fairies that hopped around all day and night, that's exactly what they need right now They could not be hit beca...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 04:49:00
|
8816. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
Vermaak Doe wrote: Poor scouts? Oh let's pitty those formerly intangible fairies that hopped around all day and night, that's exactly what they need right now They could not be hit because of the hit detection. Hit detection is fixed now, ...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 04:44:00
|
8817. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
+1 A scout strafes just as slow as a heavy, and strafe speed is basically the only defense that the scout had in a gun fight, and now its gone. This isn't just a preference issue, its also a balance issue (poor scouts).
- by KAGEHOSHI Horned Wolf - at 2012.10.06 04:32:00
|
8818. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: KAGEHOSHI Horned Wolf wrote: The squad leader doesn't earn them on his own, its based on the squad's collective ar points. Why should he be the only one who gets rewarded? The squad leader might not even do anythi...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 04:22:00
|
8819. Ideas for new game modes - in Feedback/Requests [original thread]
There really should be battles where taking control of objectives causes tangible big changes on the map. I would like Ambush changed to have optional objectives that increase one team's clone count. I find Ambush battles too short usually. It w...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 02:02:00
|
8820. Official Codex feedback thread - in Feedback/Requests [original thread]
This isn't specific to Codex, but the HUD is lacking. There should be an optional squad list on the HUD that tells you the health status of your squad members. The general direction of all squad members should always appear on the HUD. The squad...
- by KAGEHOSHI Horned Wolf - at 2012.10.06 01:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |