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7781. [Request] Tone down the damage indicator graphic - in Feedback/Requests [original thread]
FTwelve wrote: If a sniper is hitting you you want to know what direction he is hitting you from so you can avoid being hit again. I think it is a fair indicator. I'm not saying its unfair, or that it should be removed. I'm saying it takes ...
- by KAGEHOSHI Horned Wolf - at 2012.12.19 23:58:00
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7782. [FEEDBACK] Navigating Terrain - in Feedback/Requests [original thread]
I'm not sure what you mean by "higher gravity", please clarify. I think you meant "lower gravity" on hills. Lower gravity on hills for higher jumps would make it easier to traverse them.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 23:55:00
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7783. [Feedback] Advanced and prototype weapons are not worth it. - in Feedback/Requests [original thread]
EDIT: No one seems to have problems with the weapon prices, so I guess this isn't needed. The damage gap between tiers of a weapon have been substantially decreased. I think this may be a good thing, but I'm not really sure, but the higher tier...
- by KAGEHOSHI Horned Wolf - at 2012.12.19 23:41:00
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7784. [Feedback] Mass Driver - in Feedback/Requests [original thread]
The impact recoil should be removed.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 23:26:00
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7785. [REQUEST] Display the distance to a fallen teammate. - in Feedback/Requests [original thread]
Hopefully next build.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 23:06:00
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7786. [Request] Tone down the damage indicator graphic - in Feedback/Requests [original thread]
I find it pointlessly large, and kind of obstructive. The blur/smear effect in the inside of the damage indicator circle seems completely unnecessary to me. I would prefer something more discrete. EDIT: Here is a pic of the current damage indica...
- by KAGEHOSHI Horned Wolf - at 2012.12.19 22:55:00
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7787. Charging and running with the nova knives is OP - in General Discussions [original thread]
You do know shotgunners can run, 1-hit kill, and do damage from greater ranges right? Right now, the shotgun can do anything the nova knives can, but better, and with less limitations. Cloaking will be the thing to finally make the nova knives m...
- by KAGEHOSHI Horned Wolf - at 2012.12.19 22:35:00
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7788. Inertial Damper height/ fall damage. - in Feedback/Requests [original thread]
Its worse now it seems. There NO REASON for this. It doesn't add to gameplay, it just annoys people. It doesn't add to realism, we're wearing powerful shielded scifi armor that can take railgun fire, burning plasma, etc; its thousands of years fr...
- by KAGEHOSHI Horned Wolf - at 2012.12.19 22:18:00
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7789. [Request] Signature profile in fitting stats - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: KAGEHOSHI Horned Wolf wrote: Would be really handy to judge if if I will get spotted easily, and know to use the appropriate module. EDIT: Also, would be nice to know how much shield extenders raise signature profile...
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:57:00
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7790. [Request] A Who's Talking Indicator - in Feedback/Requests [original thread]
I notice there is little mic symbol, but I haven't noticed any names on it.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:55:00
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7791. [Idea] Temporary shield extension bubbles - in Feedback/Requests [original thread]
http://web-vassets.ea.com/Assets/Resources/Image/Screenshots/FUSE_Dalton_MagShield.jpg?cb=1352173803 Perhaps something like this. Protect friendlies, and promotes movement as a group.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:52:00
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7792. [REQUESTS] Kill Assists for Squad Mates on Orbital Strikes - in Feedback/Requests [original thread]
Anyone else have opinions on the matter?
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:48:00
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7793. [REQUEST] Compass in the HUD - in Feedback/Requests [original thread]
Hopefully in the future.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:45:00
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7794. [FeedBack] Orbital strike notification is too discreet - in Feedback/Requests [original thread]
A voice over announcing a strike is unlocked would help.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:31:00
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7795. Iron Sights - an alternative - in Feedback/Requests [original thread]
Iron sights are good for gameplay, but I fully support some kind of scifi augmented reality version of them. More scifi is better.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:16:00
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7796. [Request] Reduce fall damage. - in Feedback/Requests [original thread]
Its worse now it seems. There NO REASON for this. It doesn't add to gameplay, it just annoys people. It doesn't add to realism, we're wearing powerful shielded scifi armor that can take railgun fire, burning plasma, etc; its thousands of years fr...
- by KAGEHOSHI Horned Wolf - at 2012.12.19 21:11:00
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7797. CCP, thank you for making the ARs even now. - in General Discussions [original thread]
I love the way they are now.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 10:34:00
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7798. Sensitivity - in General Discussions [original thread]
Just play on 0, and gradually adapt to it. There is already a thread on this https://forums.dust514.com/default.aspx?g=posts&t=47888&find=unread
- by KAGEHOSHI Horned Wolf - at 2012.12.19 10:28:00
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7799. Chromosome Impressions - in General Discussions [original thread]
There really needs to be an more obvious way to see squad related updates, particularly the availability of strikes. A voice over announcing a strike is unlocked would help.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 10:16:00
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7800. Sticky:Manus Peak Skirmish - Map Feedback - in Manus Peak [original thread]
The changes done to this map are great. I use to hate it, but now its my favorite.
- by KAGEHOSHI Horned Wolf - at 2012.12.19 10:11:00
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