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5061. [Request] Merc Quarters - in Feedback/Requests [original thread]
I still find this an awesome idea. NECROMANCY!
- by KAGEHOSHI Horned Wolf - at 2012.07.14 21:33:00
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5062. Targeting Distance for GUI too short - in Feedback/Requests [original thread]
NECROMANCY! You should always be able to see the symbol for a teammate, teammates are integrated in the same tacnet system, and share spotting data. It just makes sense that you should be able to spot a friendly regardless of distance. I have got...
- by KAGEHOSHI Horned Wolf - at 2012.07.14 21:31:00
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5063. [REQUEST & Feedback] COMMAND CONTROLS - in Feedback/Requests [original thread]
+1 MAG's system was much easier to use. When using the command wheel, there needs to be some kind of line in your HUD that points to where you're aiming at, like an augmented reality feature. Installations on the battlefield need to be highlight...
- by KAGEHOSHI Horned Wolf - at 2012.07.14 20:55:00
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5064. No Fat Chicks Please - in Feedback/Requests [original thread]
I see no problem with some bit of chest elevation to differentiate them from male heavies. It won't look weird if it isn't overdone.
- by KAGEHOSHI Horned Wolf - at 2012.07.14 08:45:00
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5065. [REQUEST] Spawn Protection - in Feedback/Requests [original thread]
Greiskind wrote: Instead of "invulnerability" (kind of breaks the immersion bit - I didn't see a superman shield in the market) how about allowing multiple drop zones, or a backup to the primary when it gets overrun. Any commander worth his ran...
- by KAGEHOSHI Horned Wolf - at 2012.07.14 04:40:00
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5066. ISK Awarded - in Feedback/Requests [original thread]
EVICER wrote: I thought you were supposed to know how much ISK you would get upon successful completion.Before you "took the job".I was just wondering cause I swore I heard someone from CCP in an interview when talking about this game that you ...
- by KAGEHOSHI Horned Wolf - at 2012.07.14 02:15:00
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5067. [Request] Show what gun each player used the most on the scoreboard - in Feedback/Requests [original thread]
Show what gun each respective player used the most in the battle on the scoreboard after a battle. Would be interesting to see what everyone uses. Not really an important request, but would be cool.
- by KAGEHOSHI Horned Wolf - at 2012.07.14 02:14:00
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5068. [REQUEST] Spawn Protection - in Feedback/Requests [original thread]
Spawn invisibility would also be nice.
- by KAGEHOSHI Horned Wolf - at 2012.07.13 21:51:00
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5069. [Request] Add some wall-scaling device for infantry - in Feedback/Requests [original thread]
Copy/paste: Jetpacks wouldn't be a problem if they were slow. Speed gives an advantage of invulnerability; if you're fast enough, no one can hit you. If jetpacks are made slow, people won't be able to run from a battle successfully (because its s...
- by KAGEHOSHI Horned Wolf - at 2012.07.13 21:47:00
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5070. [Request] To CCP: How to make the game accessible (Item restrictions) - in Feedback/Requests [original thread]
This should also apply to vehicles
- by KAGEHOSHI Horned Wolf - at 2012.07.13 19:55:00
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5071. Weapons Swap and Grenade Throws - in Feedback/Requests [original thread]
Seperate dedicated weapon switching and equipment switching buttons would really be nice.
- by KAGEHOSHI Horned Wolf - at 2012.07.13 19:50:00
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5072. Remote Explosive Detonation - in Feedback/Requests [original thread]
No thanks, remote explosives are already being spammed in gun fight for one hit kills; yesterday for example, half the time I was engaged in a gunfight on Ambush communications, someone just threw some remote explosives on the ground and boom. The...
- by KAGEHOSHI Horned Wolf - at 2012.07.13 17:05:00
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5073. [Request] To CCP: How to make the game accessible (Item restrictions) - in Feedback/Requests [original thread]
added a TL;DR version for lazy people.
- by KAGEHOSHI Horned Wolf - at 2012.07.13 16:13:00
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5074. [Request] To CCP: How to make the game accessible (Item restrictions) - in Feedback/Requests [original thread]
EDIT - Guessing no one read this. TL;DR version: There should equipment restrictions based on security level , this will make the game tolerable for newbs as well as people without that much time on their hands to play; this would help them play ...
- by KAGEHOSHI Horned Wolf - at 2012.07.13 08:23:00
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5075. Issues That I have Seen - in Feedback/Requests [original thread]
Heavies are fine in my opinion. The low speed and low stamina can make them walking targets. The lack of equipment slot makes them not very useful in most cases also. Controls are unresponsive, I agree. This needs to get fixed. Revival system is...
- by KAGEHOSHI Horned Wolf - at 2012.07.12 20:53:00
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5076. Lag between performing actions. - in Feedback/Requests [original thread]
This is really annoying, I assume this isn't on purpose by CCP. example: Auto-reload delays weapon switching, completing a reload animation delays aiming down sight. This should really be fixed.
- by KAGEHOSHI Horned Wolf - at 2012.07.12 18:13:00
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5077. [REQUEST] Sensitivity options for aiming down sights (do not lower zoom) - in Feedback/Requests [original thread]
Yeah, I just confirmed what it is. The sensitivity is way too high for the zoom, its the sensitivity that is too high for that zoom. I have no problem with the current zoom; lower zoom would be ineffective for longer range shooting, and longer ran...
- by KAGEHOSHI Horned Wolf - at 2012.07.12 16:23:00
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5078. [REQUEST] Sensitivity options for aiming down sights (do not lower zoom) - in Feedback/Requests [original thread]
To clarify, its not the "camera" style of the sight that bothers me When I get home, I'm going to play some Section 8 Prejudice (which has a thhe same kind of "camera" sight as Dust 514, I think Halo has the same kinds of sights as well (but I hav...
- by KAGEHOSHI Horned Wolf - at 2012.07.12 14:20:00
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5079. [REQUEST] Sensitivity options for aiming down sights (do not lower zoom) - in Feedback/Requests [original thread]
That might be it actually.
- by KAGEHOSHI Horned Wolf - at 2012.07.12 06:45:00
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5080. [REQUEST] Sensitivity options for aiming down sights (do not lower zoom) - in Feedback/Requests [original thread]
I don't think I should have to adopt an entirely different control method, or have to buy a USB mouse and keyboard just to not have issues with the controls.
- by KAGEHOSHI Horned Wolf - at 2012.07.12 06:12:00
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