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861. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Harpyja wrote: Blasters are meant for AI. As such they should be the worst at AV, period. Blasters, due to their automatic nature, will always kill infantry the easiest out of all of the large turrets. This is why they must be the worst at AV....
- by KAGEHOSHI Horned Wolf - at 2014.04.05 16:03:00
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862. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Takahiro Kashuken wrote: I can only work with what i have and what CCP have given us and frankly CCP have been taking away more things and nerfing them Anyway this is the only real answer to vehicles Part 1: Engineering & Capacitors ...
- by KAGEHOSHI Horned Wolf - at 2014.04.05 15:34:00
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863. people Want the cr nerfed how should it be done? - in General Discussions [original thread]
-5% to shields, +5% against armor. https://forums.dust514.com/default.aspx?g=posts&t=149966&find=unread
- by KAGEHOSHI Horned Wolf - at 2014.04.05 15:28:00
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864. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Takahiro Kashuken wrote: KAGEHOSHI Horned Wolf wrote: Takahiro Kashuken wrote: Missile/Rail tanks do wonders against nonhardened tanks Its a large blaster of course its going to kill infantry it is what it is there for, it actually work...
- by KAGEHOSHI Horned Wolf - at 2014.04.05 15:25:00
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865. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Rannici wrote: THIS POST MAKES ME SICK. OP IS CLEARLY A TANKER POSTING GARBAGE TO KEEP CCP FROM BUFFING AV. AV NEEDS A BUFF. NOW. FOR THE LOVE OF GOD. MY PROF 5 WYRKOMI CANNOT TAKE OUT A PROPERLY FITTED SICA EVEN IF I HIT IT WITH ALL 7 OF MY ...
- by KAGEHOSHI Horned Wolf - at 2014.04.05 04:26:00
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866. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Atiim wrote: KAGEHOSHI Horned Wolf wrote: Tanks are much more expensive than AV, [..] This is not the case. While paying for a vehicle upfront is more expensive, an Anti-Vehicle user is subject to death far more often than the average ...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 22:03:00
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867. Assaults vs. scouts - in General Discussions [original thread]
I'm fine with scouts having better regen, speed, stamina, lower profile, better precision, etc. but the HP tanking to near assault levels basically just makes them better. I think scouts should be able to bricktank if they want to, but the HP gap...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 19:34:00
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868. My assault class is useless. and so is my gun game. - in General Discussions [original thread]
I think the main issue with the scout vs assault thing is the HP gap not being significant enough when a scout is fitted for HP. I think scouts should be able to bricktank if they want to, but the HP gap between scouts and medium frames should r...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 19:03:00
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869. Vehicles vs AV is almost balanced - in General Discussions [original thread]
calisk galern wrote: why would Av be balanced? all they did was nerf the **** out of infantry AV and reduced the range on rail guns... suddenly balanced? i'm not ignoring the hardener nerfes, but infantry av can't kill my non-modded soma, so ...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 18:56:00
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870. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Goric Rumis wrote: KAGEHOSHI Horned Wolf wrote: The fact that there are large turrets specifically designed to specifically eradicate infantry at such levels of effectiveness is inherently insane. It basically stealing the role of infantry w...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 18:47:00
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871. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Takahiro Kashuken wrote: Missile/Rail tanks do wonders against nonhardened tanks Its a large blaster of course its going to kill infantry it is what it is there for, it actually works now because pre 1.7 all i got was shield flare alot of the...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 18:37:00
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872. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Tectonic Fusion wrote: Tell that to my forge gun. It can't even do damage. Forge gun isn't working a lot because of a bug. That's a technical issue, not a balance issue.
- by KAGEHOSHI Horned Wolf - at 2014.04.04 18:23:00
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873. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Since the hardener nerf, fighting tanks no longer feel like an overwhelming challenge. I can personally damage a tank enough with advanced swarms to make it retreat in fear, and with one or 2 more other AV players on the field we can manage to com...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 17:58:00
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874. Any Suggestions for Adv. CalAss? - in General Discussions [original thread]
Use 2 complex extenders, 1 energizer (whichever you can fit), and 2 Enhanced regulators, compact nanohive for both replenishing ammo and repairing armor. Fit a flux if you can to wreck shields since your weapons are all anti-armor. Your shield rec...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 17:21:00
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875. Something about the Cal Scout... - in General Discussions [original thread]
I suspect something must be wrong with the hit detection on a strafing Caldari light. Its only a suspicion though. They are by far the hardest light suits to kill for me, and I use an anti-shield weapon (assault scrambler rifle on an Amarr command...
- by KAGEHOSHI Horned Wolf - at 2014.04.04 07:55:00
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876. Why isn't there an AAR? - in General Discussions [original thread]
This is a quote from CCP Remnant on what rifle types and variants. "The idea being that each race will have it's base variant be Assault (Gallente), Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific r...
- by KAGEHOSHI Horned Wolf - at 2014.04.03 20:12:00
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877. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
Meee One wrote: Sgt Kirk wrote: Meee One wrote: God forbid a CR be good at what it's designed for (CQC). What is the Plasma Rifle good For then? It's CQC only and has no good chance at med-long range. Combat rifle excels in CQC ove...
- by KAGEHOSHI Horned Wolf - at 2014.04.03 19:48:00
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878. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Seriously dude... +20% to armor and -20% to shields on the SCR is a net 0% gain/loss. If you really were trying to make it the opposite of the SCR, you would have said -20% to armor and +20% ...
- by KAGEHOSHI Horned Wolf - at 2014.04.03 19:03:00
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879. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
Aisha Ctarl wrote: KAGEHOSHI Horned Wolf wrote: Aisha Ctarl wrote: Himiko Kuronaga wrote: Aisha Ctarl wrote: The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is ge...
- by KAGEHOSHI Horned Wolf - at 2014.04.03 18:47:00
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880. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
Aisha Ctarl wrote: Himiko Kuronaga wrote: Aisha Ctarl wrote: The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous. You can get the jump on a combat r...
- by KAGEHOSHI Horned Wolf - at 2014.04.03 18:42:00
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