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381. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Russel Mendoza wrote: I dont mind my magazine size, i want my clip size to be more, the actual number of shots you can fire before reloading thats clip size. for me kickback/recoil is what makes shooting feel realistic, dont touch that, i just...
- by KAGEHOSHI Horned Wolf - at 2015.03.17 09:44:00
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382. In depth chart explaining why Scrambler is OP - in General Discussions [original thread]
Wow, I never thought of it like that before. That chart really opened my eyes.
- by KAGEHOSHI Horned Wolf - at 2015.03.17 03:59:00
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383. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Jaysyn Larrisen wrote: Nice thread, Kageoshi. +1 I've long been an advocate for these type of mods. Couple quick thoughts: 1) I would like a Weapon Capacitor Mod* - reduces charge time on rail tech and forge guns. 2) My personal preference ...
- by KAGEHOSHI Horned Wolf - at 2015.03.17 03:42:00
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384. I have a annoucement! - in General Discussions [original thread]
I once killed him many builds ago, he was in an assault mk.0, and I was using Templar assault and Templar SCR. The fights were intense, he is scary.
- by KAGEHOSHI Horned Wolf - at 2015.03.17 00:24:00
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385. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Russel Mendoza wrote: Magasine size no. clip size yes. reduce dispersion yes. reduce recoil kick no. range up hell no. Please no. Gonna be a facking nightgmare. heat sink yes. scope yes. Dot sight please. silencer so much better. Magaz...
- by KAGEHOSHI Horned Wolf - at 2015.03.16 23:58:00
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386. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
LUGMOS wrote: Imagine the ScRs... There would defo be a Nerf should these mods be introduced. These mods when balanced wouldn't make a SCR any more useful or powerful than a damage mod currently does, so I don't see why the SCR would be more...
- by KAGEHOSHI Horned Wolf - at 2015.03.16 23:52:00
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387. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Eruditus 920 wrote: KAGEHOSHI Horned Wolf wrote: Nirwanda Vaughns wrote: Years ago the 'plan' was to have a Weapon fitting screen too where you could customize your rifles with scopes, stocks, silencers ect. even a Modular SMG concent ar...
- by KAGEHOSHI Horned Wolf - at 2015.03.16 23:44:00
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388. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Nirwanda Vaughns wrote: Years ago the 'plan' was to have a Weapon fitting screen too where you could customize your rifles with scopes, stocks, silencers ect. even a Modular SMG concent art here yet another thing promised and not delivered ...
- by KAGEHOSHI Horned Wolf - at 2015.03.16 23:19:00
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389. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Fizzer XCIV wrote: ADV/CX Sidearm heatsink is useless... Only Ion Pistols overheat, and even the basic one would prevent that completely. Ion Pistols overheat at like 13-14 rounds, and have a 16rd mag. For heatsinks, I would just have them mir...
- by KAGEHOSHI Horned Wolf - at 2015.03.16 22:46:00
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390. Questionnaire: Would you donate gear? - in General Discussions [original thread]
I would definitely donate, and would buy stuff to donate. Hundreds of militia items of every single type so new players can try all possible combinations and get a feel for what they like, and then once they start skiling into a particular item, I...
- by KAGEHOSHI Horned Wolf - at 2015.03.16 21:31:00
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391. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
I would like to see more infantry weapon modifiers that alter the stats and behavior of weapons, similar to damage mods. Vehicles have heat sinks and stabilizers in addition to damage mods, so I don't see why infantry shouldn't have more options a...
- by KAGEHOSHI Horned Wolf - at 2015.03.16 21:24:00
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392. Dropsuit tiericide. Could it happend? - in General Discussions [original thread]
I support
- by KAGEHOSHI Horned Wolf - at 2015.03.15 23:22:00
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393. Fanfest schedule is out. - in General Discussions [original thread]
DarK KNigHT007 wrote: Legion??? No, devs already confirmed Legion will NOT be making a Fanfest appearance this year. This sounds like it will just be a retrospective on how they've balanced Dust and discuss what they learned.
- by KAGEHOSHI Horned Wolf - at 2015.03.14 18:52:00
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394. @Rattati: please go through with arm time RE nerf - in General Discussions [original thread]
Still would like.
- by KAGEHOSHI Horned Wolf - at 2015.03.14 18:42:00
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395. What I think about Echo's Vehicle Update so far - in General Discussions [original thread]
Marduk is the name of a Babylonian god. Gladius is the name of a Roman sword. The names seem fine, so I don't understand your problem with them. The slot position of the shield regulator and dispersion mods are bugged. Small turrets will be remo...
- by KAGEHOSHI Horned Wolf - at 2015.03.14 03:37:00
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396. @Rattati: please go through with arm time RE nerf - in General Discussions [original thread]
Green Means Go wrote: They can nerf them all you want! You will STILL die by them! Why you ask? Because people don't clear an area before running through it like Rambo! Ever heard of a scanner? Doh! I personally wait for some blueberry to be di...
- by KAGEHOSHI Horned Wolf - at 2015.03.14 02:31:00
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397. @Rattati: please go through with arm time RE nerf - in General Discussions [original thread]
dy5t0pia wrote: KAGEHOSHI Horned Wolf wrote: dy5t0pia wrote: Even when they (if they) do what you are asking, I'm 100% positive it will not stop your QQ or the heavy QQ about RE's. Looking forward to your next RE QQ thread... It's ama...
- by KAGEHOSHI Horned Wolf - at 2015.03.14 02:08:00
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398. @Rattati: please go through with arm time RE nerf - in General Discussions [original thread]
dy5t0pia wrote: Even when they (if they) do what you are asking, I'm 100% positive it will not stop your QQ or the heavy QQ about RE's. Looking forward to your next RE QQ thread... It's amazing how people dismiss legitimate balance issues a...
- by KAGEHOSHI Horned Wolf - at 2015.03.13 22:44:00
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399. @Rattati: please go through with arm time RE nerf - in General Discussions [original thread]
Remember this? Please go through with the remote explosive changes you had planned. By which I am referring to the plan of not only adding packed REs with high damage and low splash (already done), and also increasing the arm time of regular REs...
- by KAGEHOSHI Horned Wolf - at 2015.03.13 22:30:00
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400. AM assault completely removes ASCR's drawback - in General Discussions [original thread]
Topher Mellen wrote: CCP Rattati wrote: I played around with it for a few matches, my KDR dropped from ARR and ACR. Still has problems with armor. Let's see how it performs using real data. ^This. Anecdotal evidence is not how you balance...
- by KAGEHOSHI Horned Wolf - at 2015.03.13 19:47:00
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