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3961. It will be nice - in General Discussions [original thread]
Longshot Ravenwood wrote: Easiest way to fix that draw distance? Grab a militia dropship & get up there. While you're up there drop an uplink so that your allies have a reasonably safe spawn point. We don't know if militia dropships wil...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 04:12:00
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3962. ...Where's all the grass/water? - in General Discussions [original thread]
Maybe where we're fighting isn't close to water, somewhere really inland. I agree with you though, I want to see more water, more life. I don't necessarily want to see generic earth-like vegetation though; for example, grass and other plants doesn...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 04:03:00
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3963. UNOFFICIAL build notes (rumored August update) - in General Discussions [original thread]
Ourors wrote: Biomass will be returned to rotation. it was removed due to strange memory errors, part of the reason for the infamous freezes last build. those will be fixed (uncertain, hopefully it will be ready in time)
Will it retu...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 03:50:00
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3964. DUST ala Avatar? - in General Discussions [original thread]
I'm surprised this thread doesn't get more attention, who wouldn't want to fight weird predatory animals in an alien planet?
- by KAGEHOSHI Horned Wolf - at 2012.07.25 03:10:00
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3965. theater mode - in General Discussions [original thread]
Killzone 2 had a feature that recorded battles, but you had to go on the website to view. It was in RTS-style "floating over the map" perspective, and see everyone as dots. Dust could do something similar.
- by KAGEHOSHI Horned Wolf - at 2012.07.25 03:05:00
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3966. Ship boarding - in General Discussions [original thread]
Demonic Chaos wrote: Tackled is when ships are preventing another ship from fleeing KAGEHOSHI Horned Wolf wrote: Ayures0 wrote: KAGEHOSHI Horned Wolf wrote: Ayures0 wrote: Warbarges = ??? LOL I suppose you can think of it...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 02:52:00
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3967. Ship boarding - in General Discussions [original thread]
Ayures0 wrote: KAGEHOSHI Horned Wolf wrote: Ayures0 wrote: KAGEHOSHI Horned Wolf wrote: Boarding could be an option for ships already severely weakened in combat by other expensive EVE ships, so it won't be a cheap warbarge that takes ...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 02:38:00
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3968. Ship boarding - in General Discussions [original thread]
Ayures0 wrote: KAGEHOSHI Horned Wolf wrote: Boarding could be an option for ships already severely weakened in combat by other expensive EVE ships, so it won't be a cheap warbarge that takes down the 2billion ISK carrier. It could also just ...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 02:10:00
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3969. Ship boarding - in General Discussions [original thread]
Laheon wrote: The incentive for an EVE pilot not to blow up his own ship is the cost it would be to him. Not to mention the fact that to put ship boarding in is idiotic. Mercs travel on the war barges, and if a ship sees them coming, bam. One ...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 01:42:00
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3970. Ship boarding - in General Discussions [original thread]
Ayures0 wrote: KAGEHOSHI Horned Wolf wrote: I am all for ship boarding, even if only PVE ships If CCP really wanted to, they could get around the issues. The EVE player contracting the mercs could use some new electronic warfare module to d...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 00:43:00
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3971. Ship boarding - in General Discussions [original thread]
I am all for ship boarding, even if only PVE ships If CCP really wanted to, they could get around the issues. The EVE player contracting the mercs could use some new electronic warfare module to disable the capsuleer's neural control preventing s...
- by KAGEHOSHI Horned Wolf - at 2012.07.25 00:28:00
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3972. Sad Face - in General Discussions [original thread]
If CCP hasn't announce that they are working on a specific issue, or at least acknowledge that its an issue, pointing out those issues is not uncalled for. We are beta testers, our job is not to just assume the devs are working on something despit...
- by KAGEHOSHI Horned Wolf - at 2012.07.24 23:11:00
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3973. Sad Face - in General Discussions [original thread]
SHADOWSFIRE514 wrote: complaining about this game is like complaining about a half finished work of art, for example monalisa with out eyes, mouth and smile, and unpainted. besides, there is still a lot ya need to skill up in before it becomes ...
- by KAGEHOSHI Horned Wolf - at 2012.07.24 22:23:00
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3974. Sad Face - in General Discussions [original thread]
Bullet damage is fine to me, just takes getting use to, or get better weapons. If you look at the weapon dmage stats, and dropsuit total HP stats, and did some simple math, you'd know how much of an exageration your bullet damage assessment is. I...
- by KAGEHOSHI Horned Wolf - at 2012.07.24 22:18:00
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3975. DUST ala Avatar? - in General Discussions [original thread]
Maken Tosch wrote: Ayures0 wrote: EnglishSnake wrote: But PVE is against drones atm but yea dont see why not against aliens Probably because there are no actual "aliens" in New Eden. There are no aliens in New Eden except for the sla...
- by KAGEHOSHI Horned Wolf - at 2012.07.24 08:33:00
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3976. DUST ala Avatar? - in General Discussions [original thread]
I also want Indigenous wildlife as obstacles and enemies.
- by KAGEHOSHI Horned Wolf - at 2012.07.24 08:21:00
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3977. Why are there so many veterans? - in General Discussions [original thread]
Names of characters that got wiped when this version of the beta was release.
- by KAGEHOSHI Horned Wolf - at 2012.07.23 02:10:00
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3978. Dropsuit "Dropping in" Spawn animation!!!!!!! - in General Discussions [original thread]
Needs to be in release.
- by KAGEHOSHI Horned Wolf - at 2012.07.23 00:26:00
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3979. 2 questions: Damage mods based on slot or weapon? AV grenade effectiveness on in... - in General Discussions [original thread]
Thank you very much.
- by KAGEHOSHI Horned Wolf - at 2012.07.22 00:01:00
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3980. 2 questions: Damage mods based on slot or weapon? AV grenade effectiveness on in... - in General Discussions [original thread]
I would really appreciate some answers. 1) If I put a mass driver in a heavy weapon slot, what kind of damage mod do I use. Heavy weapon damage mod? or light weapon damage mod? 2) Are AV grenades effective against infantry? Based on reading the s...
- by KAGEHOSHI Horned Wolf - at 2012.07.21 23:45:00
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