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2041. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Vyzion Eyri wrote: Could be the old 'player base too small to divide any further' conundrum. I really doubt it, it would be soooooooooooooooooooooooo so so stupid if that was their logic. The player base is small partially because of the lack...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 20:11:00
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2042. Have they made enforcers have more CPU/PG than Tech 1 HAV's yet? - in General Discussions [original thread]
Specialized vehicles should be sidegrades, not upgrades. Gain something to fill a specific role better, but lose something else to balance it. The prices should close to the basic vehicles though.
- by KAGEHOSHI Horned Wolf - at 2013.10.30 20:02:00
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2043. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Still bothers me, want answers :(
- by KAGEHOSHI Horned Wolf - at 2013.10.30 19:54:00
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2044. LIST OF MOST IMPORTANT THREADS (Work in Progress) - in General Discussions [original thread]
"[Request] Heavy weapon: plasma flamethrower" 11 page threadnaught with 52 likes: here . "[Request] Green Light/Kick All Passengers for Vehicles" 9 page threadnaught with 44 likes: here . "[Feedback]Risk v Reward progression for support actions ...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 14:38:00
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2045. [Request] Game mode: Scan & Destroy - in General Discussions [original thread]
Anyone else?
- by KAGEHOSHI Horned Wolf - at 2013.10.30 14:36:00
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2046. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
Regarding the proposal, I thought about it once myself. I think it would work if logis get a PG/CPU reduction to equipment, AND get a bit more PG/CPU than assaults; you can't save enough PG/CPU to fit all those equipment from just forgoing the sid...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 02:20:00
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2047. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
Seymor Krelborn wrote: Cosgar wrote: Nocturnal Soul wrote: Cosgar wrote: Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's ...
- by KAGEHOSHI Horned Wolf - at 2013.10.30 02:12:00
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2048. Did I just find new concept art of the Amarr light frame? - in General Discussions [original thread]
No, it looks like early Amarr medium art.
- by KAGEHOSHI Horned Wolf - at 2013.10.29 22:58:00
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2049. Remove the WP system - in General Discussions [original thread]
So what should SP and ISK rewards be based on? just how long you spend in a battle? I would like winners get 2x that SP and ISK; would incentive people to do whatever it takes to win, instead of just what yields the most WP.
- by KAGEHOSHI Horned Wolf - at 2013.10.29 20:33:00
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2050. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Roldrage wrote: It used to be like that way back in closed beta, one team had all the points and the attackers had to stop the null cannons shooting their MCC (there was only one but it flew over the map to DEF side) before it reached it's dest...
- by KAGEHOSHI Horned Wolf - at 2013.10.29 19:58:00
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2051. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
I want to know why it can't be done.
- by KAGEHOSHI Horned Wolf - at 2013.10.29 19:29:00
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2052. [REQUEST] We're getting MLT versions of the SC, CR, and RR, right? - in General Discussions [original thread]
This is so obvious, and makes so much sense, but I bet you CCP won't do it. Players will have to make thread after thread about it, and only months later will they reply and say something like "in the future we may consider it" in the weekly feedb...
- by KAGEHOSHI Horned Wolf - at 2013.10.29 19:19:00
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2053. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
A simple attack/defend mode. What Section 8: Prejudice did was just to copy and tweak their conquest mode (basically Skirmish). Same objective locations, the only difference is that one team starts with control of all objectives, but can't hack a...
- by KAGEHOSHI Horned Wolf - at 2013.10.29 19:08:00
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2054. Destiny: Should we be worried? - in General Discussions [original thread]
Destiny looks great, no amount of my own love of Dust will change that opinion. I don't see it as a threat though (at last not anymore than other big games), since its offering very different things then Dust is; adventure, exploration, a sense of...
- by KAGEHOSHI Horned Wolf - at 2013.10.29 18:51:00
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2055. [Request] Game mode: Scan & Destroy - in General Discussions [original thread]
More thoughts welcomed
- by KAGEHOSHI Horned Wolf - at 2013.10.29 18:43:00
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2056. New Equipment Idea: ECM Scrambler - in General Discussions [original thread]
Surprised more people aren't supporting this idea, given the prevalence of active scanners.
- by KAGEHOSHI Horned Wolf - at 2013.10.29 18:30:00
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2057. How to make a cool Forum Signature - in General Discussions [original thread]
Thanks
- by KAGEHOSHI Horned Wolf - at 2013.10.28 20:54:00
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2058. [Request] Game mode: Scan & Destroy - in General Discussions [original thread]
Krom Ganesh wrote: How about the maps being modified during this game mode so that there are many pedestals (that aren't cloaked) upon which the MDAs could be placed (which are cloaked) with the computer being attached to the pedestal. The comp...
- by KAGEHOSHI Horned Wolf - at 2013.10.28 16:57:00
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2059. Anyone else in love with the Assault Scrambler Rifle? - in General Discussions [original thread]
Its my main weapon of choice.
- by KAGEHOSHI Horned Wolf - at 2013.10.28 16:56:00
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2060. [Request] Game mode: Scan & Destroy - in General Discussions [original thread]
Oops, posted in wrong section. Will report and request to have it moved.
- by KAGEHOSHI Horned Wolf - at 2013.10.28 16:50:00
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