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Godin Thekiller
Hellstorm Inc League of Infamy
1334
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Posted - 2013.10.30 04:43:00 -
[1] - Quote
Just wanted to know.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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Void Echo
Blades of Dust
1989
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Posted - 2013.10.30 04:53:00 -
[2] - Quote
nope
Youtube
Closed Beta Vet
Top 10 Tankers // Master Rail Gunner
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THEAMAZING POTHEAD
Nyain San Proficiency V.
488
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Posted - 2013.10.30 04:55:00 -
[3] - Quote
Godin Thekiller wrote:Just wanted to know. if you're waiting for racial tanks to be more usuable than the STD versions you'll probably be waiting a LONG time. The sagaris and surya were always useless compared to the gunnys and maddys because of the insane hull price. as for your question, No. still garbo enforcer tanks, maddys and gunnys still superior |
The Attorney General
MoIden Heath PoIice Department EoN.
1397
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Posted - 2013.10.30 05:07:00 -
[4] - Quote
Too much hate on enforcers.
Hybrid Vayu FTW (in pubs)
Mr. Hybrid Vayu.
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Operative 1171 Aajli
Bragian Order Amarr Empire
674
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Posted - 2013.10.30 12:40:00 -
[5] - Quote
Yes, they will be doing thatGǪ right after they remove them from the game in the vehicle patch. |
shaman oga
Nexus Balusa Horizon
863
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Posted - 2013.10.30 12:41:00 -
[6] - Quote
I hope they'll sell all my falchions
"Just another piece of duct tape"
Equality Event
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Iron Wolf Saber
Den of Swords
9781
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Posted - 2013.10.30 14:34:00 -
[7] - Quote
I think we need to move away from specialist >>>> standard concepts.
... If had to remake the enforce it would be to double the magazine size and ammo reserves and significantly up its HP but lower its overall acceleration (max speed is the same) and maybe two topside guns and the nose gun position still.
As for muraders
Dual Large Guns :D
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Minmatar Assault and Logistics =// Unlocked.
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Sinboto Simmons
SVER True Blood Public Disorder.
1718
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Posted - 2013.10.30 14:36:00 -
[8] - Quote
Iron Wolf Saber wrote:I think we need to move away from specialist >>>> standard concepts. That's why we have the AR problem now.
Sinboto - The True Blood Minja.
Forum Warrior level 1
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Flix Keptick
Red Star. EoN.
1026
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Posted - 2013.10.30 15:40:00 -
[9] - Quote
Iron Wolf Saber wrote:I think we need to move away from specialist >>>> standard concepts.
... If had to remake the enforce it would be to double the magazine size and ammo reserves and significantly up its HP but lower its overall acceleration (max speed is the same) and maybe two topside guns and the nose gun position still. Bonuses would be things to enable to keep shooting for longer (so heat reduction, cooldown faster, larger mags for non heating turrets)
As for muraders
Dual Large Guns :D Did you just propose something awesome about vehicles? Who are you and what have you done with IWS? I agree 100% with your ideas. The same should be applied with suits, for a specialization you get a negative thing (such as a damage reduction for logi suits)
Also, can you imagine the damage and destruction dual large turrets would cause? It would be so epic. Railgun/blaster combo anyone? (It would be so op )
Please don't
GÿåForum warrior lvl.1Gÿå
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Meeko Fent
expert intervention Caldari State
1340
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Posted - 2013.10.30 16:21:00 -
[10] - Quote
Sinboto Simmons wrote:Iron Wolf Saber wrote:I think we need to move away from specialist >>>> standard concepts. That's why we have the AR problem now. Yup.
Specialists NEED to out preform Standard in their area,,otherwise, we all saw the AR.
Pshhhhh, Who needs a laser rifle when I can outperform it in its area of specialization with much better results in CQC?
Pshhhhh, who needs a Shotgun when I can get better long range performance with an AR and have comparable results in CQC?
Pshhhhh, Who needs an Enforcer when I can get Comparable results with a Maddy, and be able to fit tank mods?
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Meeko Fent
expert intervention Caldari State
1340
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Posted - 2013.10.30 16:23:00 -
[11] - Quote
Flix Keptick wrote:Iron Wolf Saber wrote:I think we need to move away from specialist >>>> standard concepts.
... If had to remake the enforce it would be to double the magazine size and ammo reserves and significantly up its HP but lower its overall acceleration (max speed is the same) and maybe two topside guns and the nose gun position still. Bonuses would be things to enable to keep shooting for longer (so heat reduction, cooldown faster, larger mags for non heating turrets)
As for muraders
Dual Large Guns :D Did you just propose something awesome about vehicles? Who are you and what have you done with IWS? I agree 100% with your ideas. The same should be applied with suits, for a specialization you get a negative thing (such as a damage reduction for logi suits) Also, can you imagine the damage and destruction dual large turrets would cause? It would be so epic. Railgun/blaster combo anyone? (It would be so op ) Well, I believe that Logi's just should have the loss of a sidearm for their equip, and have everything between the logi and assault suits be the same.
But besides the point, Dual Tank cannon would be ridiculous. Ly fun!
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Iron Wolf Saber
Den of Swords
9785
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Posted - 2013.10.30 16:58:00 -
[12] - Quote
Well I was imagining marauders being anything not infantry destroyers. So annoying tanks on the field or an enforcer holding a spot too good call in a murader to get rid of it..
Drawbacks being slower turret rate of turn, shallower ammo reserves (as dual guns are going to eat it twice as fast) and maybe slower top speed, removed nose gun single top gun maybe stronger forward resistances to withstand other vehicles and hp and tanking values similar to that of standard HAVs.
Logi DS and LAVs I was thinking as the logibro for vehicles, so nanohives,and reppers bonuses may be a remote resistance amp for infantry OR vehicles. Logi DS will have superior range of their support and ability to fly but the LAV would be much lowe r profile ground hugger and a possible capable mine sweeper.
Scout LAV is a bit hard but maybe a permanently on scanner would work and a small radar dish on top. Could possibly run a tacnet jammer or emp generator to offline OMS to allow them to be hacked while posing a less of a threat.
Both Specialist LAVs lose their back turret.
Logi LAV gets a two seat rear MCRU bus instead.
Scout LAV mounting changes in the back for the sensor package but has a small controlled by passenger turret mounted on top.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Minmatar Assault and Logistics =// Unlocked.
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Godin Thekiller
Hellstorm Inc League of Infamy
1335
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Posted - 2013.10.30 19:39:00 -
[13] - Quote
Iron Wolf Saber wrote:I think we need to move away from specialist >>>> standard concepts.
... If had to remake the enforce it would be to double the magazine size and ammo reserves and significantly up its HP but lower its overall acceleration (max speed is the same) and maybe two topside guns and the nose gun position still. Bonuses would be things to enable to keep shooting for longer (so heat reduction, cooldown faster, larger mags for non heating turrets)
As for muraders
Dual Large Guns :D
I didn't say that they should be better overall. BUt that's the thing: they aren't really better at anything at all. The speed and eHP plus the CPU/PG values proves that.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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daishi mk03
Brutor Vanguard Minmatar Republic
281
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Posted - 2013.10.30 19:42:00 -
[14] - Quote
Iron Wolf Saber wrote:Well I was imagining marauders being anything not infantry destroyers. So annoying tanks on the field or an enforcer holding a spot too good call in a murader to get rid of it..
Drawbacks being slower turret rate of turn, shallower ammo reserves (as dual guns are going to eat it twice as fast) and maybe slower top speed, removed nose gun single top gun maybe stronger forward resistances to withstand other vehicles and hp and tanking values similar to that of standard HAVs.
Logi DS and LAVs I was thinking as the logibro for vehicles, so nanohives,and reppers bonuses may be a remote resistance amp for infantry OR vehicles. Logi DS will have superior range of their support and ability to fly but the LAV would be much lowe r profile ground hugger and a possible capable mine sweeper.
Scout LAV is a bit hard but maybe a permanently on scanner would work and a small radar dish on top. Could possibly run a tacnet jammer or emp generator to offline OMS to allow them to be hacked while posing a less of a threat.
Both Specialist LAVs lose their back turret.
Logi LAV gets a two seat rear MCRU bus instead.
Scout LAV mounting changes in the back for the sensor package but has a small controlled by passenger turret mounted on top.
IWS, man, I swear, those ideas are brilliant. What the **** .. make them this way. I want a double cannon marauder to eat other tanks, I want it NAO.
WHAT DO WE WANT? - A medicine against Alzheimer's! WHEN DO WE WANT IT? - When do we want what?
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Godin Thekiller
Hellstorm Inc League of Infamy
1335
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Posted - 2013.10.30 19:45:00 -
[15] - Quote
Iron Wolf Saber wrote:Well I was imagining marauders being anything not infantry destroyers. So annoying tanks on the field or an enforcer holding a spot too good call in a murader to get rid of it..
Drawbacks being slower turret rate of turn, shallower ammo reserves (as dual guns are going to eat it twice as fast) and maybe slower top speed, removed nose gun single top gun maybe stronger forward resistances to withstand other vehicles and hp and tanking values similar to that of standard HAVs.
Logi DS and LAVs I was thinking as the logibro for vehicles, so nanohives,and reppers bonuses may be a remote resistance amp for infantry OR vehicles. Logi DS will have superior range of their support and ability to fly but the LAV would be much lowe r profile ground hugger and a possible capable mine sweeper.
Scout LAV is a bit hard but maybe a permanently on scanner would work and a small radar dish on top. Could possibly run a tacnet jammer or emp generator to offline OMS to allow them to be hacked while posing a less of a threat.
Both Specialist LAVs lose their back turret.
Logi LAV gets a two seat rear MCRU bus instead.
Scout LAV mounting changes in the back for the sensor package but has a small controlled by passenger turret mounted on top.
Or we could do these and go from there for the ammo and such.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6822
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Posted - 2013.10.30 20:02:00 -
[16] - Quote
Specialized vehicles should be sidegrades, not upgrades. Gain something to fill a specific role better, but lose something else to balance it. The prices should close to the basic vehicles though.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads Gû¦Gû+
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Godin Thekiller
Hellstorm Inc League of Infamy
1335
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Posted - 2013.10.30 20:05:00 -
[17] - Quote
KAGEHOSHI Horned Wolf wrote:Specialized vehicles should be sidegrades, not upgrades. Gain something to fill a specific role better, but lose something else to balance it. The prices should close to the basic vehicles though.
I didn't say they were. Still odd though that they lose fitting power, then gain a slot. Plus, what does the Enforcers have going for them? Nothing. Get out.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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