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181. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
GRIM GEAR wrote: You seem very biased towards scouts. when it comes to the crunch other suits can use the cloak too you complete twit. Thanks for bringing that up, I automatically assumed that the cloak would be scout only. If the cloak is...
- by KA24DERT - at 2014.01.10 04:49:00
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182. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
Arkena Wyrnspire wrote: KA24DERT wrote: I donGÇÖt think that is a good addition to the game, and will be supremely frustrating and nearly un-counterable on the battlefield. Think of a ThaleGÇÖs sniper with a cloak in the redline, sniping w...
- by KA24DERT - at 2014.01.09 20:49:00
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183. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
I think that firing a weapon should at a minimum light you up on scan and cause a great shimmer. However I think the bigger issue is letting cloaked units even equip light weapons to begin with. I think even if a unit gets fully decloaked while s...
- by KA24DERT - at 2014.01.09 20:04:00
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184. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
So it seems that the " title="forums.dust514.com/default.aspx?g=posts&m=1699636#post1699636 ">direction of cloaking in this game is headed towards having a Cloaky Combat Scout. The current proposed cloaking mechanics state that cloaks ar...
- by KA24DERT - at 2014.01.09 19:31:00
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185. 1.8 devblogs - in General Discussions [original thread]
CCP Remnant wrote: Asha Starwind wrote: CCP Remnant wrote: Yeah... gotta love those BSD updates. We were planning to release the bundled up stats for 1.8 changes next week (2nd sprint ends next week) so that we had plenty of time to ge...
- by KA24DERT - at 2014.01.09 18:25:00
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186. Why Sisi Speculation is Stupid - in General Discussions [original thread]
The thing about the stuff on Singularity is that it isn't just some back of the napkin stuff. It isn't just some spitballed ideas. It isn't just a discussion. The discussions happened. The whiteboarding happened. Then code happened. Then the...
- by KA24DERT - at 2014.01.08 19:35:00
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187. CCP's Solution to the low TTK Problem - in General Discussions [original thread]
Maken Tosch wrote: You guys do realize that CCP logibro pointed out that these figures are not final and thus are subject to change between now and next update, right? Making code changes, producing a build, and deploying that build to a tes...
- by KA24DERT - at 2014.01.07 21:59:00
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188. CCP's Solution to the low TTK Problem - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Beren Hurin wrote: 1) They could have reduced all weapons RoF in the mean time. 2) Logibro said they changed suits' underlying stats............... Where and what underlying stats 3) Assaults have lost their hp/s b...
- by KA24DERT - at 2014.01.07 21:29:00
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189. CCP's Solution to the low TTK Problem - in General Discussions [original thread]
This RoF bonus plus the minmatar Damage Mod bonus is going to be a problem.
- by KA24DERT - at 2014.01.07 21:03:00
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190. scrap gear for minerals? - in General Discussions [original thread]
I support this, if only to force CCP to designate mineral costs to equipment in Dust. This way we stop having aberrations like super cheap militia tanks.
- by KA24DERT - at 2014.01.07 19:43:00
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191. CCP's Solution to the low TTK Problem - in General Discussions [original thread]
Daxxis KANNAH wrote: KA24DERT wrote: Quote: All Assault get +2% to light weapon RoF bonus per level. Discuss. 3 of them also get an HP buff Discuss This is exactly the type of inflation we don't need in this game. TTK too l...
- by KA24DERT - at 2014.01.07 19:31:00
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192. CCP's Solution to the low TTK Problem - in General Discussions [original thread]
Quote: All Assault get +2% to light weapon RoF bonus per level. Discuss.
- by KA24DERT - at 2014.01.07 19:03:00
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193. List of things that will likely remain ignored for months - in General Discussions [original thread]
Leave the logi suits alone, but remove the sidearm from the Amarr, maybe give them another module slot. Next, lower the damage of the rifles (for various other reasons) to the point where someone can't kill 3 suits to a mag, thus increasing the r...
- by KA24DERT - at 2014.01.06 06:26:00
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194. Why are kb/m Users being ignored ? - in General Discussions [original thread]
Piraten Hovnoret wrote: M McManus wrote: Piraten Hovnoret wrote: Time for me to have a rage at this KBM is OP You can't strafe/jump aim like rabbit on speed with controller. You can do sh-ít with KBM that just can't be done with cont...
- by KA24DERT - at 2014.01.05 19:01:00
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195. Why are kb/m Users being ignored ? - in General Discussions [original thread]
Bethhy wrote: we couldn't make raw input feel to well on 30 frames a second. And DUST doesnt have alot of chance to even get to 30 frames a second constant in 2014. It's not realistic, DS4 is nice? Unless Rouge has some magical EP powers(He g...
- by KA24DERT - at 2014.01.05 18:49:00
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196. Just saw few kb/m posts... Stupid posts. - in General Discussions [original thread]
There is no need to artificially gimp the Mouse. There is no need to artificially enhance the DS3. No matter what you tell yourselves, the gap between the Mouse and DS3 is not large enough to warrant such shortsighted, game breaking design featu...
- by KA24DERT - at 2014.01.05 00:27:00
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197. Why are kb/m Users being ignored ? - in General Discussions [original thread]
TechMechMeds wrote: I never said it will turn someone into a great player did I? If theres raw input then players like myself who excel with a kB and mouse will dominate totally, the ds3 is pure sht and I hate it, its clumsy and crap, I'm sht ...
- by KA24DERT - at 2014.01.05 00:21:00
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198. Why are kb/m Users being ignored ? - in General Discussions [original thread]
TechMechMeds wrote: Its really this simple, almost as simple as the guys who think raw input would be fine. To anyone who is half decent with a kB and mouse, raw input is such an advantage over ds3 users and even aim assist wouldn't mean anyth...
- by KA24DERT - at 2014.01.04 19:09:00
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199. Planetside 2 vrs Dust 514 - in General Discussions [original thread]
Dust can encompass the featureset of Planetside much, much easier than Planetside can encompass the featureset of Dust.
- by KA24DERT - at 2014.01.04 08:32:00
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200. Remove Aim Assist - in General Discussions [original thread]
Harpyja wrote: KA24DERT wrote: Aim assist needs to be removed. If you want the computer to help you aim, then you are playing the wrong genre. Wrong genre? Dust is in a universe where turrets on ships automatically track targets. I'd th...
- by KA24DERT - at 2014.01.04 08:28:00
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