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21. Assault Dropship 1.7 - in General Discussions [original thread]
Flix Keptick wrote: HOWS THE BLOODY 3rd PERSON VIEW??? Has the price also dropped like tanks did? Same, but for some reason I feel that the inca dropship is more stable making the aiming way better (used to fly python) . Not sure about the...
- by K9 Wez - at 2013.12.10 15:39:00
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22. Assault Dropship 1.7 - in General Discussions [original thread]
Using the Inca, acceleration speed is damn near turtle speed but a complex afterburner (easily fitted) fixes that. Passive armor rep is amazing. Aiming seems to be way improved. (use to fly python though)
- by K9 Wez - at 2013.12.10 15:14:00
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23. Assault Dropship 1.7 - in General Discussions [original thread]
Loving the Assault Dropship! Averaging 1700wp per match with this beauty! Do not nerf the Assault Dropship, CCP. I repeat! DO NOT NERF THE ASSAULT DROPSHIP
- by K9 Wez - at 2013.12.10 15:08:00
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24. To DEVS, To any pilot that gives a damn. INCLUDES CCP'S PROTOTYPE GUNSHIP! - in General Discussions [original thread]
Evolution-7 wrote: Dear fellow pilots and any CCP Devs, Mainly to CCP Wolfman CCP Nullarbar Any other DEV teams. I have spent sometime recently trying the logi droship as a logi dropship, e.g. repping, cru spawning, I have also made a concl...
- by K9 Wez - at 2013.10.12 13:16:00
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25. A beautiful story in CCPs universe New Eden - in General Discussions [original thread]
TL;DR (Will Dust 514 be a way for me to experience the rich lore of New Eden, or will EVE online always be the definitive way to experience its rich lore and possibilities for creating your own story within the universe?) Hey guys. I've alway...
- by K9 Wez - at 2013.10.08 22:09:00
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26. Some perspective for the people who think the game sucks, yet keep playing it - in General Discussions [original thread]
Ric Barlom wrote: Guys, I've been reading these forums for the last couple of weeks and quite frankly, man, I've seen a lot confused people. People who ain't got their priorities in order. They ain't got their **** together to put it bluntly, g...
- by K9 Wez - at 2013.06.02 10:28:00
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27. WTH happened to Dust 514? - in General Discussions [original thread]
UT3 is amazing, still play it from time to time.
- by K9 Wez - at 2013.06.01 10:05:00
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28. Returning after a Loooooooooooooong Break - in General Discussions [original thread]
EternalRMG wrote: Hello Ive been inactive since february and would like to get updated on everything that has happend since please inform me of all things that happende since then thanks Oh man you're in for some serious disappointments.
- by K9 Wez - at 2013.05.31 21:45:00
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29. WTH happened to Dust 514? - in General Discussions [original thread]
Seems to me CCP bit of more than they can chew. Wonder why CCP hasen't commented on this. Would like an official statement on what happened.
- by K9 Wez - at 2013.05.31 21:42:00
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30. An Apology to CCP - in General Discussions [original thread]
Lowkiie wrote: Dear CCP. I said some pretty nasty things to you yesterday. I would like to publicly apologise for my actions. It really had nothing to do with going - isk-wise. It was that I felt as a gamer I have very little/no control over co...
- by K9 Wez - at 2013.05.31 20:36:00
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31. War barge holo map, just for show? (Not that it shows anything) - in General Discussions [original thread]
Sony must have forced ccp to release this heavily incomplete game... So much is missing
- by K9 Wez - at 2013.05.31 20:33:00
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32. Iron Wolf Saber - in General Discussions [original thread]
I've seen a lot of iron and jenza hate lately, did i miss something?
- by K9 Wez - at 2013.05.31 20:30:00
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33. How do people always know where I am? - in General Discussions [original thread]
Sounds to me someone needs to invest in hacked uplinks
- by K9 Wez - at 2013.05.31 20:28:00
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34. Hey, CCP! Improve Terrain Navigation on Swarm Launchers! - in General Discussions [original thread]
Quill Killian wrote: CCP: Can you comprehend the subject line, CCP? I sure as hell hope so, because I am sick and tired of vehicle users hiding behind hills, mountains and even small rises in the map to avoid being struck by swarm missiles. I ...
- by K9 Wez - at 2013.05.29 20:36:00
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35. Gallente vs Caldari ADS - in General Discussions [original thread]
Well it depends, are you speeced into shield modules or armor?
- by K9 Wez - at 2013.05.28 22:31:00
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36. Shield hardeners vs Armor hardeners - in General Discussions [original thread]
Aran Abbas wrote: Shields have the advantage of recharging naturally, whereas to recharge your armour you need a friend or to commit a low slot. True, but the recharge of a high end repper is way more useful than a high end booster.
- by K9 Wez - at 2013.05.28 14:39:00
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37. Shield hardeners vs Armor hardeners - in General Discussions [original thread]
Proto armor hardeners Cooldown: 15 sec Pulse interval: 60 sec -25% armor dmg reduction (More expensive) Best shield hardeners Cooldown: 30 sec Pulse interval: 10 sec -30% shield dmg reduction To me it seems that armor is a clear winner when...
- by K9 Wez - at 2013.05.28 14:35:00
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38. Profile dampening in Uprising - in General Discussions [original thread]
Oh come on devs, why aren't y'all responding? :(
- by K9 Wez - at 2013.05.28 14:02:00
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39. The invention of the Forge Gun - in General Discussions [original thread]
crazy space 1 wrote: They are going to add a change to it. Persinally I think it should low damage up close and more damage as range increases but that's just me. It's harder to hit at range but you deal more damage the harder the shot. Bam ...
- by K9 Wez - at 2013.05.27 14:28:00
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40. Profile dampening in Uprising - in General Discussions [original thread]
Gentle bump for a dev's attention
- by K9 Wez - at 2013.05.27 14:15:00
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