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Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
82
|
Posted - 2013.10.12 11:34:00 -
[1] - Quote
Dear fellow pilots and any CCP Devs,
Mainly to CCP Wolfman CCP Nullarbar Any other DEV teams.
I have spent sometime recently trying the logi droship as a logi dropship, e.g. repping, cru spawning, I have also made a conclusive review of the assault dropship after 5 months of flying it, considering they are about to be removed, I think they should be removed FOREVER, they should be reintroduced as new vehicle classes with completely different looks as a dropship.
I have decided that the logi dropship should not return as a dropship, neither should the assault dropship, infact as new vehicle classes to add variety, the dropship is intended solely as troop support and a small gunning platform, I think that in the case of the assault dropship, it is even worse, it just doesn't make much sense in the future to have a dropship as a assault offensive vehicle because it is so slow, fragile and difficult to shoot and fly.
I have put together 2 new classes that should replace the logi and assault dropship with stats and built-in modules. Now CCP, I have spent a long time working on this and feedback would be very appreciated, atleast.
Why is the dropship used as a logistics support vehicle?
Why is the dropship used as a assault vehicle?
The Attackship: REPLACEMENT FOR THE ASSAULT DROPSHIP: http://imgur.com/v7ubPru
The Logistics Ship: REPLACEMENT FOR THE LOGI DROPSHIP http://imgur.com/olI3FyX
And something I would like CCP to consider when they resume work on the Gunship: The Gunship: http://imgur.com/r8ltBT2 This link includes pictures of CCP's Gunship in its prototype stage, not sure how it looks now.
And CCP about the bomber dropship, please do not make a variant of the dropship. The bomber dropship could have 2 turrets, one on the top(A2A) , one on the rear aswell (A2A), the bomber dropship should also have no passenger slots. |
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
82
|
Posted - 2013.10.12 11:34:00 -
[2] - Quote
reserved |
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
82
|
Posted - 2013.10.12 11:35:00 -
[3] - Quote
reserved |
Godin Thekiller
Hellstorm Inc League of Infamy
1117
|
Posted - 2013.10.12 11:55:00 -
[4] - Quote
1: The Gunship is needed, but the Assault Dropship can stay really. The Gunship is meant for quick, but hard hitting fire support, while the ADS is meant for weaker, but maybe slightly longer fire support with a quick rushing squad dropping in form it to hit whatever they are striking(which is why I think that the size of the ADS should increase to 3 passengers, so it can run a full crew at all times, and the LDS's increase to 6 passengers for the same reason. The regular can stay 4, as it's not meant to be as good as the Logi in terms of ferrying, but better than the ADS, because it gave up space for firepower and mobility). Therefore, they have different roles, and is balanced (if they get the numbers right)
2: The Logi ship you made is stupid, and from how it's designed in terms of doing something that is suited for the MAV (supplying) and the LLV (repairing). The Logi DS is made for getting people around rather than do the things you stated in this new ship. Additionally, it's got way too high of an eHP for moving at a pace that's reasonable. Lastly, it starts out as a specialized variant compared to the other hulls (ex. HAV's have the Marauder suited for tanking, Black Ops as support/stealth HAV, and Enforcer which are the DPS, and the regular which can do all of these things, but at a weaker level), so it doesn't fall in line. |
Takahiro Kashuken
Red Star. EoN.
1332
|
Posted - 2013.10.12 12:13:00 -
[5] - Quote
The Logi DS isnt a true Logi DS, neither is any of the other Logi vehicles tbh
Take the Logi suit, 3 equip slots, generally nanohives/uplinks/rep/needle/scanner/RE so lots of choice
The Logi vehicles can only do 1 thing, maybe 2 which is rep and MCRU but rep for a DS is pointless because its a sitting duck
The way i see a logi DS it should have an MCRU as standard and also be able to replenish ammo and even rep armor |
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
84
|
Posted - 2013.10.12 12:19:00 -
[6] - Quote
Godin Thekiller wrote:1: The Gunship is needed, but the Assault Dropship can stay really. The Gunship is meant for quick, but hard hitting fire support, while the ADS is meant for weaker, but maybe slightly longer fire support with a quick rushing squad dropping in form it to hit whatever they are striking(which is why I think that the size of the ADS should increase to 3 passengers, so it can run a full crew at all times, and the LDS's increase to 6 passengers for the same reason. The regular can stay 4, as it's not meant to be as good as the Logi in terms of ferrying, but better than the ADS, because it gave up space for firepower and mobility). Therefore, they have different roles, and is balanced (if they get the numbers right)
2: The Logi ship you made is stupid, and from how it's designed in terms of doing something that is suited for the MAV (supplying) and the LLV (repairing). The Logi DS is made for getting people around rather than do the things you stated in this new ship. Additionally, it's got way too high of an eHP for moving at a pace that's reasonable. Lastly, it starts out as a specialized variant compared to the other hulls (ex. HAV's have the Marauder suited for tanking, Black Ops as support/stealth HAV, and Enforcer which are the DPS, and the regular which can do all of these things, but at a weaker level), so it doesn't fall in line.
EDIT: Looking back, I just realized that you called the Gunship Attack Ship, and has a OP Gunship. Yea, that thing would be UP towards AV (probably, probably not, seeing as though it would have tank like a HAV, higher speeds, and being able to put a Afterburner on it, it wouldn't have 0 problems with AV unless it somehow couldn't get out of range), but towards any ground vehicle, good luck. I see people cringing on ADS's already, seeing them hover above them around an entire map. And you want to put a large turret on it? Ha!
You are stupid, please just don't post. The normal dropship is for transport, your mind doesn't work, large turret on gunship yes, any fighter group, forge-gun, AA HAV will deal with it. This Gunship is a release for the far future. Who says logi-ships can not rep, its not worth explaining to you, you have always turned down feedback/new ideas you QQ'er.
You GODIN like to digress where you can. |
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
84
|
Posted - 2013.10.12 12:20:00 -
[7] - Quote
Takahiro Kashuken wrote:The Logi DS isnt a true Logi DS, neither is any of the other Logi vehicles tbh
Take the Logi suit, 3 equip slots, generally nanohives/uplinks/rep/needle/scanner/RE so lots of choice
The Logi vehicles can only do 1 thing, maybe 2 which is rep and MCRU but rep for a DS is pointless because its a sitting duck
The way i see a logi DS it should have an MCRU as standard and also be able to replenish ammo and even rep armor
Thank you for your understanding. |
Godin Thekiller
Hellstorm Inc League of Infamy
1117
|
Posted - 2013.10.12 12:22:00 -
[8] - Quote
Evolution-7 wrote:Godin Thekiller wrote:1: The Gunship is needed, but the Assault Dropship can stay really. The Gunship is meant for quick, but hard hitting fire support, while the ADS is meant for weaker, but maybe slightly longer fire support with a quick rushing squad dropping in form it to hit whatever they are striking(which is why I think that the size of the ADS should increase to 3 passengers, so it can run a full crew at all times, and the LDS's increase to 6 passengers for the same reason. The regular can stay 4, as it's not meant to be as good as the Logi in terms of ferrying, but better than the ADS, because it gave up space for firepower and mobility). Therefore, they have different roles, and is balanced (if they get the numbers right)
2: The Logi ship you made is stupid, and from how it's designed in terms of doing something that is suited for the MAV (supplying) and the LLV (repairing). The Logi DS is made for getting people around rather than do the things you stated in this new ship. Additionally, it's got way too high of an eHP for moving at a pace that's reasonable. Lastly, it starts out as a specialized variant compared to the other hulls (ex. HAV's have the Marauder suited for tanking, Black Ops as support/stealth HAV, and Enforcer which are the DPS, and the regular which can do all of these things, but at a weaker level), so it doesn't fall in line.
EDIT: Looking back, I just realized that you called the Gunship Attack Ship, and has a OP Gunship. Yea, that thing would be UP towards AV (probably, probably not, seeing as though it would have tank like a HAV, higher speeds, and being able to put a Afterburner on it, it wouldn't have 0 problems with AV unless it somehow couldn't get out of range), but towards any ground vehicle, good luck. I see people cringing on ADS's already, seeing them hover above them around an entire map. And you want to put a large turret on it? Ha! You are stupid, please just don't post. The normal dropship is for transport, your mind doesn't work, large turret on gunship yes, any fighter group, forge-gun, AA HAV will deal with it. You GODIN like to digress where you can.
uh huh. I made several reasonable points, and was very civil about things, and all you did as a comeback was insult my intelligence.... wanna try again? |
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
84
|
Posted - 2013.10.12 12:26:00 -
[9] - Quote
Quote:uh huh. I made several reasonable points, and was very civil about things, and all you did as a comeback was insult my intelligence.... wanna try again?
No, the logi-ship can be aerial repair, you insult me by calling something I spent my time doing to help CCP stupid and OP. I wish CCP had a direct mail box for contact rather than posting on the forums, because of people like you, and I can tell straight away your going to make something up to reply to what I just posted. |
Godin Thekiller
Hellstorm Inc League of Infamy
1117
|
Posted - 2013.10.12 12:27:00 -
[10] - Quote
Takahiro Kashuken wrote:The Logi DS isnt a true Logi DS, neither is any of the other Logi vehicles tbh
Take the Logi suit, 3 equip slots, generally nanohives/uplinks/rep/needle/scanner/RE so lots of choice
The Logi vehicles can only do 1 thing, maybe 2 which is rep and MCRU but rep for a DS is pointless because its a sitting duck
The way i see a logi DS it should have an MCRU as standard and also be able to replenish ammo and even rep armor
There's no point in a DS or any vehicle having a regular ole' mCRU built in, as, like I have stated many times, any other vehicle can have that. Also, like I have stated, having the ability to do several things that other vehicles were clearly designed around and do it ass good makes those other vehicles pointless to have (unless of course you have **** air pilots, in which shame on the pilots). Logi Dropships should just stick with moving people around the best, so it should get stats and something built in to help do just that, and let other things do the other things. Otherwise, balance issues start to arise, and a mess will come. |
|
Godin Thekiller
Hellstorm Inc League of Infamy
1117
|
Posted - 2013.10.12 12:30:00 -
[11] - Quote
Evolution-7 wrote:Quote:uh huh. I made several reasonable points, and was very civil about things, and all you did as a comeback was insult my intelligence.... wanna try again? No, the logi-ship can be aerial repair, you insult me by calling something I spent my time doing to help CCP stupid and OP. I wish CCP had a direct mail box for contact rather than posting on the forums, because of people like you, and I can tell straight away your going to make something up to reply to what I just posted.
Then it could just attach a remote repairer, and if the things in the air want better repps, they come down and let the specialized units do that. Mixing roles for just one hull then making it really good at them compared to the other hulls is a bad idea, because, as I said, balance issues will arise, then we'll have another mess. |
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
84
|
Posted - 2013.10.12 12:33:00 -
[12] - Quote
Godin Thekiller wrote:Evolution-7 wrote:Quote:uh huh. I made several reasonable points, and was very civil about things, and all you did as a comeback was insult my intelligence.... wanna try again? No, the logi-ship can be aerial repair, you insult me by calling something I spent my time doing to help CCP stupid and OP. I wish CCP had a direct mail box for contact rather than posting on the forums, because of people like you, and I can tell straight away your going to make something up to reply to what I just posted. Then it could just attach a remote repairer, and if the things in the air want better repps, they come down and let the specialized units do that. Mixing roles for just one hull then making it really good at them compared to the other hulls is a bad idea, because, as I said, balance issues will arise, then we'll have another mess.
Come down from the air? We may as well call this a ground-based game. You don't see fighter jets IRL coming down to refuel in mid combat flights, fuel tankers refuel them from high above just like cars are refuelled in petrol stations. |
Fire of Prometheus
DUST University Ivy League
614
|
Posted - 2013.10.12 12:46:00 -
[13] - Quote
Logi and assault dropships should stay.
Dropships are like helicopters.
Logi is like a Blackhawk helicopter.
Assault is like an apache helicopter.
Gunship is a heavy aircraft. (Like a c-130)
Fighter is a light aircraft. (Like an F-22 raptor) |
Godin Thekiller
Hellstorm Inc League of Infamy
1117
|
Posted - 2013.10.12 12:49:00 -
[14] - Quote
Evolution-7 wrote:Godin Thekiller wrote:Evolution-7 wrote:Quote:uh huh. I made several reasonable points, and was very civil about things, and all you did as a comeback was insult my intelligence.... wanna try again? No, the logi-ship can be aerial repair, you insult me by calling something I spent my time doing to help CCP stupid and OP. I wish CCP had a direct mail box for contact rather than posting on the forums, because of people like you, and I can tell straight away your going to make something up to reply to what I just posted. Then it could just attach a remote repairer, and if the things in the air want better repps, they come down and let the specialized units do that. Mixing roles for just one hull then making it really good at them compared to the other hulls is a bad idea, because, as I said, balance issues will arise, then we'll have another mess. Come down from the air? We may as well call this a ground-based game. You don't see fighter jets IRL coming down to refuel in mid combat flights, fuel tankers refuel them from high above just like cars are refuelled in petrol stations.
You know that they are way high up, and these fighters are designed for low ground support, and transport protection, and only go way up (which ain't very high anyways) for crossing distance without being in reach of AV, right? They have VTOL for a reason (yes, I know what VTOL is for, but that's not what they are using it for in Dust, well other than being lazy and not making runways). wanna try again? |
Broonfondle Majikthies
Bannana Boat Corp
312
|
Posted - 2013.10.12 13:00:00 -
[15] - Quote
Assault It should stay. Its suited for small specialist dropoffs and close support for a dedicated squad. its strength is in its manoeuvrability and speed, the pilot gun is only support - It isn't meant to be an attack craft in its own right, it frees up extra players on the ground. The gunship will be the full on attack helicopter.
Logistics I wouldn't mind the Logi DS to become the vehicle support vehicle of the game but the current range of the remote systems makes it too difficult. It seems so counter intelligent that the LDS's have vastly low resistance to the LLAV - really, what unifies them? They are both ending up on the front line to support the troops yet the survivability isn't the same. The lack of mobility is a hindrance as well, even with 2 Jovians its a wrestle to keep it moving.
Personally I say the CRU should be removed - It allows a team to regroup easily for a strike on an objective but since it isn't locked to all but the team you end up with random blues entering making the relocation and the strike less effective. The LLAV's built in repper (Admittedly though an absolute pig to use) is unique and very effective once on.
All this is still redundant really, since the problems facing all DS's is so vastly different to ground targets (and even problems with relating to AV vs HAV's - which has nothing to do with damage and range. As Judge Rhadamanthus points out |
Operative 1171 Aajli
Bragian Order Amarr Empire
554
|
Posted - 2013.10.12 13:01:00 -
[16] - Quote
Why would there need to be a different design for an attack or gun ship?
How would a different ship be any better than the ship we already have with tweaked mechanics?
Just take out the seats, seal up the doors, make a better camera angle, give some better offensive stats and maket handle better.
It's the difference between a Cobra and Huey helicopter. They might have a different design but they didn't really have to. They're still helicopters. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
440
|
Posted - 2013.10.12 13:03:00 -
[17] - Quote
I think the assault dropship was meant to be a stopgap. Something to give pilots a chance to earn warpoints until a better system could be implemented. Dropships aren't gunships, nor should they be. I'm glad to see it go. I'm certainly glad that bomber dropship they were talking about never happened.
Now, given that dropships are support vehicles, it makes sense that their more technologically advanced counterparts would be as well. Basically, if you upgrade a dropship there seem to be only two routes to go that make sense: recon, and logi.
There's an old dev blog that actually refers to the Gallente logi DS as a force recon. It also describes that a dropship fighting a marauder HAV via cap warfare, a distinctly recon-esque technique most popular in EVE in the Amarr recon ships. Recon ships are essentially offensive support (debuffs), and dropships could fill that role extremely well.
Team support via a logi dropship seems to make perfect sense as well. Simply an alternate upgrade path for the dropship, offering bonuses to range and PG/CPU usage of remote reps, or perhaps cap transfer bonuses, remote sensor boosters, and similar team support tools. Basically acting as a buff platform for friendly vehicles.
This allows the dropship some very cool roles to fill (albeit not usefully with the small teams available now) while not stepping on the toes of the logi LAV, which could be balanced for infantry support. |
Godin Thekiller
Hellstorm Inc League of Infamy
1117
|
Posted - 2013.10.12 13:04:00 -
[18] - Quote
All this is still redundant really, since the problems facing all DS's is so vastly different to ground targets (and even problems with relating to AV vs HAV's - which has nothing to do with damage and range. As Judge Rhadamanthus points out[/quote]
Well, damage and range do have factors (big ones at that) this is the most obvious one that everyone agreed on, so nobody talks about it much (notice how rendering has been tried to be fixed over and over?) |
Evolution-8
Brutor Vanguard Minmatar Republic
1
|
Posted - 2013.10.12 13:05:00 -
[19] - Quote
Godin Thekiller wrote:1: The Gunship is needed, but the Assault Dropship can stay really. The Gunship is meant for quick, but hard hitting fire support, while the ADS is meant for weaker, but maybe slightly longer fire support with a quick rushing squad dropping in form it to hit whatever they are striking(which is why I think that the size of the ADS should increase to 3 passengers, so it can run a full crew at all times, and the LDS's increase to 6 passengers for the same reason. The regular can stay 4, as it's not meant to be as good as the Logi in terms of ferrying, but better than the ADS, because it gave up space for firepower and mobility). Therefore, they have different roles, and is balanced (if they get the numbers right)
2: The Logi ship you made is stupid, and from how it's designed in terms of doing something that is suited for the MAV (supplying) and the LLV (repairing). The Logi DS is made for getting people around rather than do the things you stated in this new ship. Additionally, it's got way too high of an eHP for moving at a pace that's reasonable. Lastly, it starts out as a specialized variant compared to the other hulls (ex. HAV's have the Marauder suited for tanking, Black Ops as support/stealth HAV, and Enforcer which are the DPS, and the regular which can do all of these things, but at a weaker level), so it doesn't fall in line.
EDIT: Looking back, I just realized that you called the Gunship Attack Ship, and has a OP Gunship. Yea, that thing would be UP towards AV (probably, probably not, seeing as though it would have tank like a HAV, higher speeds, and being able to put a Afterburner on it, it wouldn't have 0 problems with AV unless it somehow couldn't get out of range), but towards any ground vehicle, good luck. I see people cringing on ADS's already, seeing them hover above them around an entire map. And you want to put a large turret on it? Ha!
I agree. |
Godin Thekiller
Hellstorm Inc League of Infamy
1117
|
Posted - 2013.10.12 13:06:00 -
[20] - Quote
Evolution-8 wrote:Godin Thekiller wrote:1: The Gunship is needed, but the Assault Dropship can stay really. The Gunship is meant for quick, but hard hitting fire support, while the ADS is meant for weaker, but maybe slightly longer fire support with a quick rushing squad dropping in form it to hit whatever they are striking(which is why I think that the size of the ADS should increase to 3 passengers, so it can run a full crew at all times, and the LDS's increase to 6 passengers for the same reason. The regular can stay 4, as it's not meant to be as good as the Logi in terms of ferrying, but better than the ADS, because it gave up space for firepower and mobility). Therefore, they have different roles, and is balanced (if they get the numbers right)
2: The Logi ship you made is stupid, and from how it's designed in terms of doing something that is suited for the MAV (supplying) and the LLV (repairing). The Logi DS is made for getting people around rather than do the things you stated in this new ship. Additionally, it's got way too high of an eHP for moving at a pace that's reasonable. Lastly, it starts out as a specialized variant compared to the other hulls (ex. HAV's have the Marauder suited for tanking, Black Ops as support/stealth HAV, and Enforcer which are the DPS, and the regular which can do all of these things, but at a weaker level), so it doesn't fall in line.
EDIT: Looking back, I just realized that you called the Gunship Attack Ship, and has a OP Gunship. Yea, that thing would be UP towards AV (probably, probably not, seeing as though it would have tank like a HAV, higher speeds, and being able to put a Afterburner on it, it wouldn't have 0 problems with AV unless it somehow couldn't get out of range), but towards any ground vehicle, good luck. I see people cringing on ADS's already, seeing them hover above them around an entire map. And you want to put a large turret on it? Ha! I agree.
umm... what in the actual ****? Are you like this's guy's twin or something? |
|
Godin Thekiller
Hellstorm Inc League of Infamy
1118
|
Posted - 2013.10.12 13:09:00 -
[21] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:I think the assault dropship was meant to be a stopgap. Something to give pilots a chance to earn warpoints until a better system could be implemented. Dropships aren't gunships, nor should they be. I'm glad to see it go. I'm certainly glad that bomber dropship they were talking about never happened. Now, given that dropships are support vehicles, it makes sense that their more technologically advanced counterparts would be as well. Basically, if you upgrade a dropship there seem to be only two routes to go that make sense: recon, and logi. There's an old dev blog that actually refers to the Gallente logi DS as a force recon. It also describes that a dropship fighting a marauder HAV via cap warfare, a distinctly recon-esque technique most popular in EVE in the Amarr recon ships. Recon ships are essentially offensive support (debuffs), and dropships could fill that role extremely well. Team support via a logi dropship seems to make perfect sense as well. Simply an alternate upgrade path for the dropship, offering bonuses to range and PG/CPU usage of remote reps, or perhaps cap transfer bonuses, remote sensor boosters, and similar team support tools. Basically acting as a buff platform for friendly vehicles. This allows the dropship some very cool roles to fill (albeit not usefully with the small teams available now) while not stepping on the toes of the logi LAV, which could be balanced for infantry support.
It's like nobody reads what I types....... |
Evolution-8
Brutor Vanguard Minmatar Republic
6
|
Posted - 2013.10.12 13:10:00 -
[22] - Quote
He has been trolling me since closed beta. He created a main with a similar name to mine to **** with me. Typical british. |
Godin Thekiller
Hellstorm Inc League of Infamy
1118
|
Posted - 2013.10.12 13:15:00 -
[23] - Quote
Evolution-8 wrote:He has been trolling me since closed beta. He created a main with a similar name to mine to **** with me. Typical british.
Ah, interesting...... |
K9 Wez
The Southern Legion The Umbra Combine
64
|
Posted - 2013.10.12 13:16:00 -
[24] - Quote
Evolution-7 wrote:Dear fellow pilots and any CCP Devs, Mainly to CCP Wolfman CCP Nullarbar Any other DEV teams. I have spent sometime recently trying the logi droship as a logi dropship, e.g. repping, cru spawning, I have also made a conclusive review of the assault dropship after 5 months of flying it, considering they are about to be removed, I think they should be removed FOREVER, they should be reintroduced as new vehicle classes with completely different looks as a dropship. I have decided that the logi dropship should not return as a dropship, neither should the assault dropship, infact as new vehicle classes to add variety, the dropship is intended solely as troop support and a small gunning platform, I think that in the case of the assault dropship, it is even worse, it just doesn't make much sense in the future to have a dropship as a assault offensive vehicle because it is so slow, fragile and difficult to shoot and fly. I have put together 2 new classes that should replace the logi and assault dropship with stats and built-in modules. Now CCP, I have spent a long time working on this and feedback would be very appreciated, atleast. Why is the dropship used as a logistics support vehicle? Why is the dropship used as a assault vehicle? The Attackship: REPLACEMENT FOR THE ASSAULT DROPSHIP: http://imgur.com/v7ubPruThe Logistics Ship: REPLACEMENT FOR THE LOGI DROPSHIP http://imgur.com/olI3FyXAnd something I would like CCP to consider when they resume work on the Gunship: The Gunship: http://imgur.com/r8ltBT2 This link includes pictures of CCP's Gunship in its prototype stage, not sure how it looks now. And CCP about the bomber dropship, please do not make a variant of the dropship. The bomber dropship could have 2 turrets, one on the top(A2A) , one on the rear aswell (A2A), the bomber dropship should also have no passenger slots.
Nicely done evo! But don't you usually dominate with the Assault Dropship? |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
440
|
Posted - 2013.10.12 13:19:00 -
[25] - Quote
Godin Thekiller wrote: It's like nobody reads what I types.......
I read it, I just don't agree with you. :-) |
Vyzion Eyri
The Southern Legion The Umbra Combine
1430
|
Posted - 2013.10.12 13:19:00 -
[26] - Quote
I appreciate the initiative in all this effort and I'm really into the rear defensive turret because I find myself trying to evade enemy ADS' (on the rare occasion they show up) hopelessly because my Prometheus is so much slower.
However, I think we should wait until we see the stats on the dropships once they're overhauled in 1.6 or 1.7, and hopefully get an idea of what pilot suits will do, before suggesting such changes. Certainly, these are an option, but those models are based on a few assumptions, including:
-there will be a gunner willing to sit in the rear turret to watch the skies for you -there are enough aerial threats to require such a turret on top of the dropship -AV will continue to be a big problem. (Which may not be true given the likelihood of countermeasures being introduced one day)
At the very least, instead of replacing the current dropships, I'd be happy to see these as even more specialised variants. I'm not a fan of removing content; I want a messy, chaotic marketplace which I can spend hours in finding that vehicle that suits me perfectly. |
Takahiro Kashuken
Red Star. EoN.
1333
|
Posted - 2013.10.12 13:19:00 -
[27] - Quote
Godin Thekiller wrote:Takahiro Kashuken wrote:The Logi DS isnt a true Logi DS, neither is any of the other Logi vehicles tbh
Take the Logi suit, 3 equip slots, generally nanohives/uplinks/rep/needle/scanner/RE so lots of choice
The Logi vehicles can only do 1 thing, maybe 2 which is rep and MCRU but rep for a DS is pointless because its a sitting duck
The way i see a logi DS it should have an MCRU as standard and also be able to replenish ammo and even rep armor There's no point in a DS or any vehicle having a regular ole' mCRU built in, as, like I have stated many times, any other vehicle can have that. Also, like I have stated, having the ability to do several things that other vehicles were clearly designed around and do it ass good makes those other vehicles pointless to have (unless of course you have **** air pilots, in which shame on the pilots). Logi Dropships should just stick with moving people around the best, so it should get stats and something built in to help do just that, and let other things do the other things. Otherwise, balance issues start to arise, and a mess will come.
But the logi dropsuit can do it all just fine?
If the Logi vehicle which has 5x the PG/CPU and can only do 1 thing its kinda pointless in my eyes |
Paran Tadec
TeamPlayers EoN.
1398
|
Posted - 2013.10.12 13:24:00 -
[28] - Quote
Keep regular dropships but at I n alot more hp.
Gunships should function like the attack choppers of the BF series. One pilot and one gunner.
Then add in jets.
Logi vehicles other than fhe Mavs wouldnt make sense. Make logi mav give ammo and armor reps like a supply depot does. Hell make it a mobile supply depot. |
Godin Thekiller
Hellstorm Inc League of Infamy
1119
|
Posted - 2013.10.12 13:32:00 -
[29] - Quote
Takahiro Kashuken wrote:Godin Thekiller wrote:Takahiro Kashuken wrote:The Logi DS isnt a true Logi DS, neither is any of the other Logi vehicles tbh
Take the Logi suit, 3 equip slots, generally nanohives/uplinks/rep/needle/scanner/RE so lots of choice
The Logi vehicles can only do 1 thing, maybe 2 which is rep and MCRU but rep for a DS is pointless because its a sitting duck
The way i see a logi DS it should have an MCRU as standard and also be able to replenish ammo and even rep armor There's no point in a DS or any vehicle having a regular ole' mCRU built in, as, like I have stated many times, any other vehicle can have that. Also, like I have stated, having the ability to do several things that other vehicles were clearly designed around and do it ass good makes those other vehicles pointless to have (unless of course you have **** air pilots, in which shame on the pilots). Logi Dropships should just stick with moving people around the best, so it should get stats and something built in to help do just that, and let other things do the other things. Otherwise, balance issues start to arise, and a mess will come. But the logi dropsuit can do it all just fine? If the Logi vehicle which has 5x the PG/CPU and can only do 1 thing its kinda pointless in my eyes
Do I have to point out again (for like the 5th time) that there is another Logi vehicle, and will probably be another one once MAV's come in? That means you can't just have them do the same thing, as one would end up being the best for doing said, role, in which case the users of the other hulls feel cheated, and they will skill into the best one, making the others underused. Which is why I say this thing is stupid, and it should stay like LDS's being a vehicle being the best out of all (except for very specific situations ) vehicles for dropoffs (and maybe resupply, but only for those inside of said LDS), LLV's being the best vehicles out of all (as said, except in specific situations) for repping everything, and (if there is one) LMV's for supporting defenses and sieges of areas of the map. |
Evolution-7
The Unholy Legion Of DarkStar DARKSTAR ARMY
87
|
Posted - 2013.10.12 20:20:00 -
[30] - Quote
Godin Thekiller wrote:Evolution-8 wrote:He has been trolling me since closed beta. He created a main with a similar name to mine to **** with me. Typical british. Ah, interesting......
You believe him Godin?
Do a background check: Evolution-8 created: 2013-10-08 13:19 4 days ago Me created on: 2013-01-22 17:25
There are only a few possibilities to who this Evolution-8 may be, his PSN is Vengens200 It has to be someone I know as he called me a 'typical brit'
I created a new account at the start of the open beta as my closed beta account was on a friends psn and I didn't have access to the closed beta on my ps3. |
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