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641. Concerns with 1.7 expected release date - in The Council's Chamber [original thread]
If previous patches are anything to go by, the patch day will hit, then the following days/weeks will have the forums on fire with bugs/glitches and game imbalances. The most important will be hotfixed, while the others will wait until mid-January...
- by Justicar Karnellia - at 2013.11.25 16:40:00
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642. CCP, how about a comment? Anything. For the love of this game, say something. - in General Discussions [original thread]
I'd say one of your points relates to matchmaking and balance in general, which visibly needs tweaking. For the 2nd part - the new player experience, this can only be served by PvE content, as it's the only way you can present a tutorial in a stru...
- by Justicar Karnellia - at 2013.11.25 16:36:00
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643. Small arms do lot of damage to vehicle - in General Discussions [original thread]
Sky Kage wrote: me and five other scouts all shotgunned a 6k armor tank in under 30 seconds. Great stuff. I didn't even know that was possible... you guys should do a video of that!!!
- by Justicar Karnellia - at 2013.11.25 16:05:00
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644. This is BEYOND A JOKE NOW - in General Discussions [original thread]
hey sorry to hear you go. I do feel your pain but I'd say come back in a few weeks with the new patch, hopefully they'll have tweaked it a little bit.
- by Justicar Karnellia - at 2013.11.25 16:03:00
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645. CPM Question: What motivates you to play? - in General Discussions [original thread]
For me right now it's the addictive skill point system as well as deep suit customisation.
- by Justicar Karnellia - at 2013.11.25 15:58:00
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646. More technical dev blogs are needed. - in The Council's Chamber [original thread]
Great idea. Be careful though, tech **** is for a niche audience so may not be to everyone's taste. As a techie, I'm curious as to what their network stack is, what they're coding in and what machines they run on, and also what they have running o...
- by Justicar Karnellia - at 2013.11.25 15:56:00
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647. Dev teams EVE/DUST514 unbalanced(editorial) - in The Council's Chamber [original thread]
I think in an ideal world they could throw a huge number of devs at the project until it reached the same quality as EVE and were churning out expansions every six months for Dust 514, but from a business perspective I think that this would be unt...
- by Justicar Karnellia - at 2013.11.25 15:50:00
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648. AR vs Assault RR - in General Discussions [original thread]
I'd say save your SP for now. Until we see some video of the new weapons in action it's hard to say because Kick/recoil will be a factor in the relative advantages/disadvantages but the RR cycle time at the moment is a distinct (albeit minor) disa...
- by Justicar Karnellia - at 2013.11.25 15:35:00
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649. the amount of isk earned - in General Discussions [original thread]
Although I always seem to average 250-300K ISK per match, I haven't yet put my finger on all the variables that make up their (not so public) algorithm. I know the price of suits/vehicles destroyed is a factor, as well as the quantity of assets de...
- by Justicar Karnellia - at 2013.11.25 15:32:00
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650. Combat simulator - in Feedback/Requests [original thread]
They did talk about a "shooting range" at fanfest 2013 but of course this idea remained simply an idea. I do keep repeating it in other threads, but as you say, a true new player experience can only be founded on PvE as it's the only way you can c...
- by Justicar Karnellia - at 2013.11.25 15:10:00
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651. [Requests] No refund on broken vehicles - in Feedback/Requests [original thread]
As people have already mentioned in this thread, it is odd to be able to recall a vehicle under fire. There should be some kind of timer to lock-out vehicle recall spam and/or not be able to recall it while it is under fire. Better still, you shou...
- by Justicar Karnellia - at 2013.11.25 15:00:00
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652. So Jenza .. you don't think there's a problem with matchmaking that need... - in Rookie Training Grounds [original thread]
Hey there. I do agree matchmaking requires tweaking. I also think that on a separate note, a new player experience cannot be integrated properly into a PvP only environment. Like in EVE, a new player has to be guided through in a controlled way, ...
- by Justicar Karnellia - at 2013.11.25 14:58:00
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653. Blueprint equipment, Will it be permanent? - in General Discussions [original thread]
I'm fine with a refund (I think I have one BPO module being refunded in the upcoming patch). what I am NOT fine with is now the lack of options in the aurum marketplace. There are no more BPO's, and these were the best value. I have never, and wil...
- by Justicar Karnellia - at 2013.11.25 11:32:00
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654. Take A Look At This Video.... - in General Discussions [original thread]
Thanks. Interesting video, especially if you speak french. A few things are apparent here: - A single objective in a confined space with little line of sight is conducive to using explosive weaponry. Half of the problem here is the map design. ...
- by Justicar Karnellia - at 2013.11.25 11:19:00
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655. ? CPM comments on BPO and Proto- stomps ? - in The Council's Chamber [original thread]
Nova Knife wrote: but personally I'm at the point where I've seen enough fettered and half-hearted attempts to "Fix the gameplay" that what we really need now is more actual content (IE: More things to actually do, like PVE. New maps and suits ...
- by Justicar Karnellia - at 2013.11.25 10:54:00
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656. Something else to talk about - in General Discussions [original thread]
Of course, the need for this is really apparent. I keep mentioning this in other threads, but they won't be able to have a good new player experience until they integrated PvE.
- by Justicar Karnellia - at 2013.11.25 10:49:00
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657. We need an "arch nemesis" and a "most targeted" stat at the ... - in General Discussions [original thread]
Definitely a good idea. You should put it in the feedback section of the forums.
- by Justicar Karnellia - at 2013.11.25 10:47:00
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658. Journey through the land of the noobs - in General Discussions [original thread]
Good post. It's pretty clear that you cannot build an effective new player experience without a structured tutorial and you cannot do this in a multiplayer only environment - PvE is the only way you can introduced a phased, structured system, teac...
- by Justicar Karnellia - at 2013.11.25 10:45:00
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659. The time for a full respec has come - in General Discussions [original thread]
I'd say this makes sense... even though I'm happy where my points are. I'd also like CCP to bring in a AURUM for respec feature which is limited to 2 per year or something like that. (People without aurum could get one free respec per year). This ...
- by Justicar Karnellia - at 2013.11.25 10:42:00
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660. 1.7 respec - in The Council's Chamber [original thread]
Nova Knife wrote: You actually posted this while we were in a meeting, and the topic of respecs came up around the tail end of it. Most of the CPM agrees with you completely that they should do a full rspec, and I took the opportunity to plug t...
- by Justicar Karnellia - at 2013.11.22 14:44:00
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