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ACE OF JOKERS
AMARR IMPERIAL CRUSADERS
115
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Posted - 2013.11.19 22:12:00 -
[61] - Quote
Ghost Kaisar wrote:Ydubbs81 RND wrote: you are on a mission to get nerf all the weapons that requires aim and skill. Cause this thread has nothing to do with ARs.
Yeah, it has nothing to do with AR's, but you gotta agree, the AR and ScR need a nerf more than the Nades. As for the skill element? AR requires MINIMAL skill. ScR is another story, as I think it is a weapon that truly shines in skilled hands. HOWEVER, it's still really OP, due to it's ability to spam 15 shots in rapid succession in CQC. Seriously, for a mid-long range weapon, the ScR has some nasty bite in CQC, from the charge shot-shotgun gameplay, to the spam-tastic CQC spam-fest. Just my take on this.
Increase the size of the crosshair while NOT aiming, make its hipfire a lot less effective. BUT THATS IT.
Dont punish players that actualyl AIM with the gun and are skilled with it. Punish the scrubs using it as a spray and pray weapon.
Its a good weapon but lots of disadvantages balance it pretty nicely... |
HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
138
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Posted - 2013.11.19 22:31:00 -
[62] - Quote
Isn't this a big problem because a lot of people are stacking armor mods? If explosives are such a problem, stack shield mods, and you won't be hurt as badly.
Common sense will prevail. Adapt or die.
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Tesfa Alem
Death by Disassociation Zero-Day
14
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Posted - 2013.11.20 00:02:00 -
[63] - Quote
Look at the battle eoster. One Power Ranger, Revolt 2 was from a corp called Core Locus Nade spam. +1 to him for being so damn trolly.
It was in the War Barge so What the French knew what was comming and diddnt' counter it. Its ridiculous that the Tournament was Domination nothing but spam spam spam was gonna happen.
Nade spam sucks, but maybe there should be a cap on hive proximity instead of quantity, and nades eat a boat load of nanites. proximity increase as power of hives increase.
3 cores/ 6 advanced / 9 basic locus wipe out a proto hive 1 hive every 10 meters
1 core/ 3 advanced/ 6 basic advanced hive 1 hive every 5 meters
1 advance/ 3 basic regular hive 1 hive every 3 meters
*I fly I shoot I rep I tank/
Heavy, Scout, Assault and Logi at range/
I'm the Jack of all trades/
Master of Some
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Ydubbs81 RND
Ahrendee Mercenaries EoN.
2123
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Posted - 2013.11.25 10:29:00 -
[64] - Quote
Omareth Nasadra wrote:another thread by Ydubbs about how AR should dominate every aspect of the game, you sir are a douchepickle
You're such a tool....this thread is about grenade and explosive spam. It has nothing to do with ARs or any other weapons. "in rust we trust", huh? I can understand your bitterness towards me and your desire to want to keep this as a first person explosives game.
weRideNDie2getha since 2010
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
149
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Posted - 2013.11.25 11:19:00 -
[65] - Quote
Thanks. Interesting video, especially if you speak french.
A few things are apparent here:
- A single objective in a confined space with little line of sight is conducive to using explosive weaponry. Half of the problem here is the map design.
- There are way too many uplinks spammed, there needs to be some kind of balancing for this.
If you listen to the team talking all they are shouting half the time is : "spam grenades" and "spam uplinks"... of course the scan spam is also interesting. The tactic seems to be scan, then when they see some hostiles approaching they shout "spam grenades"... then the redberries spam grenades and mass drivers, enter the objective, cap it... then the whole thing repeats again on the other side. Didn't seem like a fun match to be playing in.. |
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