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41. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
Here was my solution - similar in some ways to yours - idiotically I posted it in the general discussions... but not sure which one CCP read anymore... https://forums.dust514.com/default.aspx?g=posts&t=129778&find=unread
- by Justicar Karnellia - at 2013.12.17 11:32:00
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42. Combat Rifle Fitting Optimization - in Feedback/Requests [original thread]
I believe they said some time ago they are looking at redoing a lot of those skills, because some of them aren't really catering to the weapon that the skill is attached to. I think the first was to change the +5% ammo on some weapons to just +1 t...
- by Justicar Karnellia - at 2013.12.10 15:24:00
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43. Combat simulator - in Feedback/Requests [original thread]
They did talk about a "shooting range" at fanfest 2013 but of course this idea remained simply an idea. I do keep repeating it in other threads, but as you say, a true new player experience can only be founded on PvE as it's the only way you can c...
- by Justicar Karnellia - at 2013.11.25 15:10:00
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44. [Requests] No refund on broken vehicles - in Feedback/Requests [original thread]
As people have already mentioned in this thread, it is odd to be able to recall a vehicle under fire. There should be some kind of timer to lock-out vehicle recall spam and/or not be able to recall it while it is under fire. Better still, you shou...
- by Justicar Karnellia - at 2013.11.25 15:00:00
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45. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
You should really remove the ability to include "FTP" URI's in the signatures, I have a feeling this wasn't intended....
- by Justicar Karnellia - at 2013.11.13 15:45:00
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46. [Request] Faction-specific medals of service for faction warfare - in Feedback/Requests [original thread]
I do like these kinds of long-term objectives with combined ISK/gear payout. Also it doesn't chain you to one particular faction which makes sense if you are a mercenary. Now if they only had a little trophy/medal display cabinet in your merc quar...
- by Justicar Karnellia - at 2013.10.07 13:51:00
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47. Weekly Updates, where are you? - in Feedback/Requests [original thread]
Although not strictly related, I noticed the marketing of aurum items/specials seems to have vanished these past couple of weeks....
- by Justicar Karnellia - at 2013.08.30 10:26:00
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48. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Or a mass driver misfires and hits the hull of his own ship, hurting everyone in the splash radius, including the ship. Gentlemen,begin your griefing!
- by Justicar Karnellia - at 2013.08.30 09:27:00
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49. Having trouble understanding why murder taxis haven't been simply destroyed ... - in Feedback/Requests [original thread]
Hey there. I feel your pain. We've all been run over by these things. I agree with your observation that it took way too long for them to be fixed. It'll be interesting to see how the fix in 1.4 pans out and how fast you really have to be going to...
- by Justicar Karnellia - at 2013.08.30 08:37:00
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50. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
Marc Rime wrote: I like the battle statistics and graphs you added a few patches ago. While the information they provide may or may not actually be useful, they certainly look good and that should never be underestimated. Complex and/or good lo...
- by Justicar Karnellia - at 2013.08.22 14:48:00
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51. [Request] Blackout Device - in Feedback/Requests [original thread]
Yeah, jammers would be good.. instead of hiding all players on your minimap, the better solution is just to play static across your minimap for about 30 seconds.... at least that way you know you're being jammed.
- by Justicar Karnellia - at 2013.08.22 14:38:00
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52. [Feedback] Possible MurderTaxi quick fix idea - in Feedback/Requests [original thread]
bacon blaster wrote: 1st Lieutenant Tiberius wrote: I had this thought about LAVs this fine 4am morning, What if driving in an LAV locked you into first person mode with no 3rd person view, that way people can still drive around and do what...
- by Justicar Karnellia - at 2013.08.22 14:37:00
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53. [Suggestion] Plasma Cannon hits should cause heat spike in turrets - in Feedback/Requests [original thread]
Gorra Snell wrote: As the title says...a successful plasma cannon hit causes, maybe, 25% of rail and blaster turrets' heat gauges to fill up...and it can cause an overheat. This seems like something that could lead to some interesting tactical ...
- by Justicar Karnellia - at 2013.08.22 14:34:00
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54. Let me Hack and Recal Enemy Vehicles - in Feedback/Requests [original thread]
Nomex Gallatin wrote: As part of the salvage/spoils, I would very much like to be able to hack and then recall enemy vehicles. I can't think of a single reason I shouldn't be able to do so, but I am sure some people will protest... please, hav...
- by Justicar Karnellia - at 2013.08.22 14:31:00
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55. Please increase the buy order limit per minute or change the way it buys. - in Feedback/Requests [original thread]
Darkphoton 2501 wrote: To make things more clear: I usually use 3 different suits and maybe a vehicle but if i try to restock them (maybe i`m to fast here) it doesnt restock my third fitting AND IT DOESNT SAY ANYTHING! Only if you try to restoc...
- by Justicar Karnellia - at 2013.08.22 14:30:00
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56. [[[REQUEST]]] Picking up dead clones WEAPONS - in Feedback/Requests [original thread]
GHOSTLY ANNIHILATOR wrote: i mean i personally think it would be nice picking up a friend or foes weapon after they died after ur out of ammo ? not to go out of topic but COD BF3 AND other games let u pick up dead peoples weapon just saying hop...
- by Justicar Karnellia - at 2013.08.22 14:27:00
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57. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
Great thread, and good to see a dev response ackcnowledging the issues. I wonder if some of the skill levels will be re-balanced. I always find it strange that your submachine gun proficiency levels cost as much as your assault rifle proficiency ...
- by Justicar Karnellia - at 2013.08.19 11:49:00
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58. New Active SP reward system - in Feedback/Requests [original thread]
shaman oga wrote: After this week i've realized that if you only double the WP you need an insane amount of them, to have a good SP payout, if the match don't last at least 15 minutes. I would like to have some stats like an average duration of...
- by Justicar Karnellia - at 2013.08.14 14:08:00
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59. New Active SP reward system - in Feedback/Requests [original thread]
lrian Locust wrote: I don't think CCP needs to add additional SP gain multipliers to satisfy newbies. They already have the benefit of cheap initial skills. That should be enough - if not, then the skill tree should be adjusted. That said, per...
- by Justicar Karnellia - at 2013.08.14 14:03:00
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60. New Active SP reward system - in Feedback/Requests [original thread]
Absolute Idiom II wrote: What if the winning team received a flat bonus of say 1000 SP to each player? That way you can play to win even if you don't end up earning all that many WP during the battle. I think a flat bonus would be better than ...
- by Justicar Karnellia - at 2013.08.14 14:01:00
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