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2621. Is the Nerf values of the riffles over time or per shot? - in General Discussions [original thread]
Since ROF isn't changing, reducing each shot's damage by 13% will reduce DPS by 13%. The rounds are still being fired at the same speed but damage is reduced. I think it will work out to be about one-three seconds longer to kill someone.
- by Joseph Ridgeson - at 2014.03.05 21:11:00
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2622. Shields vs. Armor - in General Discussions [original thread]
Berserker007 wrote: The MD is probably gana be the the fotm starting in 1.8 . If you spec MD, and go Mini assault; your MD actually receive 2-3 buffs. Increased direct damage, splash damage, and an 83% mag damage increase. So don't be surprise...
- by Joseph Ridgeson - at 2014.03.05 18:38:00
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2623. Shields vs. Armor - in General Discussions [original thread]
I was expecting the proficiency change to actually work the other way; give a bonus to what the weapon is poor against. As it stands, something like the Laser Rifle will eat through shields in a second but be even worse against armor. Flipping it,...
- by Joseph Ridgeson - at 2014.03.05 18:36:00
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2624. What New Eden Race are the devs? - in General Discussions [original thread]
At least in EVE, they used to all actually be Jovian. They moved away from that a while ago though. Considering we are just faceless mercenaries and many of us didn't understand the implications of going one race or another, I doubt there are many...
- by Joseph Ridgeson - at 2014.03.05 18:10:00
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2625. DevBlog: No mention of... - in General Discussions [original thread]
I think it is kind of sad that after waiting for quite a while for the DevBlogs that there was nothing in there that we weren't expecting. They already mentioned everything that was going to happen, even the stats of the weapons. There was only a ...
- by Joseph Ridgeson - at 2014.03.05 18:08:00
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2626. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
A fairly lackluster amount of data for having waited this long, at least in my opinion. There is nothing here that hasn't been mentioned before other than reducing grenades down by one. I assume this means Militia will carry a single one and the r...
- by Joseph Ridgeson - at 2014.03.05 18:00:00
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2627. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
Alena Ventrallis wrote: Make large blasters into AV instead of AI, and 90% of QQ about tanks will disappear. You need to explain that point further. What exactly do you mean?
- by Joseph Ridgeson - at 2014.03.04 23:37:00
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2628. What will be the best sniper suit in 1.8? - in General Discussions [original thread]
Logistics will still probably be top dog in my opinion. Dropping ammo and a spawn point in case you get killed is really powerful. Even more so, grab a bunch of PG/CPU enhancers and use a Cloak yourself when you get caught.
- by Joseph Ridgeson - at 2014.03.04 20:58:00
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2629. Hot SP tip for 1.8. - in General Discussions [original thread]
1 extra clip for more than 600k SP is not worth it. I think people would be better off either having their own nanohive, even if compact, going to a supply depot to get more ammo, or even dying rather than burning so much SP for such a little bene...
- by Joseph Ridgeson - at 2014.03.04 20:54:00
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2630. Remote explosive - in General Discussions [original thread]
My only complaint is the ability to use them while bleeding out. That is where you can get the stupid stuff of someone running into a room, tossing one, people kill him, and then the remote detonates . If someone is able to leap frog over people, ...
- by Joseph Ridgeson - at 2014.03.04 20:50:00
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2631. What playstyle allows the fastest character progression? - in General Discussions [original thread]
I use Boosters but I don't think they are important once you reach a certain point. I think you can state that it takes about 8-10 million SP to have a single role maxed out. Logistics, Scout, Assault, Heavy, Vehicles (though to a lesser extent as...
- by Joseph Ridgeson - at 2014.03.04 19:08:00
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2632. What is the point of the Assault Suit? - in General Discussions [original thread]
Bump, hopefully for some more discussion (you can talk to Mr. Saberwing!)
- by Joseph Ridgeson - at 2014.03.04 18:34:00
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2633. Cal Logis are funny - in General Discussions [original thread]
My basic Caldari Assault suit has 2 complex damage mods, 2 basic plates, and a compact nanohive to heal and repair myself when I am alone. I have 4 levels in Shield Upgrades and only 1 in Armor Upgrades but have about 80 more armor than I do shiel...
- by Joseph Ridgeson - at 2014.03.04 18:32:00
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2634. Can the missile turret become Minmatar plz? - in General Discussions [original thread]
Rockets are still Caldari tech. But, yes, the fact that they are called missiles annoys me when they are rockets annoys me.
- by Joseph Ridgeson - at 2014.03.04 01:58:00
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2635. EVE fan fest 2013... - in General Discussions [original thread]
jenza aranda wrote: The new EP shook up a lot of stuff in dust HQ, stuff is still coming its just things need to be prioritised. Can you go into further details on this? Obviously not breaking the NDA but just an explanation on what you mea...
- by Joseph Ridgeson - at 2014.03.04 01:56:00
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2636. How bout a bonus for gallante scouts only. - in General Discussions [original thread]
Smooth Assassin wrote: The lower you're armor, the faster you sprint. How about a bonus for (Name of my Fit) only: (insert bonus for myself).
- by Joseph Ridgeson - at 2014.03.03 18:58:00
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2637. 46/6, 30-0, 20/1, 32/1, 27/0. - in General Discussions [original thread]
If people are actually lying about the numbers, it is the second more than the first. Oh, 17/4 is pretty good but if you just drop that to 17/2 or 17/1 and suddenly it is so much more with only a little fudging... There are also a lot of ways to...
- by Joseph Ridgeson - at 2014.03.03 18:29:00
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2638. I'm convinced, we have PVE - in General Discussions [original thread]
Be a Dropship pilot and you will realize it is you versus RDV's. Old school PVE action I suppose.
- by Joseph Ridgeson - at 2014.03.03 18:16:00
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2639. caldari sentinel fittings - in General Discussions [original thread]
I think Energizers and Rechargers are definitely the way to go. Caldari Sentinels will have 600 some odd shields but only recharge at 30 a second. The one second recharge depletion delay is only going to be really cool if you can recharge more tha...
- by Joseph Ridgeson - at 2014.03.03 18:14:00
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2640. Something CCP has done correct, and could learn from. - in General Discussions [original thread]
The problem is I haven't really seen a scenario where having two light weapons would have been useful. If I were using a Rail Rifle, I would have that for medium distances and if I needed an up close weapon Mr. Toxin SMG fit the bill. I don't thin...
- by Joseph Ridgeson - at 2014.03.03 18:06:00
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