Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2601. I personally am happy to wait a bit.. - in General Discussions [original thread]
If they go back to the 1 month patch time or something akin to it, then it doesn't matter if this patch doesn't do things that most people would see as necessary like giving the Swarm Launcher some TLC. If it only takes a month for the next fix, n...
- by Joseph Ridgeson - at 2014.03.07 04:20:00
|
2602. Am trying dust again! - in General Discussions [original thread]
It was a straight refund so yes. Wasn't an opt in as it was changed heavily. I will say go easy when putting points into the modules as many only get a shorter cooldown as you increase the meta level. I have 5 in Turret updrades that I would happ...
- by Joseph Ridgeson - at 2014.03.07 04:16:00
|
2603. @CCP, Officer Weapons TTK Nerf 1.8? - in General Discussions [original thread]
Joel II X wrote: Sure. I, also, wonder if BPO weapons will be changed suits. Especially the Recruit Submachine Gun. That thing still has closed beta stats. Will it be fixed to match 1.8's militia Submachine Gun by with .6 more damage or somet...
- by Joseph Ridgeson - at 2014.03.07 04:10:00
|
2604. @CCP, Officer Weapons TTK Nerf 1.8? - in General Discussions [original thread]
Probably. Nothing else that I can say or add until Mr. Saberwing or Logibro comes in and state yes or no. *eagerly awaits*
- by Joseph Ridgeson - at 2014.03.07 04:09:00
|
2605. What mic do you have? - in General Discussions [original thread]
Piece of Scat 15 dollar bargain bin from Fry's Electronics. It doesn't hold a charge at all so I have to keep it plugged it at all times. However, despite my terrible hearing, I can make out what people say. It works for my purposes though I have ...
- by Joseph Ridgeson - at 2014.03.07 02:54:00
|
2606. some people are pu$sy cats!! - in General Discussions [original thread]
Vegetation Monster wrote: Awry Barux wrote: Vegetation Monster wrote: Was in my St-201 sica, 1 missile in ammo left total. Up against armor tank with proto ion cannon. I turn my damage mods in hopes of scaring him away. And it worked. wtf...
- by Joseph Ridgeson - at 2014.03.07 02:49:00
|
2607. Collision damage (Vehicluar collision damage to be precise) - in General Discussions [original thread]
Consider collision damage was severely reduced for tanks to where even fall off a bridge won't break shields, the fact that a dropship kind of goes poof when running into anything sturdier than Styrofoam packing material is probably a bit off. It ...
- by Joseph Ridgeson - at 2014.03.07 02:41:00
|
2608. does +1 to explosives per level mean... - in General Discussions [original thread]
The bonus, as Moody stated, is probably no more. It isn't really confirmed but the general idea was that if the Mass Driver was going to get a buff, which it is, the +1 explosive round per level would probably go away. So "The Mass Driver buff kil...
- by Joseph Ridgeson - at 2014.03.07 02:33:00
|
2609. Is the mass driver buff significant? - in General Discussions [original thread]
It's a 33% damage increase for the Standard Mass Driver, 27% damage increase for the Advanced 'normal' Mass Driver, and 22% increase for the Prototype 'normal' Mass Driver (that's for direct damage, not splash). Damage of a Basic MD was 225/115 an...
- by Joseph Ridgeson - at 2014.03.07 02:17:00
|
2610. The momment you realise - in General Discussions [original thread]
It is the same thing will all nerd culture. Maybe you know what every evolution of Pokemon is. Maybe you know the song of every Disney movie ever. Maybe you can play through Super Mario World with your eyes closed. Maybe you know the complete gen...
- by Joseph Ridgeson - at 2014.03.07 00:44:00
|
2611. Based on what we know atm, what will change in 1.8?? - in General Discussions [original thread]
1. Hard to say. We haven't heard anything else to really be sure. I use a Madrugar so nothing is changing for me. 2. Possibly. Two Complex mods will now increase damage by 9.56% rather than 19.56%. With the reductions, it will probably take 15 sh...
- by Joseph Ridgeson - at 2014.03.06 22:41:00
|
2612. Make hardeners more specific? - in General Discussions [original thread]
I don't think it is worth it. This game doesn't really have the infrastructure to support something like that. In EVE is the Golden Gate Bridge, DUST 514 is a bridge in a small town. You want to move over an entire tank battalion over the Golden G...
- by Joseph Ridgeson - at 2014.03.06 19:44:00
|
2613. light weapons should have their fitting costs increased. - in General Discussions [original thread]
Doesn't help too much considering Logistics still have the higher amount of PG/CPU and can always add a CPU/PG mod to help. A nerf to everyone else when something needs help is the negative way of going about it. I understand that reducing the val...
- by Joseph Ridgeson - at 2014.03.06 18:58:00
|
2614. PROXIMITY EXPLOSIVES.... UP OR OP - in General Discussions [original thread]
They are most dangerous when use as a supplementary tool. Remotes + Proximity Explosives are a nasty combination and can instantly destroy a non-hardened tank. They are also great when added with another form of damage. Hit them shortly before or ...
- by Joseph Ridgeson - at 2014.03.06 18:25:00
|
2615. Is this game going anywhere now? - in General Discussions [original thread]
Dev Blog was released yesterday, patch notes will be out either next week or week after next with the patch itself a week after. Moving forward? Yes. Slower than it should? Yes.
- by Joseph Ridgeson - at 2014.03.06 18:16:00
|
2616. so what im see for Av ... - in General Discussions [original thread]
AV weapons are not doing more damage against Armor then they were before with these changes, just doing less to Shields. As an Armor Tanker, nothing changes for me.
- by Joseph Ridgeson - at 2014.03.06 17:49:00
|
2617. ***[Challenge 7] Money Laundering*** - in General Discussions [original thread]
Because of how easy this challenge is, I would suggest that each person be in an actual corporation for, say, at least three weeks in order to qualify for the isk doubling challenge. It is too easy to just create an alt and do it back and forth. I...
- by Joseph Ridgeson - at 2014.03.06 04:28:00
|
2618. ***[Challenge 7] Money Laundering*** - in General Discussions [original thread]
Joseph and Alt Okay, there is a story with the Alt's name. I was drinking heavily with friends while showing them DUST. Being still coherent enough to know that I shouldn't log on my account lest I decide to put points somewhere that would be r...
- by Joseph Ridgeson - at 2014.03.06 03:37:00
|
2619. 1.8 Whos keeping what they got? - in General Discussions [original thread]
I will stay with what I got, probably put some points into Caldari Heavy to get Commando/Sentinel. If there is an infantry refund, I will have like 2-2.5 million free SP. Of course if there is no refund and I continue to save my SP, I'll have prob...
- by Joseph Ridgeson - at 2014.03.05 21:28:00
|
2620. Proficiency changes... - in General Discussions [original thread]
The concern I see is with weapons that are REALLY good against Shields/Armor but utterly terrible against the others. For Blasters, Rail technology, and Projectiles it won't matter too much but Lasers (+20/-20+) and Explosions (-20/+20) it is goin...
- by Joseph Ridgeson - at 2014.03.05 21:15:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |