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2421. Now that Scouts have a hard role (cloak), any change to Assaults? - in General Discussions [original thread]
Garrett Blacknova wrote: Actually, Heavies aren't the ones good for pushing. They're good for HOLDING, but ASSAULTS are the ones who push the enemy line back. The Assault is a viable flanker, but a better frontline suit. Assaults create the li...
- by Joseph Ridgeson - at 2014.03.27 08:56:00
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2422. Now that Scouts have a hard role (cloak), any change to Assaults? - in General Discussions [original thread]
I always hear the same thing whenever someone brings up Assault suit balance or that they lack a role. "Their role is to assault locations and kill people. They can do that so they have a role." That isn't a role; that is just using their name in ...
- by Joseph Ridgeson - at 2014.03.27 06:07:00
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2423. Medium frames (assaults & logis) have a serious problem - in General Discussions [original thread]
Even with this change, what does the Assault do better than the Logistics? They would have a minor difference in health but the Logistics would have more CPU/PG and more equipment slots. Assaults would still lack something that they do better than...
- by Joseph Ridgeson - at 2014.03.27 06:02:00
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2424. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot...
- by Joseph Ridgeson - at 2014.03.27 05:53:00
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2425. The Assault suits need better bonuses - in General Discussions [original thread]
DeadlyAztec11 wrote: Currently all suits are highly competitive at low tier levels, except Assault suits. The Caldari should get 4% extra Shields from Shield modules :: 20% at level V Minmatar 6% faster Shield regen and 2% less to shield rec...
- by Joseph Ridgeson - at 2014.03.27 05:22:00
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2426. Did you break your leg? - in General Discussions [original thread]
*reads Scout blanket bonus.* It seems like Scouts get a, let me check this again, a "15% reduction in CPU/PG cost of Cloaks per level." It appears that using a Cloak of a Scout is the proper way to go. Sarcasm aside, I am kind of shocked at what...
- by Joseph Ridgeson - at 2014.03.26 18:51:00
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2427. 1.8 drop suit pecking order - in General Discussions [original thread]
DJINN Marauder wrote: Why are people QQing about "UP" assaults? Assault suits are still GOOD! Maybe not as good as scouts or heavies anymore, but stop bitching Well, being good when everything else is great can mean you are underpowered. ...
- by Joseph Ridgeson - at 2014.03.26 16:12:00
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2428. Turret proficiency not working - in Technical Support/Bugs [original thread]
It seems even worse now. It seems much slower than it was before.
- by Joseph Ridgeson - at 2014.03.26 13:17:00
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2429. What does > mean? CCP please answer. - in General Discussions [original thread]
The Robot Devil wrote: Joseph Ridgeson wrote: Yagihige wrote: Joseph Ridgeson wrote: I am fairly certain it is an arrow. The tip is the direction people are facing, so you can tell if you are sneaking up on people or if your allies are...
- by Joseph Ridgeson - at 2014.03.26 12:13:00
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2430. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
CCP Saberwing wrote: Jack McReady wrote: I still dont see the need of a 20% hp nerf. if you do that, they will be weaker than before and we all know how often heavies were used. This isn't guaranteed to be happening yet (as I alluded to e...
- by Joseph Ridgeson - at 2014.03.26 12:07:00
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2431. What does > mean? CCP please answer. - in General Discussions [original thread]
Yagihige wrote: Joseph Ridgeson wrote: I am fairly certain it is an arrow. The tip is the direction people are facing, so you can tell if you are sneaking up on people or if your allies are in the same direction as yourself. If you only see ...
- by Joseph Ridgeson - at 2014.03.26 12:01:00
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2432. Railgun Turret rotational speed reduced greatly - in Technical Support/Bugs [original thread]
I noticed today that my Large Railgun turret was rotating far, far slower than it was two or three days ago. It is almost at a glacial speed, even with Proficiency 5. Blaster Turret feels about the same speed. Bug, nerf, or am I doing it wrong?
- by Joseph Ridgeson - at 2014.03.26 11:57:00
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2433. Undocumented changes - in General Discussions [original thread]
My Rail Rifle seems to be kicking more than usual or I am getting less out of Auto Aim than I was before. Hard to say. Railgun Turret is super, super slow now. I have level 5 Proficiency and it takes forever to spin. It HAS to have gotten slower ...
- by Joseph Ridgeson - at 2014.03.26 11:53:00
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2434. What does > mean? CCP please answer. - in General Discussions [original thread]
I am fairly certain it is an arrow. The tip is the direction people are facing, so you can tell if you are sneaking up on people or if your allies are in the same direction as yourself. If you only see that, it means someone is cloaked but you can...
- by Joseph Ridgeson - at 2014.03.26 11:50:00
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2435. A heavy nerf. - in General Discussions [original thread]
HiddenBrother wrote: Arkena Wyrnspire wrote: Who? Look around. I may spec into it; just to see what all the fuss is about. It may have something to do with cloaked scouts. The complaints are about it being weak, not powerful.
- by Joseph Ridgeson - at 2014.03.26 04:13:00
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2436. I really don't like the way CCP updated scanners. - in General Discussions [original thread]
Duran Lex wrote: If I'm not mistaken, wasn't one of the entire points of the scanner change to stop "spinning"? Aye, "Scannerinas"
- by Joseph Ridgeson - at 2014.03.26 04:12:00
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2437. Getting shot by a cloaked player has to stop!! - in General Discussions [original thread]
Maybe a slight delay for them to fire? Not much, like as much as it takes for a magsec to charge before they can fire. Damage registering before you can see something is rough (in before statements on snipers). Dunno, I don't think cloaks are too...
- by Joseph Ridgeson - at 2014.03.26 03:57:00
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2438. Fer ***** sake which weapons go with which suit? - in General Discussions [original thread]
You could have looked at the skills and seen that Minmatar Assaults give additional ammo to projectile weaponry, which Combat Rifle and SMG are members of. Shotgun would get the bonus from Gallente Assault. Of course, if you don't care about the b...
- by Joseph Ridgeson - at 2014.03.26 02:35:00
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2439. CCP: everything is balanced!!!!!! - in General Discussions [original thread]
"Everything is in balance but just be sure to hotfix tanks."
- by Joseph Ridgeson - at 2014.03.26 02:33:00
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2440. More kick to the Rail Rifle? - in General Discussions [original thread]
It is later in the day, the forums are not moving as fast as they were 12 hours ago: Anyone notice that the Rail Rifle got more kick or was it just my sleep addled brain?
- by Joseph Ridgeson - at 2014.03.26 02:31:00
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