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141. Daily Mission Rewards: Active Omega Boosters - in General Discussions [original thread]
So, in the last ~2 weeks I got a total of 8 Active Omega (1-Day) boosters. Is this happening for anyone else or can I feel special?
- by Jebus McKing - at 2015.02.19 20:00:00
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142. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
Adipem Nothi wrote: something is wrong with one or both of these suits. TRUE! MN Assault is faster by the unbelievably OP amount of 0.05m/s! MN Assault has a whopping 170 base HP more than AM Scout! MN Assault even has 10stamina/s more stamina...
- by Jebus McKing - at 2015.02.19 16:17:00
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143. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Assault Review! Gallente Shotgunner Settled on this for my shiny new Gal Assault. Prox Scanner + single cPE is just as good as any of my Scout's passives. Dropped the 3rd damp for a Card Reg, so I'm now at 24 dB; figur...
- by Jebus McKing - at 2015.02.19 11:50:00
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144. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Jebus McKing wrote: Adipem Nothi wrote: ... I'd likely skill back into it if it got a "fun" bonus, perhaps to biotics or myos/jumps :-) 25% bonus to melee damage and jump height. +1 I'd go for +25% to +50% for ...
- by Jebus McKing - at 2015.02.18 16:32:00
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145. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: ... I'd likely skill back into it if it got a "fun" bonus, perhaps to biotics or myos/jumps :-) 25% bonus to melee damage and jump height. +1
- by Jebus McKing - at 2015.02.18 14:59:00
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146. Scout Registry / Killboard - in General Discussions [original thread]
The Amarr scout is not a bad suit. I've specced into it myself a couple of days ago and I like it, though, I'm not really using it like a scout but more like I would use an Assault or Logi. The thing is, I rarely have the feeling that I need it t...
- by Jebus McKing - at 2015.02.18 09:17:00
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147. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
CCP Rattati wrote: I get ROFLstomped in BF all the time, sometimes teams try their hardest, and sometimes that's not enough. Of course we can do better, but that's not the point of the thread. It is to explain that the method is working as int...
- by Jebus McKing - at 2015.02.17 13:45:00
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148. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
Tesfa Alem wrote: I would ask, since the first shot, usually the kiler sniper blow, has zero dispersion how would adding it help infantry dodge rail turrets? Good question. There should be dispersion even with the first shot. There is no need...
- by Jebus McKing - at 2015.02.17 12:33:00
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149. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
True Adamance wrote: So you want to alter the only think that vaguely resembles a conventional tank turret and turn it into a weapon that no only has a very limited range, but so splash damage upon round impact, AND dispersion (I'm going to ass...
- by Jebus McKing - at 2015.02.17 10:35:00
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150. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
It is far too common on the EU server that there is a 6-man (corp) (proto) squad on one side against a large numer of solo players or small, unorganized squads on the other side. Even if the MUs of both teams match the advantage goes to the player...
- by Jebus McKing - at 2015.02.17 10:26:00
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151. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
True Adamance wrote: Um....... really? Um....... yes?
- by Jebus McKing - at 2015.02.17 10:00:00
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152. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
It is far too easy to snipe infantry with large Railgun turrets, so I propose to give them some dispersion. The dispersion should not limit the ability to snipe vehicles but make it considerably harder to snipe infantry at ranges of 100m to 300m....
- by Jebus McKing - at 2015.02.17 09:50:00
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153. Scout Registry / Killboard - in General Discussions [original thread]
Am I the only one that has the feeling that 30m passive scan range aren't really 30m but more like <10? What's up with that?
- by Jebus McKing - at 2015.02.16 23:09:00
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154. Scout Registry / Killboard - in General Discussions [original thread]
I know there isn't much love in here for Logis but I made this one and I have to share it with someone.
- by Jebus McKing - at 2015.02.16 21:37:00
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155. Gal logi bonus needs nerf or Scout profiles need buff - in General Discussions [original thread]
With the current system a nice and quick fix to make active scanning more bearable would be to give damps a second stat which reduces the being scanned duration. This way damps would be useful to more suits even if the dampening bonus isn't good e...
- by Jebus McKing - at 2015.02.16 15:37:00
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156. Scout Registry / Killboard - in General Discussions [original thread]
Now that I have specced into AM Scout this has become relevant again.
- by Jebus McKing - at 2015.02.16 13:36:00
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157. New DUST 514 Wallpaper - Orbital Artillery Concept - in Announcement and Events [original thread]
I'm really liking these new wallpapers. Now, can we have something like this: Minmatar Logistics but made by a proper artist.
- by Jebus McKing - at 2015.02.16 13:21:00
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158. Gal logi bonus needs nerf or Scout profiles need buff - in General Discussions [original thread]
Scanning in this game is ****** up and needs a complete rework. We seriously have to move away from scanners working like wallhacks. They should only show the momentary location of a target and not its every move for the next X seconds. Same with ...
- by Jebus McKing - at 2015.02.16 00:05:00
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159. New map idea, maybe underground? - in General Discussions [original thread]
Underground, underground... No! I want to play on and/or inside an EVE ship! This has been a missed opportunity for far too long! Make it an Ambush only map if you have to. But make it happen!
- by Jebus McKing - at 2015.02.14 00:11:00
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160. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Jebus McKing wrote: ... It happens so many times that you are getting attack by someone in low level gear and even if they shoot you in the back you still have time to turn around and kill them solely because of the bette...
- by Jebus McKing - at 2015.02.13 23:31:00
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