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281. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
BL4CKST4R wrote: I think the Blaster turret should be changed to an auto cannon, low ROF explosive rounds similar to what is fired from an APC in BF4. It can still kill infantry but the low ROF would be easy to dodge that its main purpose would...
- by Jason Pearson - at 2014.01.18 16:43:00
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282. Anyone ran into ADS spam? - in General Discussions [original thread]
Takahiro Kashuken wrote: No My rail keeps them away In Ambush? xD
- by Jason Pearson - at 2014.01.18 16:41:00
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283. Anyone ran into ADS spam? - in General Discussions [original thread]
You people thought tanks were ridiculous? ahahahaha, atleast on some maps you can hide and get into position, squad of ADS pilots will tear every tank on the field a new one and then smash the infantry, and there's no fighting back xD
- by Jason Pearson - at 2014.01.18 16:31:00
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284. It is pretty obvious what the problem with Tank/Infantry balance is ... - in General Discussions [original thread]
Zerus Ni'Kator wrote: unreasonable ignoramus Ooh big words, yay.
- by Jason Pearson - at 2014.01.18 16:23:00
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285. Players hiding in the MCC not doing anything - in General Discussions [original thread]
Let me farm LP in peace, Caldari ain't winning anyways.
- by Jason Pearson - at 2014.01.18 06:15:00
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286. What if AV... - in General Discussions [original thread]
Harpyja wrote: Jason Pearson wrote: Did the same damage no matter what tier? Let's say all Swarms fired 6 missiles, or all Forges hit as hard as a Proto one, wouldn't this be balanced due to all actives being the same for vehicles? Make the...
- by Jason Pearson - at 2014.01.18 01:50:00
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287. What if AV... - in General Discussions [original thread]
Lorhak Gannarsein wrote: Twenty minutes :) ARGGGGHH *continues farming Caldari FW*
- by Jason Pearson - at 2014.01.18 00:57:00
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288. What if AV... - in General Discussions [original thread]
Lorhak Gannarsein wrote: Arkena Wyrnspire wrote: Jason Pearson wrote: BuzzKill1 wrote: I like this idea, imagine a forge gun with 6-8 shots in a clip, and a 1.5 second ROF doing proto level damage. Add a zoom and I'm sold, or a scope ...
- by Jason Pearson - at 2014.01.18 00:55:00
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289. TANKS 514 - in General Discussions [original thread]
Ow, that post. Also, had like 5 Assault Dropships in my last match kill EVERYTHING DROPSHIP 514 Q_Q
- by Jason Pearson - at 2014.01.18 00:26:00
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290. What if AV... - in General Discussions [original thread]
BuzzKill1 wrote: I like this idea, imagine a forge gun with 6-8 shots in a clip, and a 1.5 second ROF doing proto level damage. Add a zoom and I'm sold, or a scope lol. O.O *deletes thread*
- by Jason Pearson - at 2014.01.18 00:15:00
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291. PLC suggestion - in Feedback/Requests [original thread]
TunRa wrote: +1, although they could then use it to kill infantry. I'm of the opinion Swarms should be dumbfire again with lock on as secondary. So killing Infantry is not far from my thoughts :P
- by Jason Pearson - at 2014.01.17 23:14:00
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292. What if AV... - in General Discussions [original thread]
Forlorn Destrier wrote: Jason Pearson wrote: DeadlyAztec11 wrote: Not as long as vehicles can stack hardeners. So that's a no to making all weapons fire the same damage. EVERYONE SEE THIS? SUGGEST A BUFF TO AV BUT GETS DENIED BECAUSE ...
- by Jason Pearson - at 2014.01.17 23:12:00
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293. What if AV... - in General Discussions [original thread]
Pokey Dravon wrote: Well you're basically trading damage per shot for increased fire rate/shorter reload. DPS is effectively the same no matter what you do. Uh? What?
- by Jason Pearson - at 2014.01.17 23:10:00
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294. What if AV... - in General Discussions [original thread]
Cat Merc wrote: So... You're fine with STD swarms doing 210 damage per swarm and firing 6? I'd be fine with AV making sense if this is what you're asking sir, if vehicles and av are to be balanced based off of eachother, Militia needs to be ...
- by Jason Pearson - at 2014.01.17 23:09:00
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295. What if AV... - in General Discussions [original thread]
DeadlyAztec11 wrote: Not as long as vehicles can stack hardeners. So that's a no to making all weapons fire the same damage. EVERYONE SEE THIS? SUGGEST A BUFF TO AV BUT GETS DENIED BECAUSE **** YOU I WANT THE WHOLE CAKE. :)
- by Jason Pearson - at 2014.01.17 23:08:00
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296. What if AV... - in General Discussions [original thread]
Did the same damage no matter what tier? Let's say all Swarms fired 6 missiles, or all Forges hit as hard as a Proto one, wouldn't this be balanced due to all actives being the same for vehicles? Make the incentives faster RoF, bigger clips etc, ...
- by Jason Pearson - at 2014.01.17 23:05:00
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297. PLC suggestion - in Feedback/Requests [original thread]
The PLC sucks, face it, while it might be hilarious, it's hilariously bad at it's job (AV people.). Now I'm of the belief that Light AV should be most effective against Light Vehicles, it should still do damage to HAVs but shouldn't be the weapon ...
- by Jason Pearson - at 2014.01.17 22:58:00
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298. Question to tank drivers - in General Discussions [original thread]
dw, that "KING ALLDIN" boss is ez and drops pretty **** loot tbh.
- by Jason Pearson - at 2014.01.17 21:28:00
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299. What's the name of the female voice during matches? - in General Discussions [original thread]
Mithridates VI wrote: Jason Pearson. You're a git, Mith.
- by Jason Pearson - at 2014.01.17 19:57:00
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300. Stop Tank QQ - in General Discussions [original thread]
Charlotte O'Dell wrote: zibathy numbertwo wrote: RuckingFetard wrote: Please don't stop. It's quite..... entertaining to say the least Yes, it is quite entertaining when I blow up your full proto tank for 3k isk thanks to remote expl...
- by Jason Pearson - at 2014.01.17 16:58:00
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