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361. Swarm Launcher Missiles - Too fast, too slow, or just right? - in General Discussions [original thread]
Delta 749 wrote: I think the missile speed itself is alright and the lock on time is pretty much where it needs to be The real problem is the huge gap between firing and being able to start the lock on process again or even reload or switch wea...
- by Jammer Jalapeno - at 2013.06.18 18:22:00
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362. So- what does your alt do? - in General Discussions [original thread]
Working on vehicles, chars, gunlogis, and eventually the assault dropship.
- by Jammer Jalapeno - at 2013.06.17 20:17:00
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363. TURN ON FRIENDLY FIRE INSIDE MCC - in General Discussions [original thread]
or no SP/ISK for those who do not cross the red line
- by Jammer Jalapeno - at 2013.06.17 18:51:00
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364. MCC Snipers - Problem or Feature? - in General Discussions [original thread]
Blammmo wrote: Lol, I am really enjoying the proto swarms shooting at my tank from the MCC... Good times had by all I am enjoying one-shoting the suckers ordering their free jeeps with my proto swarms.
- by Jammer Jalapeno - at 2013.06.17 18:47:00
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365. MCC Snipers - Problem or Feature? - in General Discussions [original thread]
Yes it is annoying....but as long as you can snipe them back I guess it is alright.
- by Jammer Jalapeno - at 2013.06.17 18:17:00
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366. CCP please just release the next update - in General Discussions [original thread]
I agree, release something. Even the freebies from the Templar event or set up some merc battles again and give away a blueprint of some sort.
- by Jammer Jalapeno - at 2013.06.17 18:03:00
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367. TURN ON FRIENDLY FIRE INSIDE MCC - in General Discussions [original thread]
Yea I'm tired of the camping too. It's not fair to the team. If your so worried about losing your precious suits spawn into something free or leave the freaking battle. As far as the newbies go, if you don't go out there and fight how will you...
- by Jammer Jalapeno - at 2013.06.17 17:57:00
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368. Drive by on the LAV & Dropship - in General Discussions [original thread]
I do enjoy the idea of the drive-by sounds like a lot of fun! As for the snipers in the dropship I would welcome that as well. Would be an easy target for my swarm launcher since it would have to stay hovering. Think of the points!!!
- by Jammer Jalapeno - at 2013.06.13 17:12:00
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369. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Colonel Killar wrote: Can ADV/PRO packed/standard AV nades OHK a MLT or poorly fit STD LAV? Ohh Heck YES!!! I'm rocking the Hacked EXO's bought a few thousand of those mothers. It's the same as the LvL 3 grenades. 2 for a cheepo jeep 3 fo...
- by Jammer Jalapeno - at 2013.06.11 19:24:00
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370. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Schalac 17 wrote: Jammer Jalapeno wrote: Schalac 17 wrote: Charge ISK for LAVs. Once you get out of academy, all vehicles should cost ISK. They charge for MLT tanks so why are MLT LAVs still free in the game? Get'em outta here. Free suits...
- by Jammer Jalapeno - at 2013.06.11 19:22:00
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371. Reserved - in General Discussions [original thread]
Luk Manag wrote: I think you should have a skill / chance to salvage your own vehicles too... if your tank has been destroyed, it should have some quantity of hitpoints that would allow you to recall it, or automatically salvage it if your side...
- by Jammer Jalapeno - at 2013.06.10 21:28:00
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372. Reserved - in General Discussions [original thread]
AV is alright the way it is. The biggest problem is you have people using their Proto AV gear on advanced level tanks. Once they release the Proto tanks, it should feel more balanced.
- by Jammer Jalapeno - at 2013.06.10 19:50:00
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373. The solution to the LAV/murdertaxi problem. - in General Discussions [original thread]
Schalac 17 wrote: Charge ISK for LAVs. Once you get out of academy, all vehicles should cost ISK. They charge for MLT tanks so why are MLT LAVs still free in the game? Get'em outta here. Free suits and whatever BPOs you have is all that should ...
- by Jammer Jalapeno - at 2013.06.10 19:27:00
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374. I don't get swarm launchers... - in General Discussions [original thread]
I would say if you go all out Proto they are quite efficient. 1 shot for a standard LAV 2 Shots for a blaster installation 2 for most militia drop ship or HAV 2-3 for a Logistics Car Depending on the driver it takes about 4-5 and sometimes 6 for...
- by Jammer Jalapeno - at 2013.06.10 18:58:00
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375. [Vancouver, BC, Canada] Monthly Gathering, Third Tuesday! - in General Discussions [original thread]
Yarr I'm in Ontario
- by Jammer Jalapeno - at 2013.06.09 17:56:00
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376. Don't complain about tank vs AV costs - in General Discussions [original thread]
Knight SoIaire wrote: AV shouldn't be nerfed, tanks should be buffed. Because otherwise AV would just become weaker Vs LAVs, and we all know how much bitching that would cause. Give us Proto tanks with +4k Hull HP, more PG and CPU and more sl...
- by Jammer Jalapeno - at 2013.06.09 17:41:00
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377. Don't complain about tank vs AV costs - in General Discussions [original thread]
Kitten Empress wrote: Don't complain about tank vs AV costs. Offense is always the cheaper method. Abrams tanks that cost 8.58 million dollars are destroyed by 300 dollars RPG. Home made rockets that cost 50 dollars more or less take batteries ...
- by Jammer Jalapeno - at 2013.06.09 17:40:00
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378. BURST ASSAULT RIFLE IS THE NEW TAR, I'm going to the BAR, - in General Discussions [original thread]
Rynx Sinfar wrote: Everyone play proto logi to support Pens LoL That is Boston Colours.!
- by Jammer Jalapeno - at 2013.06.05 21:08:00
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379. Shouts outs to......... - in General Discussions [original thread]
Well said Sir.
- by Jammer Jalapeno - at 2013.06.05 21:04:00
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380. Respec for AR sp - in General Discussions [original thread]
"The class has been completely overhauled from top to bottom in uprising, I would prefer to spend my points else where now." Hahahahahahaha!!! That's what you get for jumping on a bandwagon!!! Deal with it!
- by Jammer Jalapeno - at 2013.06.05 20:56:00
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