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        | 21. im gonna hate myself for this but. . . - in Feedback/Requests [original thread] t-2 of the mass driver idea  the anti-mass driver sounds logical right?  not implanting specs, nor designs, but i want to know what yall think  comments/suggestions?
 - by James Thraxton - at 2013.02.27 01:30:00
 
 
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        | 22. [Feedback/Suggestion] Ammo Count Is Too Low Across The Board - in Feedback/Requests [original thread] Val'herik Dorn wrote:  Reload speed! There is a skill for that.  Ammo capacity! There is a skill for that. Damage! There are several skills for that.  Basically you are QQing that you dont have have the hmgs magazine on the ar. That is silly and...
 - by James Thraxton - at 2013.02.26 17:21:00
 
 
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        | 23. [Request] Fix "shooting through terrain" - in Feedback/Requests [original thread] yep, game is still rife with invisible walls, lasers & bullets through walls, and horrible grenade contact & physics on migrating obstacles
 - by James Thraxton - at 2013.02.25 17:29:00
 
 
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        | 24. [request] Get Rid of the free Anti-armour class - in Feedback/Requests [original thread] I agree with OP  to those who don't, by having these free classes in game seriously detracts from the "discovery wonder" aspect of the game, true, multi-million isk tanks are hard to kill, but there should be some cost to a forge/swarm fit. after ...
 - by James Thraxton - at 2013.02.25 17:23:00
 
 
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        | 25. closed beta veterans opinion now - in Feedback/Requests [original thread] Illuminaughty-696 wrote:    Spy Mouse wrote:  Local chat wasn't full of trolls and spam during closed beta.    lol. This.  The maps involve a little randomness now, but otherwise you'd be coming back to the exact same game. We haven't really mov...
 - by James Thraxton - at 2013.02.23 19:06:00
 
 
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        | 26. [request] allow players to add sights for weapons . - in Feedback/Requests [original thread] SOON (tm) this is an overused and frankly pointless topic, search the forums before posting next time
 - by James Thraxton - at 2013.02.23 03:36:00
 
 
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        | 27. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread] Django Quik wrote:    KEROSIINI-TERO wrote:    Cross Atu wrote:  This problem is even more common against Dropships which commonly impact the ground before the final blow is landed.    Worse, they actually seem to have some hidden HP buffer onto...
 - by James Thraxton - at 2013.02.19 03:25:00
 
 
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        | 28. Amarr tanks - in Feedback/Requests [original thread] so is there an Amarr Lazer tank coming? i wanna see a ZORR cannon
 - by James Thraxton - at 2013.02.19 03:19:00
 
 
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        | 29. Call back (return) vehicles. - in Feedback/Requests [original thread] agreed, make the rdv pickup cost something like 50k isk though, or a percentage of the total veh cost
 - by James Thraxton - at 2013.02.19 01:04:00
 
 
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        | 30. [Request] REMOVE SP CAP - in Feedback/Requests [original thread] NNNOOOOOO!  i have spoken. . .
 - by James Thraxton - at 2013.02.17 23:06:00
 
 
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        | 31. an idea about bounties in dust - in Feedback/Requests [original thread] easy, and kind of simple,   a player places a bounty on someone else  they choose how much to bounty, AND how many kills it entitles (example 5m isk bounty over 100 kills)   for every time you kill a player, you get a dividend of the total bounty ...
 - by James Thraxton - at 2013.02.16 23:04:00
 
 
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        | 32. [Suggestion] Sniping balance suggestion - in Feedback/Requests [original thread] i request Coriolis effect, or travel time. . . might make it feel better
 - by James Thraxton - at 2013.02.07 02:19:00
 
 
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        | 33. The ability to sell items - in Feedback/Requests [original thread] yes, CCP will implement a player based market, they're just stocking us up/working the kinks out. EvE has an economy that's so good its noted for being more realistic that the real world market. so don't just expect a market, expect a massive, dyn...
 - by James Thraxton - at 2013.02.02 17:13:00
 
 
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        | 34. [Request] Pilots should have the option to eject players from their vehicle please. - in Feedback/Requests [original thread] Luther Mandrix wrote:    BMSTUBBY wrote:  Just as the title states.  On all vehicles including LAV's.   So I guess the problem is thieves? 1.The Squad Leader can lock a squad. 2.How about the vehicles in the squad get driver lock out to all that...
 - by James Thraxton - at 2013.01.31 23:19:00
 
 
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        | 35. SMG range - in Feedback/Requests [original thread] i have only skilled into the smg, and its pretty boss once you put a few hundred k of sp into it. . .train the range skill, it does wonders
 - by James Thraxton - at 2013.01.31 23:16:00
 
 
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        | 36. Only 2 battle modes? - in Feedback/Requests [original thread] Mitsuyori wrote:  Team deathmatch and domination? ....... come on. its a war, i hope we can see more variety in the full game. Beacause this game is fun!    no COD speak here, its ambush and skirmish  its SOON (tm) btw
 - by James Thraxton - at 2013.01.31 23:08:00
 
 
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        | 37. reporting players: sexual harassment - in Feedback/Requests [original thread] agreed, my girlfriend and i play, and she catches alot when they hear her speaking, a few times i've had to step in because it got so bad. sexual harassment is no joke
 - by James Thraxton - at 2013.01.31 23:03:00
 
 
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        | 38. Driving over people - in Feedback/Requests [original thread] yes to both
 - by James Thraxton - at 2013.01.29 04:33:00
 
 
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        | 39. [Feedback] Corporation matches that never should be - in Feedback/Requests [original thread] Geth Massredux wrote:  First off the idea of anybody joining a corp battle is great and all, but it gets annoying when people in your corp join the corp match and they are not ready nor good enough. I can't count how many times the 8 spots have ...
 - by James Thraxton - at 2013.01.29 04:27:00
 
 
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        | 40. tanks and dropship bumping damage - in Feedback/Requests [original thread] so, lightly bumping stuff in a tank or dropship causes massive damage, i reversed my sica and lightly bumped the corner of a wall, dealing my shields 2000 damage. also, more than lightly scratching a dropship into anything almost always deals cata...
 - by James Thraxton - at 2013.01.29 00:46:00
 
 
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