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81. A large comment on Dropsuits, weapons, isk and other dynamics that are currently... - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: U sir are my hero and I know you'll get some QQ on here but as a 10 year eve player, +1 +1 +1 I have been getting a lil sick of this game catering to carebears, that's what it feels like, like high sec is going out of cont...
- by James Thraxton - at 2013.01.14 20:03:00
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82. A large comment on Dropsuits, weapons, isk and other dynamics that are currently... - in Feedback/Requests [original thread]
I've been reading quite a few discussions about the stability of this game in the form of suit balancing issues, suit costs, weapons issues and balancing, AUR issues, and the power of the voice of people who have no idea about how EVE, CCP, MMORPG...
- by James Thraxton - at 2013.01.14 10:27:00
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83. [suggestion\request] Squad leader acting as a constant objective - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Second topic regarding squad leaders. This time about how to incentive players in staying as a group. The idea is pretty simple. Have the squad leader act as a permanent objective. Meaning that any action done nearby t...
- by James Thraxton - at 2013.01.14 03:20:00
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84. [ Suggestion] Remember that game Brink? - in Feedback/Requests [original thread]
sorry guys, i think this requires and entirely different game engine to be possible, not going to see it soon, if ever. . .
- by James Thraxton - at 2013.01.14 03:17:00
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85. Headshot ? - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Because that would be progress towards Aura saying "HEADSHOT!", and we don't need anything like that. The sound effect and notification of getting a kill is fulfilling enough for me. agreed, usually i know when i get it...
- by James Thraxton - at 2013.01.14 03:14:00
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86. Why Sp Caps Will and WIllnot (Multiple Mixed in suggestions and feedbacks) - in Feedback/Requests [original thread]
bolsh lee wrote: James Thraxton wrote: 2. if you don't have enough time in the day to get as much sp as everyone else, that's too bad. the world does not run on a no child left behind policy, so why should dust? if you, like me, don't have...
- by James Thraxton - at 2013.01.14 02:53:00
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87. [Feedback] Instant death - in Feedback/Requests [original thread]
i reply with the idea of having random spawns be in a slightly adjustable freefall and activating inertial dampeners
- by James Thraxton - at 2013.01.14 02:18:00
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88. MCCs - in Feedback/Requests [original thread]
Lady Hyuna wrote: YourDeadAgain76 wrote: Val'herik Dorn wrote: Lady Hyuna wrote: I . Put more guns on them players can use. Move them around or something. It make the games more interested... You need to learn the skills with sp to mo...
- by James Thraxton - at 2013.01.13 22:00:00
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89. Why Sp Caps Will and WIllnot (Multiple Mixed in suggestions and feedbacks) - in Feedback/Requests [original thread]
my two cents,1. a sp cap should be implemented, and 2. people who complain about having a job and not alot of time need to stop 1. sp caps should be implemented for game length control so that ccp and the corps in eve can have some kind of contro...
- by James Thraxton - at 2013.01.13 21:45:00
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90. Alternative ways to gain SP - in Feedback/Requests [original thread]
Grenades: Catch! - hit an enemy with a thrown grenade + 50 sp Hot potato - kill four enemies with grenades in a match +100 sp French fries - kill eight enemies with grenades in a match + 250 sp Strikeout - kill three enemies with one grenade ...
- by James Thraxton - at 2013.01.13 20:50:00
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91. map display on the warbarge - in Feedback/Requests [original thread]
+1 next update
- by James Thraxton - at 2013.01.13 20:13:00
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92. [Request] Just one more thing - in Feedback/Requests [original thread]
no i agree, with you, these videos were from four years ago. . . its almost as if we're playing an entirely different game now,
- by James Thraxton - at 2013.01.13 20:12:00
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93. [Feedback] New SP Cap - in Feedback/Requests [original thread]
yeah, i have a large issue with how the cap punishes better players. . . those that are better at the game, like me, make more points through killing, hacking, and/or support actions. . .because of that we cap faster that those who are horrible fp...
- by James Thraxton - at 2013.01.13 19:52:00
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94. [Feedback/Request] I am BORED : map & game mode variety - in Feedback/Requests [original thread]
yes
- by James Thraxton - at 2013.01.11 19:56:00
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95. More Customization Options - in Feedback/Requests [original thread]
yessir, corp color schemes only though, so that you can see who belongs to one or not, and be afraid when you see a terror corp rushing your position
- by James Thraxton - at 2013.01.11 19:53:00
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96. Possible space battle? like or dislike - in Feedback/Requests [original thread]
no can do ombre, that's what eve's for
- by James Thraxton - at 2013.01.11 19:46:00
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97. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
i did this alot in battlefield 2142, called podding. it's VERY effective, for all the positive reasons listed, and makes the spawn grouping and battle formations much more coherent and interesting, +1
- by James Thraxton - at 2013.01.11 19:43:00
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98. KAR 98 k ww1/2 - in Feedback/Requests [original thread]
yeah, i feel it kind of weird that the future now has scope-less assault rifles, some holographic or reflex-type sights would feel better without having to have that scoped zoom.
- by James Thraxton - at 2013.01.11 18:52:00
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99. Alternative ways to gain SP - in Feedback/Requests [original thread]
actually, that's a great idea +1
- by James Thraxton - at 2013.01.11 18:15:00
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100. [Request/Suggestion] XP Banking. - in Feedback/Requests [original thread]
Agreed, a great idea. say if i only had ten minutes one day, that my job and life got in the way, all i'd have to do is cash in come chips and keep up with everyone else.
- by James Thraxton - at 2013.01.11 18:11:00
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