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21. Swarms are a little OP - in Feedback/Requests [original thread]
SLs are only powerful against basic tanks (good) and dropships (bad), so I'd suggest that dropships get an automatic lock-on warning device with approximate directional information. That will strengthen the SL as an area-denial weapon and hurt dro...
- by Jak Teston - at 2012.08.24 17:52:00
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22. DUST is a joke - in Feedback/Requests [original thread]
Good rant. I guess it was necessary to get the dev's attention.
- by Jak Teston - at 2012.08.23 20:43:00
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23. [REQUEST] Snipers need to be seen. - in Feedback/Requests [original thread]
Templar Two wrote: -Vapor trail of bullet.. Already in, but if you stop to look at the trail you'll be dead before you found the direction it came from. Generally I can see snipers just fine. It's just that there are three of them shooting me...
- by Jak Teston - at 2012.08.20 18:33:00
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24. LOGISTICS hud info - in Feedback/Requests [original thread]
I'm not exactly new to class based shooters so I generally know how to identify teammates that are in need of medical assistance in any game, but when I tried out using the logistics suit today I was extremely confused by the indicators for downed...
- by Jak Teston - at 2012.08.18 22:44:00
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25. capes - in Feedback/Requests [original thread]
Since the armor appears to be flame resistant I wouldn't mind a flaming cape on my dropsuit. That's even more awesome than before.
- by Jak Teston - at 2012.08.18 19:01:00
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26. capes - in Feedback/Requests [original thread]
I'm absolutely behind this idea if the capes are A) purely cosmetic B) only obtainable through aurum C) SILLY I'd love to jump out of dropship donning a batman-like cape and striking fear into the hearts of my enemies. That'd be bliss - even if t...
- by Jak Teston - at 2012.08.18 18:01:00
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27. This game is probably going to fail ='[ - in Feedback/Requests [original thread]
I really hope that there'll be some sort of matchmaking that puts people with equal success together. Otherwise I simply can't see anyone play this game. I have advanced assault suits and a bunch of prototype stuff unlocked, but I don't use it be...
- by Jak Teston - at 2012.08.05 10:13:00
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28. Dust 514 from a casual gamer's point of view. - in Feedback/Requests [original thread]
The R2 menu is very annoying indeed. There are two issues: 1. The item you want to select needs to be highlighted while you let go of R2. That's a problem because as soon as you let go of R2 the stick changes it's function back to looking. That w...
- by Jak Teston - at 2012.08.04 19:33:00
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29. [FEEDBACK] LOGI/MASS DRIVER - in Feedback/Requests [original thread]
ryan valentine wrote: I sometimes park myself on top of the central structure on the skirmish map and drop an uplink and nano up there cuz I can lob grenades onto all three objectives from there (though A Objective took some practice) .. it fe...
- by Jak Teston - at 2012.07.31 19:47:00
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30. [Feedback] Forge Guns: Lets get organized. - in Feedback/Requests [original thread]
I have no idea how those people that use forge guns actually survive in this game. I can't make forge guns work for me so when they make it work even against infantry I give them credit for that. It takes aiming, movement and positioning skills to...
- by Jak Teston - at 2012.07.28 20:59:00
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31. Points instead of KDR - in Feedback/Requests [original thread]
That the leaderboard lists kdr instead of points looks like an oversight from alpha development rather than a choice by design. Well, that's at least what I choose to believe. Anyways, have a nice fresh +1.
- by Jak Teston - at 2012.07.27 18:59:00
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32. [REQ] Squad Leader Objective Tagging - in Feedback/Requests [original thread]
IR Scifi wrote: It's a good idea but after spending half a match trying to actually get a rally point set AT THE PLACE I SPECIFIED I gave up. The rally-command is broken in that it accidentally places the rally command wherever the center of ...
- by Jak Teston - at 2012.07.24 20:03:00
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33. End of match scoreboard - in Feedback/Requests [original thread]
I fully support replacing the KDR by the achieved contribution points.
- by Jak Teston - at 2012.07.18 17:32:00
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34. The Surya - in Feedback/Requests [original thread]
I like swarm launchers for the whole "I'm not even looking at you while I kill you"-business. Suryas aren't the problem, really. I well operated Surya is a challenge, but a well operated anything is a challenge, so that's not a problem either.
- by Jak Teston - at 2012.07.16 20:12:00
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35. [Request] Increase Draw Distance - in Feedback/Requests [original thread]
I'd accept playing dust at half level of detail if it meant I could see what is shooting those rockets at me. Very annoying.
- by Jak Teston - at 2012.07.15 17:44:00
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36. Heavy Needs Improvement - in Feedback/Requests [original thread]
Take your time. When I started out I thought heavy suits were immortal. Now I can distinguish very well between somebody in a heavy suit that knows how to operate it and somebody who doesn't. If you keep at it you'll make it work. Just don't expec...
- by Jak Teston - at 2012.07.15 17:40:00
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37. Can uplinks prompt like supply terminals please? - in Feedback/Requests [original thread]
There's a bug where nanohives sometimes don't start replicating ammo immediately. I'm rather certain it's a time-based thing because once I stood inside my own (active) nanohive (the advanced one with the R-designation) while the match ended. I di...
- by Jak Teston - at 2012.07.15 09:52:00
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38. Don't nerf tanks - in Feedback/Requests [original thread]
I don't think the tanks are that bad. My AV dropsuit costs me like 7k ISK. If I'm careful it pops most tanks and even makes some Sagaris drivers choose another area to terrorize, which is all I can really expect at that difference in investment. ...
- by Jak Teston - at 2012.07.14 19:55:00
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