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1621. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
^ This.
- by Jadek Menaheim - at 2015.05.21 08:23:00
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1622. Fan Curated Dust 514 Soundtrack - in General Discussions [original thread]
https://soundcloud.com/luke-larabee/sets/fan-currated-dust-514 I combed through a bunch of subdued house, techno, and industrial tracks looking to gather together ones that sound similar to the ambient battle music in Dust. I'm making a zip fil...
- by Jadek Menaheim - at 2015.05.21 08:11:00
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1623. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
V1RONXSS wrote: The only one in MCC worked for me, on the ground do not works, trying both green/red. They are one way. On Blood Gultch the entrance portals are on the MCC, they exit on the ground.
- by Jadek Menaheim - at 2015.05.21 07:56:00
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1624. Is the Agent Bonus Jara Kumora Worth Purchasing? - in General Discussions [original thread]
Even though she doesn't say anything, waifu Kumora brings much joy and feelings of companionship to my lonely nights. Purchase = worth it!
- by Jadek Menaheim - at 2015.05.21 07:55:00
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1625. TELEPORTERS IN DUST. Video coming soon. - in General Discussions [original thread]
Teleporters are now here for the general population to test. And the gate camping is perfectly fine. Dust bunnies are not used to practices of navigating gate camps. "FC is trans-dimensional gate green?" "No, it is not. Gate is red pending intel...
- by Jadek Menaheim - at 2015.05.21 07:51:00
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1626. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
@Buwaro Draemon Eh, must I repeat myself. Take a lesson from how gate camping and gate reconnaissance work in Eve Online. "FC is trans-dimensional gate green?" "No, it is not. Gate is red pending intel." "What do FC?" "Cloaky scout, cloak up, c...
- by Jadek Menaheim - at 2015.05.21 07:43:00
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1627. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
Frame, please allow us to test exit points in the sky at some point in the future.
- by Jadek Menaheim - at 2015.05.21 06:10:00
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1628. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
The Infected One wrote: Apocalyptic Destroyerr wrote: Easy fix. Don't show the Exit Portal and make the exits random to prevent camping This. Again, with a wider area to be spawned in. Y'all should learn basic gate is red, gate is ...
- by Jadek Menaheim - at 2015.05.21 06:07:00
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1629. Announcement:Trans-Dimensional Anomaly Testing Grounds - in General Discussions [original thread]
Teleporter Gate Switching Technique This is an older video of when they first came out.
- by Jadek Menaheim - at 2015.05.21 06:06:00
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1630. Were dynamic hazard zones ever a possibility? - in General Discussions [original thread]
Scheneighnay McBob wrote: Jadek Menaheim wrote: Civilian and crew life is risky in New Eden. They do get payed well. https://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines Your employer doesn't give a ****, it's their money spent ...
- by Jadek Menaheim - at 2015.05.21 00:22:00
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1631. Were dynamic hazard zones ever a possibility? - in General Discussions [original thread]
Civilian and crew life is risky in New Eden. They do get payed well. https://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines
- by Jadek Menaheim - at 2015.05.20 23:24:00
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1632. Were dynamic hazard zones ever a possibility? - in General Discussions [original thread]
Scheneighnay McBob wrote: While a good idea, I feel like the kind of **** it takes to kill dropsuits wouldn't be good for equipment. Our employers wouldn't be happy with us irradiating/flooding/burning their buildings. We do orbitally bombard...
- by Jadek Menaheim - at 2015.05.20 23:11:00
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1633. Were dynamic hazard zones ever a possibility? - in General Discussions [original thread]
Hazards like the green sludge or top of reactor cores on the Gallente Research facility damage player incrementally. Had the dev team ever talked about player activated hazard zones? Forcing a team out of zone by flooding at area with radioacti...
- by Jadek Menaheim - at 2015.05.20 22:56:00
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1634. [Warbarge Compontent] SP Reaver Shard. An item to sell your SP. - in Feedback/Requests [original thread]
Players will reach that ceiling soon enough. We should be proactive in considering options of what to do will excess skill points you keep earning past the max. https://pbs.twimg.com/media/CDInZ7SWMAQLxSI.png
- by Jadek Menaheim - at 2015.05.20 06:19:00
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1635. What are you doing now? Just curious :) - in General Discussions [original thread]
Putting together a playlist of songs to replace my background music in Dust 514. https://soundcloud.com/luke-larabee/sets/fan-currated-dust-514
- by Jadek Menaheim - at 2015.05.20 06:04:00
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1636. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
no label MemberFor wrote: Entry: Doomheim SKIN Features: 'Bleeding' texture with skulls integrated into distressed chromish texture. Lifeless eyes do not have glow. I'm not sure about adding a blood streak under-layer, but CCP totally has ...
- by Jadek Menaheim - at 2015.05.20 05:30:00
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1637. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
Rules and Stuff wrote: -Victor will be decided by community majority vote in a poll thread after one week from submission deadline (11:00 UTC - Thursday, June 4th, 2015). How exactly are you handling the community vote system? Going by 'like...
- by Jadek Menaheim - at 2015.05.20 05:25:00
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1638. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
^ Looks like a texture/armor set straight out of Deus Ex. DAMN! Throwing $$$ at screen and nothing is happening.
- by Jadek Menaheim - at 2015.05.20 05:23:00
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1639. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
Aeon Amadi wrote: Here's my own submission :D http://i.imgur.com/8kwsDva.png How it would look on a Gallente Scout: http://i.imgur.com/hNRtHFI.png Communiqu+¬ wrote: "S-sir, I mean't... No offense... I just wanted the suit t-to be r...
- by Jadek Menaheim - at 2015.05.20 05:11:00
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1640. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
@Jack Boost d¦Ñ 8óÇ 8ú+8ä+8Üö.
- by Jadek Menaheim - at 2015.05.19 13:35:00
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