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661. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
https://docs.google.com/document/d/156e2QWHKguiwQod9FAl1IpBEqcF8hwPC_msCFYK-WUA/edit Ashterothi wrote: CCP has announced a new proposed feature that would allow players to sell SP to each other, the cost of this transaction will be some Auru...
- by Jadek Menaheim - at 2015.10.17 00:07:00
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662. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
Aeon Amadi wrote: The definition of 'pay-to-win' seems to continuously change to support BS like this... Never fails... Give it another year or so and someone will just outright propose the purchase of SP for Aurum with no fancy mechanics lik...
- by Jadek Menaheim - at 2015.10.17 00:06:00
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663. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
Regis Blackbird wrote: Think of it as pumping a pressure container. The higher the initial pressure (more SP) the more force (time) it will take to raise it further. A low SP character might inject the SP within a few days, but with 80+ Mil cha...
- by Jadek Menaheim - at 2015.10.16 18:04:00
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664. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
@Maken You knew exactly how you were phrasing it. http://katahu.deviantart.com/art/Rebellion01-492312197
- by Jadek Menaheim - at 2015.10.16 03:28:00
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665. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
Thor Odinson42 wrote: That makes sense. If Dust has a future wouldn't mind something like that. Corporations would be able to bring along a noob pretty quick. Can you imagine the butthurt over a player getting up to 20 mil SP and then leaving ...
- by Jadek Menaheim - at 2015.10.16 02:13:00
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666. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
Mobius Wyvern wrote: Also, there's no vocal minority in this. That Comments thread is already 61 pages long and counting, and almost everything I've read is by different individual accounts. There's barely anyone that's stated support for this ...
- by Jadek Menaheim - at 2015.10.16 02:06:00
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667. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
Mobius Wyvern wrote: That means allowing people to buy Skillpoints, which is blatant pay-to-win in what is already a pay-to-play game. That's unacceptable. HOWEVER, I'm not one to go screaming at people for trying new ideas. Every now and th...
- by Jadek Menaheim - at 2015.10.16 01:57:00
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668. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
Mobius Wyvern wrote: Jadek Menaheim wrote: EVE: In development: EXPLORING THE CHARACTER BAZAAR & SKILL TRADING Sounds a bit like a post I brought forward a long while back. [Idea] Use District Kredits or AUR to sell chunks of your u...
- by Jadek Menaheim - at 2015.10.16 00:39:00
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669. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
Shaun Iwairo wrote: Should we have this in Dust? Not sure. It would certainly help established players roll up effective alts faster, not sure if that's a good thing though. For most of the mercs that have the SP to spare, ISK is already fairly...
- by Jadek Menaheim - at 2015.10.15 23:52:00
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670. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
KEROSIINI-TERO wrote: With that system, I could imagine a legion of alts farming SP and skills for a month then transferring them at once to same dude, giving him years of SP in one go. There goes down the drain any game with intent to have m...
- by Jadek Menaheim - at 2015.10.15 23:49:00
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671. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
deezy dabest wrote: EDIT: After studying it a bit more in depth the ability to create farm characters here is going to be crazy. I would not call this game breaking or even an exploit as it feeds CCP cash as well as gives players an amazing am...
- by Jadek Menaheim - at 2015.10.15 22:31:00
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672. EVE is looking at making skill transfers granular...it sounds famili... - in General Discussions [original thread]
EVE: In development: EXPLORING THE CHARACTER BAZAAR & SKILL TRADING Sounds a bit like a post I brought forward a long while back. [Idea] Use District Kredits or AUR to sell chunks of your unallocated skill points
- by Jadek Menaheim - at 2015.10.15 21:33:00
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673. So I've been running with a mass driver and...... - in General Discussions [original thread]
All Gucci wrote: don't tell me you jump with. Please say you stay on the ground! **** the haters, don't let your dreams be dreams. Do it! Become one with the Dust Bunny.
- by Jadek Menaheim - at 2015.10.15 03:36:00
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674. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
Thaddeus Reynolds wrote: Jadek Menaheim wrote: http://i.imgur.com/I7nB8fA.jpg Thaddeus, it's arguably more optimized on the MinMando with the recent stamina module buff (stamina pool + stamina recharge rate). It's more easier to recharge be...
- by Jadek Menaheim - at 2015.10.15 03:29:00
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675. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
http://i.imgur.com/I7nB8fA.jpg Thaddeus, it's arguably more optimized on the MinMando with the recent stamina module buff (stamina pool + stamina recharge rate). It's more easier to recharge between sprinting and melee--key to a brawler build. ...
- by Jadek Menaheim - at 2015.10.15 03:22:00
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676. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
It's more of a band-aid for what Rattati wants to accomplish with vehicle sabotage but doesn't have the manpower to code and resources to run in game. Vehicle Melee in Warhammer 40k: "Infantry when close up will be able to cram things into weak-s...
- by Jadek Menaheim - at 2015.10.15 03:03:00
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677. (a+ç -á° -ƒ+ä-£ -í°)a+ç FALCON PUNCH! 615hp Damage on MinScout - in General Discussions [original thread]
CCP Rattati is aware of the issue of melee damage not applying to vehicles. https://youtu.be/VvOErfEulNs I did advocate that he should look at making melee only apply to vehicle weak-points; however, he countered by discussing his experience ...
- by Jadek Menaheim - at 2015.10.15 01:23:00
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678. 50 Million Paid Bounty - Saxonmish - in General Discussions [original thread]
jett it wrote: Jadek Menaheim wrote: The 8-bit sound-byte made this video gold. Jett, I want to 1v1 you in a melee brawl sometime. Thats sounds really fun, lets do it in two scouts and make it difficult on ourselves :) No melee mods an...
- by Jadek Menaheim - at 2015.10.14 20:46:00
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679. 50 Million Paid Bounty - Saxonmish - in General Discussions [original thread]
The 8-bit sound-byte made this video gold. Jett, I want to 1v1 you in a melee brawl sometime.
- by Jadek Menaheim - at 2015.10.14 20:22:00
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680. OMG - Yellow Can is now tradable! - in General Discussions [original thread]
I wonder who will rise as the largest collector of yellow bottles. I can't part with mine. Edit: What you should check on is whether you can trade 'Daemon' shotguns--that gun only offered to Sony Europe customers inside Dust branded accessories.
- by Jadek Menaheim - at 2015.10.14 02:51:00
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