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521. Biomassed Episode 78: "Ewok Cookbook" - in General Discussions [original thread]
Finding out on the show who CCP has chosen as their new brand manager was big news.
- by Jadek Menaheim - at 2015.11.02 13:15:00
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522. Auld Lang Syne - in General Discussions [original thread]
Operative 1174 Uuali wrote: For the sake of discussion thoughGǪ should Christopher Walken be in the EVE movie and should he play a game of Russian roulette? I say, let's give 'em one more shake.
- by Jadek Menaheim - at 2015.11.02 07:30:00
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523. [More Images] DUST 514 Wallpaper - Communications Center - in General Discussions [original thread]
Latest wallpaper via CCP Frame Check out more of these great concept pieces for the Communications Center starting here. http://imgur.com/a/EyVsR#12
- by Jadek Menaheim - at 2015.11.02 06:30:00
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524. Announcement:New DUST 514 Wallpaper - Communications Center - in Announcement and Events [original thread]
Check out the full series of this socket here. http://imgur.com/a/EyVsR#12
- by Jadek Menaheim - at 2015.11.02 06:27:00
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525. [Cinematic Dust] More testing on Hud Removal - in General Discussions [original thread]
Leovarian L Lavitz wrote: This should be ambush default, no player list, no hud, who is friend who is foe SKINs would start to play a very important role.
- by Jadek Menaheim - at 2015.11.01 05:26:00
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526. [Cinematic Dust] More testing on Hud Removal - in General Discussions [original thread]
1913 DfLo wrote: Looks cool. Hard-core mode. Yeah it certainly is. Dust 514: Prepare to Die Edition .
- by Jadek Menaheim - at 2015.11.01 01:31:00
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527. [Cinematic Dust] More testing on Hud Removal - in General Discussions [original thread]
Update Improved Cinematic Mode: https://youtu.be/z2BGXRZggxI Thanks for the feedback Leovarian L Lavitz.
- by Jadek Menaheim - at 2015.10.31 14:54:00
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528. [Cinematic Dust] More testing on Hud Removal - in General Discussions [original thread]
jordy mack wrote: we could have done this last week and got the blackscreen glitch so you have no weapon. Tried it then. Didn't work.
- by Jadek Menaheim - at 2015.10.31 11:23:00
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529. [Cinematic Dust] More testing on Hud Removal - in General Discussions [original thread]
To perform the glitch: While in battle, open neocom and select dropsuits. Restock a fit. Immediately after you press X, tap the start button twice in rapid succession. The killfeed and various notifications will still show up. I cropped the scree...
- by Jadek Menaheim - at 2015.10.31 10:06:00
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530. [Cinematic Dust] More testing on Hud Removal - in General Discussions [original thread]
Who watches the Watchmen?
- by Jadek Menaheim - at 2015.10.31 09:12:00
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531. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
@Nirwanda Vaughns Killing is just a means of communication. I got your message team killer scrub.
- by Jadek Menaheim - at 2015.10.31 01:54:00
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532. Mix It Up Montage [video] - in General Discussions [original thread]
JIMvc2 wrote: Jadek Menaheim wrote: That was unexpected. Remember when I spawned in the dropship and died lol gotta find that video you uploaded I don't have a video of that time I murdered you; however Darth shows how it's done. ...
- by Jadek Menaheim - at 2015.10.30 04:29:00
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533. Mix It Up Montage [video] - in General Discussions [original thread]
That was unexpected.
- by Jadek Menaheim - at 2015.10.30 04:13:00
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534. EVE Vegas: "How do I warp to something?" - in General Discussions [original thread]
I imagine Valk devs will program key defaults for various joysticks, gamepads and keyboards (plug and play)--however the optimal experience will be in input that match (or closely resemble) the position of the avatar on screen. It's possible Val...
- by Jadek Menaheim - at 2015.10.30 03:28:00
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535. Commando Q Sync Round Two: War of the Heavies! - in General Discussions [original thread]
Run Minmando, can I bring my fists?
- by Jadek Menaheim - at 2015.10.29 21:55:00
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536. Will Paradox Interactive purchase Dust 514? - in General Discussions [original thread]
@da GAND FYI, CCP has already outsourced development work to other companies before when building Dust. http://area.autodesk.com/gdc2012/featured/river?KeepThis=true&TB_iframe=true&height=525&widt...
- by Jadek Menaheim - at 2015.10.29 21:13:00
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537. Will Paradox Interactive purchase Dust 514? - in General Discussions [original thread]
CCP has committed to focusing on products tied to EVE and New Eden. Why would totally give up Dust, when competitors like Frontier and Cloud Imperium are adding FPS modules to their own games. CCP has a product that exists, even if it's not all it...
- by Jadek Menaheim - at 2015.10.29 20:54:00
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538. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
@jett it Ow my heart...please read the bottom of this post. It was just asked, and the answer has always been in the original post. https://forums.dust514.com/default.aspx?g=posts&m=3012654#post3012654
- by Jadek Menaheim - at 2015.10.29 20:44:00
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539. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
Koch Rosenzweig wrote: Fix the frame rate first Nice edit about high slot tanking. I was going to harp on someone for not reading the damned proposal for the 15th time.
- by Jadek Menaheim - at 2015.10.29 20:40:00
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540. [Idea] Fixing Jump Mods by making them equipment. - in General Discussions [original thread]
@Avallo Kantor As I've also said many times before, keeping jump height locked into the high slot module system is too clunky. -It prevents devs from introducing new jump height options as stacking penalties become an issue. -It is always on. Movi...
- by Jadek Menaheim - at 2015.10.29 20:36:00
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