Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
701. Sticky:DUST 514 Fan Art - in General Discussions [original thread]
Aeon Amadi wrote: Jacked up his right arm but this is my vision of an Amarrian Scout Suit. Was going to throw in a weapon concept involving a wrist-mounted tazer but decided against it as it would look too "assassin's creed". http://i.imgur...
- by Jackof All-Trades - at 2013.02.23 01:14:00
|
702. AfterBurners - in General Discussions [original thread]
Uhm... Well I like dropships... That's about it... Couldn't fly if my life depended on it (and it usually does).
- by Jackof All-Trades - at 2013.02.18 10:12:00
|
703. [Feedback] On the dovulle - in Feedback/Requests [original thread]
Well, I find if there's a miltia rifle I fight them. If it's a GEK, then I use my wits. If it's a Duvolle, I run for the nearest cover. I have yet to figure out a way to kill a guy with a Duvolle without sneaking up on them.
- by Jackof All-Trades - at 2013.02.17 05:32:00
|
704. Announcing DropU. (A dropship training channel.) - in Rookie Training Grounds [original thread]
Is this still on?
- by Jackof All-Trades - at 2013.02.17 05:28:00
|
705. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
I want to investigate sleeper sites (complexes?) like they do in the Immortal Clone trailer.
- by Jackof All-Trades - at 2013.02.16 08:44:00
|
706. Neocom app - in Feedback/Requests [original thread]
Levi McDaniel wrote: Neocom should be useable for in game overview of a map. Used to call orbital strikes, and set squad objectives etc... from the ps vita. It's been kind of a fantasy to have my iPad open with the map, as I scroll around set...
- by Jackof All-Trades - at 2013.02.16 08:37:00
|
707. [Request] A portuguese forum section - in Feedback/Requests [original thread]
Don't know a single word of portuguese, but +1
- by Jackof All-Trades - at 2013.02.16 08:34:00
|
708. Points acquired for moblie CRU spawn in your vehicle (ex. dropships) - in Feedback/Requests [original thread]
Already been suggested many times I'm afraid, so this is a double post, and isn't allowed. But you know what they say, great minds think alike.
- by Jackof All-Trades - at 2013.02.16 08:33:00
|
709. Orbital Rollover - in Feedback/Requests [original thread]
How about you suggest a orbital strike location?
- by Jackof All-Trades - at 2013.02.16 08:32:00
|
710. R2 wheel for equiment - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=52938&find=unread
- by Jackof All-Trades - at 2013.02.16 08:21:00
|
711. skirmish=Battlefields conquest. No CCP! - in Feedback/Requests [original thread]
For starters, Skirmish is a terrible idea... It makes no sense whatsoever, except that's it's easy to code. As of right now it's fine, but when people start piloting MCC's, then people will quickly start to realise how unfair the whole Skirmish sy...
- by Jackof All-Trades - at 2013.02.16 08:10:00
|
712. [Request] The ability to leap small hurdles in a single bound! - in Feedback/Requests [original thread]
They should have a skill that governs vaults and more advanced maneuvers. Dubbed, 'Agility'.
- by Jackof All-Trades - at 2013.02.16 07:34:00
|
713. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Definitely agree. Also, it will encourage the use of injectors, which now are only being used by the 'nice guys'.
- by Jackof All-Trades - at 2013.02.16 07:29:00
|
714. Thread Derailing Like a Champ - in The Locker Room [original thread]
Why isn't 0 Try Harder here yet? Or has he already won?
- by Jackof All-Trades - at 2013.02.13 09:08:00
|
715. [Video] Fight like BIG MAN! - in General Discussions [original thread]
You're my new favorite player.
- by Jackof All-Trades - at 2013.02.13 04:43:00
|
716. Another "heavy suit" post - in General Discussions [original thread]
*sigh* Of course they are, they're supposed to be. At close range. The weakness of a heavy is when you put distance between them, where they're moderately short range HMG's can't even hit you. Otherwise, a heavy should always win a 1 vs. 1, or the...
- by Jackof All-Trades - at 2013.02.13 04:39:00
|
717. Merc Quarters to Merc Home - in Feedback/Requests [original thread]
Yes please. A Merc's room shouldn't be a copy of a Starship Captain's room, not matter how immortal either of them are.
- by Jackof All-Trades - at 2013.02.13 03:05:00
|
718. *GRAND THEFT AUTO SAN ANDREAS PLAYERS WILL TAKE OVER* - in General Discussions [original thread]
Locker room.
- by Jackof All-Trades - at 2013.02.13 03:02:00
|
719. It's Riddle Time! - in The Locker Room [original thread]
Terry Webber wrote: CORRECT! Here's another riddle for the day: Two vertical 750 ft posts have 1000 ft rope stretched between their topmost points. The rope sags to within 250 ft from the ground. How far apart are the posts? Did he just do a...
- by Jackof All-Trades - at 2013.02.13 02:33:00
|
720. Bojo's School of the Trades *Version 2.0* - in Corporation Recruitment [original thread]
I'll get my notes together. And a mic. And keyboard.
- by Jackof All-Trades - at 2013.02.13 02:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |