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2701. [Request] Buff the Creodon Breach Assault Rifle - in Feedback/Requests [original thread]
what the hell, thread full of trolls. go back to your MAG retardo caves you came from
- by Jack McReady - at 2012.08.10 13:35:00
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2702. Light Assault Vehicles - in Feedback/Requests [original thread]
imho the guy in the nondriver seat should be able to fire his weapon aswell.
- by Jack McReady - at 2012.07.17 08:04:00
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2703. Tanks are not Over Powered - in Feedback/Requests [original thread]
Sin3 DeusNomine wrote: stuff your assumption show that you actually have no points at all and you obviously have not figured out how to drive a tank in the current build effectively. I will never lose my sagaris tank as long as I dont stop ...
- by Jack McReady - at 2012.07.17 07:54:00
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2704. Are breach-type weapons better? - in General Discussions [original thread]
SoLJae wrote: Garrett Blacknova wrote: Breach weapons are more accurate, so they have higher EFFECTIVE DPS at range. Also, in CQC the regular version is technically capable of a faster kill if you can keep your aim. The BEST assault rif...
- by Jack McReady - at 2012.07.16 14:45:00
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2705. Tanks are easy to disable, here is how - in General Discussions [original thread]
William HBonney wrote: Jack McReady wrote: stop using shitfit and shitdrivers as argument. I have not lost my sagaris till yet. it has 15k effective shield hp and all I do is to move nonstop around the map and kill infantry on the fly. due ...
- by Jack McReady - at 2012.07.16 13:20:00
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2706. Cost as a balancing factor. - in General Discussions [original thread]
pretty much agree, cost is no factor. my EvE character is able to fund me more tanks then I can use in my whole life, even if they would cost 2mil.
- by Jack McReady - at 2012.07.16 12:19:00
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2707. Tanks are not Over Powered - in Feedback/Requests [original thread]
Ryan Martel wrote: I can easily get over 3,000 damage in a single shot with a Swarmer proto swarm launcher deals 2100 damage with all missiles. I am not sure if weaponry skill works on it, that would still be only 2400 and after resistance mo...
- by Jack McReady - at 2012.07.16 12:07:00
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2708. Tanks are easy to disable, here is how - in General Discussions [original thread]
stop using shitfit and shitdrivers as argument. I have not lost my sagaris till yet. it has 15k effective shield hp and all I do is to move nonstop around the map and kill infantry on the fly. due to my speed nothing can keep up, swarms fired on ...
- by Jack McReady - at 2012.07.16 10:28:00
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2709. Tanks are not Over Powered - in Feedback/Requests [original thread]
Nexus Cavor wrote: Like I have already stated... Don't nerf tanks. I am a Prototype Forge Gun user here. I love fighting a gritty battle with a tank. That means the game is realistic. It is a freaking tank. What do you expect them to do? Shoot...
- by Jack McReady - at 2012.07.16 10:23:00
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2710. Remove Explosive abuse hotfix? - in Feedback/Requests [original thread]
there is no abuse you got outplayed and baited into one. btw I rarely die to RE because I am not stupid and dont myself outplay and bait into some RE. the only problem is that you can still blow up RE after you die. anyway if you want to reduce t...
- by Jack McReady - at 2012.07.16 10:12:00
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2711. AV Route - in General Discussions [original thread]
shitfits and bad driving does not really count. a tank can dodge swarms in the current build. it is quite easy with the tanks speed, the pathetic swarms flying paths and all the obstacles on the map. also you need 8 full volley hits with a proto ...
- by Jack McReady - at 2012.07.16 09:58:00
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2712. Tanks are not Over Powered - in Feedback/Requests [original thread]
none of the points are holding against the facts. 1. price => if you are funded by an eve alliance and fighting for territory then 2mil is nothing. it will be a tank vs tank game 2. in the current build the tanks speed, obstacles on the map and...
- by Jack McReady - at 2012.07.16 09:44:00
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2713. Forge gun > Tank gun !? this will break the game... - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: EDIT; A well-tanked Sagaris can get close to 15k effective shield hp. fixed.
- by Jack McReady - at 2012.07.16 09:27:00
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2714. Holy **** I just soloed a Sagaris :) - in General Discussions [original thread]
shitfits dont count. try to do this against a good player with high amount of sp that fits his sagaris for 15k+ effective shield hp.
- by Jack McReady - at 2012.07.16 08:59:00
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2715. AV Route - in General Discussions [original thread]
train for forge guns. swarms currently suck hard. they are easily dodged with all the obstacles on the map and their pathetic flying path. a tank driver can dodge locked on rockets like a ninja in the current build.
- by Jack McReady - at 2012.07.15 22:02:00
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2716. For every class of vehicle, we need a Pilot gunned variant. - in Feedback/Requests [original thread]
imho the guys in the seats should all be able to fire, not only those in the turrets.
- by Jack McReady - at 2012.07.15 22:00:00
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2717. How to fix Remote Explosives - in General Discussions [original thread]
i love this spreading of false info yeah yeah RE can be thrown for 100 meters and have 50m explo radius. pathetic butthurt welps
- by Jack McReady - at 2012.07.15 20:10:00
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2718. New Camping Low - in General Discussions [original thread]
Hellhammer Tactical wrote: having been on both sides of this situation, all i can say is PTFO, teams find themselves in this situation when they play lone wolf and dont think "dropship = behind enemy lines" its bad players that LET themselves g...
- by Jack McReady - at 2012.07.15 20:00:00
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2719. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
today I was shooting another sagaris tank with my proto swarm launcher and this one was very well fit and also well driven: 1. my swarms either never hit cause the sagaris driver just went somewhere else for a few seconds cause the tanks are reall...
- by Jack McReady - at 2012.07.15 19:32:00
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2720. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
ironically tanks are able to dodge swarm missiles cause they so fast thus can easily drive behind an obstacle. and this "take a dropship" argument does not hold cause the missiles launcher barely scratch the sagaris shields, the sagaris can ignor...
- by Jack McReady - at 2012.07.15 18:28:00
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