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101. Idea: Ambush and Ambush OMS - in Feedback/Requests [original thread]
IF we can eventually choose between Ambush or Ambush OMS in different queues, some ideas for OMS are: Ambush OMS: 1.- Increase vehicle team quota. : This will make OMS attractive for players who are very vehicle oriented and who just want...
- by JP Acuna - at 2014.06.23 21:24:00
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102. What's with all the stomping? - in General Discussions [original thread]
Too few players :( It sucks right now
- by JP Acuna - at 2014.06.22 20:43:00
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103. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
Yes please. Bring back dampening as it was, leave range as is if you want. Otherwise nerf precision for Caldari Scouts.
- by JP Acuna - at 2014.06.22 16:02:00
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104. COMMANDO - in General Discussions [original thread]
As things are now, use any non-scout suit when defending a point with a squad. For any walk and run from point to point, run scout or drive a vehicle.
- by JP Acuna - at 2014.06.22 15:52:00
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105. Swarms vs Dropships - in General Discussions [original thread]
I'm concerned because dropships seem to have come back to where we didn't like them: they die too easily. I'd be ok dying more often, but then the ISK cost is wrong. I lose in a single ship what i can't make in 2 matches.
- by JP Acuna - at 2014.06.21 01:46:00
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106. Swarms vs Dropships - in General Discussions [original thread]
I'm not the only one who thinks they're too powerful right now. Swarms did need a buff, tanks needed to get nerfed, but dropships are always in the middle... How do we deal with this?
- by JP Acuna - at 2014.06.20 18:02:00
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107. Shotty so extremely OP... - in General Discussions [original thread]
Nerf the Caldari Scout instead, remove light weapons from all scouts, leave the shotgun as is and it will be a great, balanced assault gun.
- by JP Acuna - at 2014.06.20 03:49:00
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108. Just went 22/10 with dual PLC commando - in General Discussions [original thread]
Funny how this guy "describes" the enemy team of a match where he wasn't present. Even funnier is that he assumes your enemies were full blueberries and still they killed you 10 times and won the battle. And he blames you of stomping pubs. Althou...
- by JP Acuna - at 2014.06.20 03:12:00
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109. Do you Dren? - in General Discussions [original thread]
One thing i regret is not having bought the Elite Pack. I'd buy it if it was possible again.
- by JP Acuna - at 2014.06.20 02:35:00
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110. Since There Won't Be a Player Market or "Economy"... - in General Discussions [original thread]
CCP Rattati wrote: I would certainly like to sell an NPC vendor my 12 dragonfly's and toxin's....for ISK What about making limited-time only BPOs based on events or released by seasons? I'd pay to collect those, and if we had this vendor, ...
- by JP Acuna - at 2014.06.20 02:31:00
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111. Since There Won't Be a Player Market or "Economy"... - in General Discussions [original thread]
CCP Rattati wrote: Can I ask very innocently and honestly, why? Is it just about making ISK? I never considered buying one myself and never use them even if I have them from multiple packs I have bought. Just a couple of thoughts. Which items...
- by JP Acuna - at 2014.06.20 02:26:00
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112. CCP WHAT DID YOU DOOOOOOOOO??? - in General Discussions [original thread]
Well, i guess i'll buy a few federation ones to play until tomorrow.
- by JP Acuna - at 2014.06.19 23:54:00
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113. Hotfix Charlie: Assault Dropship First Person Camera - in Feedback/Requests [original thread]
i've become somewhat skilled in the 1st person view when shooting at tanks and other dropships (especially dropships) with railguns. Hitting infantry however is almost impossible, you need tons of luck. Besides, hit detection doesn't seem to wor...
- by JP Acuna - at 2014.06.19 22:10:00
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114. The Duvolle is now glorious - in General Discussions [original thread]
Man, i'd like to run a full Gal-assault squad one day. I really enjoyed mine today. Full match, no scouting or heavying. It was awesome.
- by JP Acuna - at 2014.06.19 00:01:00
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115. Small blaster feedback - in Feedback/Requests [original thread]
Still not very effective. The reticule completely disappears when you start firing, so you don't really know if you're hitting your target or not.
- by JP Acuna - at 2014.06.18 16:19:00
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116. I died and the enemy still shoots me - in General Discussions [original thread]
It's something you want to do after several bad experiences of struggling in a 1v1 engagement, killing your opponent, then getting killed and as you're bleeding out you hear or see how the guy you just fought so hard to kill is being revived in fr...
- by JP Acuna - at 2014.06.16 03:37:00
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117. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
Actually, this would unbalance everything. Newer players won't have a chance against veterans. This is not a way to reward real skill, but seniority. The essential aspect of any module, turret or weapon (like damage, precision, etc) shouldn't be...
- by JP Acuna - at 2014.06.16 02:56:00
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118. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
Remember that this change was meant to make a better TTK, let's not go back . suggestion: change fitting costs first. Then create a new damage mod type: AV damage modifier: for damage increase against vehicles (with better numbers), with effe...
- by JP Acuna - at 2014.06.16 02:29:00
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119. Getting sick of playing heavy 514 - in General Discussions [original thread]
I thought it was combat rifle 514. Not very concerned about heavies fortunately.
- by JP Acuna - at 2014.06.16 02:09:00
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120. Pssst. CCP Logibro - in Feedback/Requests [original thread]
I also made a post suggesting this in a scout feedback thread some time ago, but it was completely ignored :( It's the perfect way to make scouts fill their slots with the right modules and avoid brick tanking.
- by JP Acuna - at 2014.06.13 00:02:00
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