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3901. SUCH TRAGEDY MUCH WOW :( - in General Discussions [original thread]
Greasepalms wrote: May Bob rest in our memories. Rest in Peace, Bob. More like rest in pieces.
- by Iron Wolf Saber - at 2014.01.26 18:23:00
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3902. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
being a bit scattered today but work on the next document has begun. https://docs.google.com/document/d/1VEXecdgmCJUzkFoD9vR3Fox_Zy0-ih35B4cGKBa63Vo/edit#
- by Iron Wolf Saber - at 2014.01.26 17:59:00
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3903. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
Maken Tosch wrote: Vrain Matari wrote: In one sense we don't set the prices - that comes down to mineral, blueprint and manufacturing costs. Market forces will do the rest. But i'm all in for us having the ability to manufacture for ourselv...
- by Iron Wolf Saber - at 2014.01.26 17:58:00
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3904. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
Cooper Eudaemon wrote: I hate to be that guy, but I can't see the pictures you linked. Wat do. Well I won't do quick captions but I am sure you can look this document up right? https://docs.google.com/spreadsheet/ccc?key=0AqHgiF-KXQZXdDdK...
- by Iron Wolf Saber - at 2014.01.26 16:32:00
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3905. Where are the Arc Cannon, Flay Traps and Drones from Templar One? - in General Discussions [original thread]
Roy Ventus wrote: Lol Flay Traps would be hard to grasp. Imagine having them in the Gallente Research Facility. Would make it a WHOLE lot harder to break into. Walk up the steps...boom. Turn a corridor...boom. Lol and then FF would be even more...
- by Iron Wolf Saber - at 2014.01.26 16:21:00
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3906. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
Marc Rime wrote: I don't get it. New content doesn't magically appear as a consequence of removing tiers. Removing tiers would only result in 2/3 of the dropsuits disappearing and remove (or at least limit) the whole "should I risk losing ISK o...
- by Iron Wolf Saber - at 2014.01.26 16:12:00
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3907. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
Spectral Clone wrote: I like that the suits cost less and modules cost more. It definately adds another dimension to theorycrafting, cost efficiency. So, i-Śm assuming you have presented this to CCP. Can you comment if they are positive to ti...
- by Iron Wolf Saber - at 2014.01.26 09:24:00
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3908. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
The thing is though is that under a proper teiricide system a tech 1 suit fully fitted with basic gear is not only perfectly acceptable but the battlefield norm and demanded by leadership. And and proto gear could be treated like eve's where those...
- by Iron Wolf Saber - at 2014.01.26 09:10:00
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3909. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
Cat Merc wrote: Sgt Kirk wrote: KAGEHOSHI Horned Wolf wrote: Doesn't make sense why the shield-tanking race wold have equipment to repair armor. +1 Because they still have a small amount of armor underneath their suit. I always thou...
- by Iron Wolf Saber - at 2014.01.26 06:53:00
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3910. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
Cpt Merdock wrote: I could live with this, it make specialized roles more relevant to the game and may even kill that damn virus known as "Flavour of the Month" There will still be a flavour of the month but it will be less pronounced and f...
- by Iron Wolf Saber - at 2014.01.26 06:40:00
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3911. So you hate Jihad Tanks? - in General Discussions [original thread]
Scott Knight wrote: I'm so thinking it would be awesome to cloak a logi and plant some explosives on a tank :) I seriously doubt that this will be possible but it seriously sounds fun. Before they fixed the nitros I used to ram my tank into ...
- by Iron Wolf Saber - at 2014.01.26 06:38:00
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3912. Peek without exposure - in General Discussions [original thread]
COD recently did the corners for this rather smartly controlled on a controller (basically ads near corner and you auto lean) I could see a similar feature being added if the time allowed for it (this would mean that every suit would have to get a...
- by Iron Wolf Saber - at 2014.01.26 06:37:00
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3913. [Poll/Question] If you could have anything in the next 6 months? - in General Discussions [original thread]
Teiricide
- by Iron Wolf Saber - at 2014.01.26 05:29:00
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3914. Respecs - in General Discussions [original thread]
where did ccp state they were giving respecs?
- by Iron Wolf Saber - at 2014.01.26 05:18:00
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3915. Triage Hives Should Energize Shields, Not Repair Armor - in General Discussions [original thread]
Shields in New Eden are indeed energy based (unlike star trek's particle based) however also unlike star trek we're unable to convert energy into matter efficiently, In other words unless you have a way of turning triage nanites into quick energiz...
- by Iron Wolf Saber - at 2014.01.26 05:09:00
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3916. Thread of shame - in General Discussions [original thread]
Tried using aim assist; dust 514 certainly has stolen my aim assist and gave it to other people.
- by Iron Wolf Saber - at 2014.01.26 04:24:00
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3917. What have I become? - in General Discussions [original thread]
Maitue Mae wrote: Dust has become my favorite game. It has become my main game. When I play on my PS3, it is this game. I play because I need to get better. I play for those moments where I destroy the opposition. I play for those moments whe...
- by Iron Wolf Saber - at 2014.01.25 21:48:00
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3918. Race-themed fittings for the lols - in General Discussions [original thread]
Logi Bro wrote: The only two races that can be pure are Caldari and Minmatar at the moment, considering the Amarr and Gallente are both missing pieces of gear. The Gallente have no sidearm, so you'll be forced to use another race's, and the Ama...
- by Iron Wolf Saber - at 2014.01.25 21:47:00
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3919. Some Quick EHP Math. - in General Discussions [original thread]
Killar-12 wrote: Kigurosaka Laaksonen wrote: I hope weapon types get separated from damage types and that we get all the weapon and damage types we have in EVE. I would give the Devs some leeway in future nerfs, buffs, and general changes, g...
- by Iron Wolf Saber - at 2014.01.25 21:41:00
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3920. Some Quick EHP Math. - in General Discussions [original thread]
IAmDuncanIdaho II wrote: I learnt something about how you calc a "virtual" number of hit points when factoring in resistances. Thanks. I'd actually suggest there's a difference between eHP, and the results of these calculations. Isn't eHP supp...
- by Iron Wolf Saber - at 2014.01.25 21:35:00
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