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81. Balancing Swarm launchers - in General Discussions [original thread]
I like this proposal, it would also work against those who use swarmers with nanohives and become a one man vehicle wrecking crew. With this they'd have to rely on a teammate for more ammo.
- by Irish Syn - at 2013.02.09 23:05:00
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82. BPO Items: Should they be removed entirely? - in General Discussions [original thread]
I don't think it's so much the BPO as it is the level flattening across upgrades. People will counter and say there is a reason to upgrade, and they are right - for corp battles. But outside of corp battles if you are using anything other than mil...
- by Irish Syn - at 2013.02.09 23:01:00
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83. Methods of directly attacking MCC? Yae or nay? - in Feedback/Requests [original thread]
What would be fun is if when they add more aerial vehicles you could attack the MCC (perhaps only at certain weak spots on the topside so only the aerial vehicles could engage in this and no one camping on the bottom the whole match firing at a st...
- by Irish Syn - at 2013.02.09 11:47:00
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84. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
One thing to point out, your Operations and Proficiency stat boosts should be swapped. There is no weapon that gets damage boosts in Operations, that's exclusively set to Proficiency at the moment.
- by Irish Syn - at 2013.02.09 03:20:00
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85. CCP devs, will Dust 514 be downloadable on PS4? - in Feedback/Requests [original thread]
In one interview (don't have the link) they said Dust 514 would ideally be releasing on PS7 as well.
- by Irish Syn - at 2013.02.09 03:14:00
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86. dear ccp - in General Discussions [original thread]
I keep hearing the rough estimate is late February. Also I understand that EVE keeps getting new skills and don't get skill resets, and would agree with that for Dust once it really gets going, but somethings right now seem to validate a skill re...
- by Irish Syn - at 2013.02.09 02:15:00
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87. WTH!!!! Sniping from the MCC - in General Discussions [original thread]
You can't shoot through the barriers, but I have thought about doing this purely for scouting purposes. The map with the rocket in the center you can literally see the entire playing field from the MCC, coordinating enemy positions with troops on ...
- by Irish Syn - at 2013.02.09 01:19:00
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88. [Request] Wider variety of racial ouposts (building complexes) - in Feedback/Requests [original thread]
This has already been confirmed in the Seeding the Universe event during fanfest last year.
- by Irish Syn - at 2013.02.09 01:16:00
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89. Why does revive still count as death? - in Feedback/Requests [original thread]
Panther Alpha wrote: To be honest i didn't realize that a "revive" counts as a death, to i saw this topic. Now i know this, i don't going to be waiting for a medic any more. As soon as i die, i going to re-spawn as quick as possible, and get a ...
- by Irish Syn - at 2013.02.09 01:13:00
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90. Let us send back un-needed vehicles.. - in Feedback/Requests [original thread]
I can see how this could be viewed as abusive for tanks, but anyone who doesn't support this idea has never flown a dropship.
- by Irish Syn - at 2013.02.09 01:02:00
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91. Why does revive still count as death? - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Your KDR reflects how bad you suck, not your ISK efficiency. Not true at all, your KDR reflects absolutely nothing. I agree with the OP that it shouldn't count as a death for the simple fact that you didn't die, you wer...
- by Irish Syn - at 2013.02.09 00:37:00
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92. Increase soft cap for skirmish - in Feedback/Requests [original thread]
Agreed. Perhaps make the soft cap dependent on the length instead of war points.
- by Irish Syn - at 2013.02.08 07:43:00
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93. Nova Ninja - Feasible? - in Rookie Training Grounds [original thread]
It can be pretty sweet to use while defending. Hackers are so oblivious to their surroundings, and when squads attack bases they usually never watch their six so find a building, wait for them to find their cover, and jump down and get them Assass...
- by Irish Syn - at 2013.02.08 07:32:00
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94. Penalties for Leaving/Losing? - in Rookie Training Grounds [original thread]
Denak Kalamari wrote: I think you gain an ISK bonus if you win a match, plus the possibility of salvage, but that all is uncomfirmed. What I know though is that if you leave the match while it's in progress, you will not gain any rewards but st...
- by Irish Syn - at 2013.02.08 07:23:00
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95. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard type 2 at least). There n...
- by Irish Syn - at 2013.02.07 11:37:00
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96. ADD TEAM DEPLOY!!! - in Feedback/Requests [original thread]
-1 Haven't played MAG too much but I'd guess the reason they allowed you to group up with more players is because the game itself supported more players. Fact of the matter is if you could group up with 16 friends and deploy into a public match t...
- by Irish Syn - at 2013.02.07 11:27:00
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97. Shields 514 - in General Discussions [original thread]
As I pointed out a couple posts up, you can get armor repairs going at 55.5 HP/s (with just one guy repairing) which is can definitely be more than incoming damage in a lot of situations. As for your notion that the attacks go for the logi first, ...
- by Irish Syn - at 2013.02.07 10:52:00
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98. Shields 514 - in General Discussions [original thread]
BattleCry1791 wrote: Irish Syn wrote: When you start working with a logi armor becomes very important. Shields have a delay before they start recharging, with a good logi your armor will constantly recover. Also there are modules that repair...
- by Irish Syn - at 2013.02.07 10:04:00
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99. Shields 514 - in General Discussions [original thread]
When you start working with a logi armor becomes very important. Shields have a delay before they start recharging, with a good logi your armor will constantly recover. Also there are modules that repair armor, and you can get up to starting at 2 ...
- by Irish Syn - at 2013.02.07 09:21:00
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100. Request - Gear Level Restricted Public Matches - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: Irish Syn wrote: Nope, never played WOW in my life. Just a suggestion I was thinking about. And you just made my point, that you can rock a full militia gear fitting and still do well in public matches. It shouldn't...
- by Irish Syn - at 2013.02.06 18:48:00
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