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41. Battle of Vard VII Colony, After Action Report - in General Discussions [original thread]
Perhaps I would care about this if I could pick my own side.
- by Irish Syn - at 2013.02.14 06:30:00
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42. new mercenary contracts right now - in General Discussions [original thread]
Anyone know what these are for?
- by Irish Syn - at 2013.02.14 05:49:00
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43. Submachine Guns - in General Discussions [original thread]
As a logi I used the SMG quite a bit in the Artificer Starter Fit before finally trying other stuff. However affter toying around with all the other weapons I decided to invest more in the SMG. Yes the range is pretty low but I never need to shoot...
- by Irish Syn - at 2013.02.14 04:01:00
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44. Siege-type game mode - in Feedback/Requests [original thread]
Current Skirmish should be less of a merry-go-round once the player size increases, hopefully. I would love a multi-stage Attack/Defend mode similar to Battlefield's Rush though, much like the original Skirmish. I heard the defenders were winning ...
- by Irish Syn - at 2013.02.13 10:14:00
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45. Skydiving - in Feedback/Requests [original thread]
Maken Tosch wrote: I like the idea of looking around. As for changing the direction of the fall, I find that to be useless considering that we're not falling from that far up. You say that, but I've come across several moments where it would o...
- by Irish Syn - at 2013.02.13 08:32:00
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46. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Irish Syn wrote: But of course the pilots are the most constructive group of people on the forum. We don't get kills or points or ISK, so everyone who is still flying is doing it purely for fun. No creep but... You ...
- by Irish Syn - at 2013.02.13 08:29:00
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47. POWER SLIDE - in General Discussions [original thread]
Sweet! Like for the tip and like for the bump.
- by Irish Syn - at 2013.02.13 06:56:00
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48. do you think there should be a lost isk feature at the end of each battle? - in General Discussions [original thread]
^ And that is why I will never understand the development process of some games. I understand that argument, but this is something you could probably work on and finish in a few moments. Just add a third page to the end game report, do a simple ca...
- by Irish Syn - at 2013.02.13 01:16:00
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49. do you think there should be a lost isk feature at the end of each battle? - in General Discussions [original thread]
Bojo The Mighty wrote: Rumble McSkirmish wrote: What my brother Does is he put the approximate price of the suit at the end of it's name. like Assualt Suit-50K Yeah that's what I told some scrubs a month or two ago to do. It's not hard to ...
- by Irish Syn - at 2013.02.13 01:08:00
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50. I never say (X) is overpowered... - in Feedback/Requests [original thread]
GEK is fine. Made an alternate character to quickly try it out and didn't notice too much. It's an advanced weapon, of course it's going to be a bit better. No better than my advanced SMG, or whatever advanced weapon you may be running. Instead ...
- by Irish Syn - at 2013.02.12 10:56:00
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51. Awesome Dust Slang Ideas - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: I do not like any slang its always DUST 514 to me. Pretty much every shooter I ever played has used the blueberry term. It's gaming slang, not Dust slang.
- by Irish Syn - at 2013.02.12 10:24:00
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52. [Request] squad based vehicles - in Feedback/Requests [original thread]
This and Battlefield with 4 man squads and 3 man vehicles, it gets annoying. Though with the squad size increase to 6, that actually works out perfect.
- by Irish Syn - at 2013.02.12 10:21:00
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53. map size to big for ambush - in Feedback/Requests [original thread]
Maps are already scaled down from Skirmish version, but player count remains at 32. If anything they need to be a bit bigger.
- by Irish Syn - at 2013.02.12 10:19:00
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54. A few questions about the game - in General Discussions [original thread]
CCP does a good job at hiding a lot of this stuff and it took me awhile to figure out as well, so I have no problem providing a slightly more detailed response. 1. There are 4 maps at the moment, each with slight variations to infrastructure so t...
- by Irish Syn - at 2013.02.12 10:03:00
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55. VIDEO - Dust Tactics - How to win at MANUS PEAK - A Guide - in General Discussions [original thread]
Very well done video. Nothing too fancy as far as tactics go but still an interesting watch and entertaining. You can actually get to the top of the tallest mountain if you spawn on the far end as well, but you have to enter the redzone for about...
- by Irish Syn - at 2013.02.12 09:36:00
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56. EPIC QUESTION - in General Discussions [original thread]
Like totally dude
- by Irish Syn - at 2013.02.12 02:54:00
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57. Drop ships and the universal code - in General Discussions [original thread]
Skihids wrote: The solution is going to be squads of six. Newberries are still learning how to shoot. We can't expect them to know anything about vehicles or objectives. When we can enter a match with a corp squad of one pilot and five passe...
- by Irish Syn - at 2013.02.12 02:53:00
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58. Drop ships and the universal code - in General Discussions [original thread]
I want to fly my dropship but this same stuff happens, can't make it any more obvious for the passengers yet they have no clue. Something else that is annoying is when I'm left going back and forth around my MCC because the enemy has all the turre...
- by Irish Syn - at 2013.02.12 01:18:00
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59. The DUST 514 Win button. (Core skills) - in Rookie Training Grounds [original thread]
So everything that increases weapon damage, range, and reload along with everything that increases armor and shields followed up by everything that allows us to heal/revive better and give more ammo, all the way up to Level 5 on each of them? Tha...
- by Irish Syn - at 2013.02.11 23:53:00
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60. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Skihids wrote: I take pride in the fact that my fellow pilots are one of the most constructive groups on the forum. I've been wondering about the doors. How can anyone drop out of the ship with them closed? Wouldn't it make more sense to have...
- by Irish Syn - at 2013.02.11 23:25:00
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