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1. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Ile Faded wrote: KAGEHOSHI Horned Wolf wrote: I'm actually surprised passengers not on turrets can't fire their regular weapons. I thought you would be able to do so based on the E3 2011 trailer, and I want th...
- by Ile Faded - at 2012.07.01 06:49:00
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2. (Feedback)Bunnyhopping Players - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Zekain Kade wrote: A normal person can only jump twice before running out of stamina. this game may be tied into EVE, but it is NOT EVE. this. QQers need to gtfo tbh already got strafe nerfed AGAIN from all the t...
- by Ile Faded - at 2012.07.01 06:47:00
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3. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Its like the pull down on iPhone, you know you've reached the top or bottom of the page but you just pull it down further to watch it bounce back. There is no logical reason why it should be that way, besides it looks cool. So what I'm saying is...
- by Ile Faded - at 2012.07.01 06:42:00
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4. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I'm actually surprised passengers not on turrets can't fire their regular weapons. I thought you would be able to do so based on the E3 2011 trailer, and I want this feature. http://www.youtube.com/watch?v=Gw0gOjOW...
- by Ile Faded - at 2012.07.01 04:39:00
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5. [Bug] Sniping: Invisible people with chevrons - in Technical Support/Bugs [original thread]
Qismett wrote: I've found (in regards to the little army men running around with no chevron over their head) just run my scope over them... the dot in the center lights up blue if its allied, or orange if it's a bad guy. And yeah, being a sni...
- by Ile Faded - at 2012.07.01 01:21:00
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6. Aurum Item feedback. (Not Pay2win thead. Complain in those threads) - in Feedback/Requests [original thread]
Where are the BPOs for these items? Pssh
- by Ile Faded - at 2012.07.01 01:16:00
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7. [Request] Show enemies on the map whenever they fire unsilenced weapons. - in Feedback/Requests [original thread]
check your skill sheet under drop suit command and read the description :) might explain some things. Oh and enemies do show up when they shoot, its how i spot people when sniping.
- by Ile Faded - at 2012.07.01 01:14:00
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8. Are there bots in this game? - in Technical Support/Bugs [original thread]
All I can say, is read all the skill info and pick skills relevant to you. If you like using an assault rifle and find you miss a lot. Put the points in leveling it up, think its like -5% jump reduction per level. Don't like the sniper riffle sway...
- by Ile Faded - at 2012.06.30 23:37:00
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9. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
Lord Pheal wrote: You guys do know that you can actually jump down and do some DBZ stuff down on the ground? No fall damage and free spawn point. Just spent couple rounds playing a drop ship, noticed that too, I'd hover over an objective wit...
- by Ile Faded - at 2012.06.30 20:17:00
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10. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
Baal Roo wrote: Ile Faded wrote: torrent someone's auto-correct has exposed them as a pirate
- by Ile Faded - at 2012.06.30 20:15:00
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11. Drop Ship Pilot SP Issue - in Feedback/Requests [original thread]
Agreed, until it's adjusted there really is no reason to spend skill points in piloting. The most you get is 25 vehicle assist, while the others get 50-100 (if they manage to hack objective). Which by the end screen makes your contribution pretty ...
- by Ile Faded - at 2012.06.30 20:11:00
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12. Remote Explosives... Working as intended? or SNAFU? - in Feedback/Requests [original thread]
Skytt Syysch wrote: My problem with them is they one-shot any dropsuit. Not only that, but they seem to explode after the owner dies (not 100% sure, but it definitely seems like it when I kill the planter as he's firing his gun, and then one ex...
- by Ile Faded - at 2012.06.30 18:49:00
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13. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
Tempus Paradoxium wrote: It's a dropship, not a gunship. Dropships are more for ferrying passengers than raining death from the skies. It already has a set upgradable turrets, and I don't know if I care for the idea of a dropship flying around...
- by Ile Faded - at 2012.06.30 18:44:00
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14. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
Traynor Youngs wrote: Freyar Tarkin wrote: Don't the doors close during flight at moderate altitudes? More like armor plates come down, but you can still see out. I think if we can shoot from the Dropship, then people should be able to s...
- by Ile Faded - at 2012.06.30 18:38:00
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15. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
So I must say the drop ships are awesome, but one thing I'd like to see is the ability to shoot from seats that DO NOT have a turret. Player should be able to shoot using his/ her own weapon from one of these seats.
- by Ile Faded - at 2012.06.30 16:05:00
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16. [Request] In game bug reporting - in Feedback/Requests [original thread]
Would be a nice added feature. So i don't have to keep a pen and paper handy at all times :)
- by Ile Faded - at 2012.06.30 15:57:00
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17. Not able to create new loadout - in Technical Support/Bugs [original thread]
GiJCav WSG wrote: I was trying to create a new dropsuite load out but it would not let me select anything the only thing i could do is return to list of completed loadouts. you have to purchase drop suits from the market before you can cre...
- by Ile Faded - at 2012.06.30 15:46:00
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18. [Bug] Active dampener glitch after landing - in Technical Support/Bugs [original thread]
Sometimes, when you jump from a ship or some place high and use the active dampener and land successfully, the camera controlled by right analog stick will become stuck and unresponsive. To fix the issue I had to press start to pull up neocom, t...
- by Ile Faded - at 2012.06.30 15:45:00
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19. [Bug] Unable to spawn after viewing interactive field map while dead - in Technical Support/Bugs [original thread]
I had died and before I re-spawned I was looking at the field map, the one that lets you see health of people or issue orders. Not the one that lets you select a spawn point. So after checking out the field I tried to spawn and it wouldn't let me...
- by Ile Faded - at 2012.06.30 15:40:00
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20. defenders can't win, and a few other issues. - in Technical Support/Bugs [original thread]
GM Nythanos wrote: It is possible for the defenders to win. In previous testing there had been a similar feeling of one side being completely unable to win however that changed fairly quickly and matches were anyone's game, with people figuring...
- by Ile Faded - at 2012.06.30 15:34:00
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